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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-02-2011, 10:39 AM
Quote:
Originally Posted by tyman2480 View Post
The reason it is a console is , it would be silly to make a 'refit' ship of a ship that is already in the top tier.

Also if you look at all the refits they lose 1 console slot, in their top area compared to the other tier 5 ships.
That, that is the main reason.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-02-2011, 12:53 PM
From what I've been hearing so far, I am very dissapointed.

1st reason: People think Multi Vector Assault Mode should be an Engineering ability. This is outlandish, and would just be Eng. officers stealing more from Tac officers. It's enough that your Gal-X stole Cannon exclusiveness from us. Leave MVAM as a Tac ability.

2nd reason: That MVAM would be a console at all. The way this should work is to release the ship as an advanced Escort Refit with MVAM as a special ability, and give up a tac console slot. If MVAM was a console, you could move it from ship to ship, and that just ain't right.

3rd reason: People think that MVAM was a feat of Engineering. MVAM was purely designed for Tactical purposes. Mainly, sacraficing sheild and hull strength for the ability to strike a ship from three directions at once, confusing enemy officers who may be assigned to targeting, and at the cost of reduced damage output, forcing the enemy to put energy into at most 3 different sheild panels at once, so that when the ship re-forms, it can hit the weak side with all its strength. It can also be used for ambush tactics.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-02-2011, 01:01 PM
Engineers figured out how to make MVAM a reality, therefore it is a feat of engineering. It is obviously a tactical maneuver, but it is all about engineering figuring the bugs out
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-02-2011, 02:39 PM
Quote:
Originally Posted by spartan844
2nd reason: That MVAM would be a console at all. The way this should work is to release the ship as an advanced Escort Refit with MVAM as a special ability, and give up a tac console slot. If MVAM was a console, you could move it from ship to ship, and that just ain't right.
You can't move it from ship to ship, actually. It can only be equipped on advanced escorts, not on any other ship. You can't have more than one advanced escort anyway, but even if you could, you can only fly one at a time. All you can really do is move it back and forth between your ship and your inventory.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-02-2011, 02:52 PM
thanks for clearing that up.

And MVAM still shouldn't be an Eng. ability. I mean, they might have figured it out, but it's no "Feat", just Saucer Seperation with an extra part seperated, and Tactical officers would be able to better utalize it in combat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
03-09-2011, 04:06 AM
mvam is part of the galxy and preme. it wasent in the game couse they clamed they didnt have the abilty to do it at the time. trust me if they relly whanted to they woulda been in at day 1. but now they get the abilty and need to find a way to give it to people without replacing 2 ships for everyone that has them. oh and charge you all real money for it to heh for something that shoulda been in game from the start.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-09-2011, 04:26 PM
Quote:
Originally Posted by luther349 View Post
mvam is part of the galxy and preme. it wasent in the game couse they clamed they didnt have the abilty to do it at the time. trust me if they relly whanted to they woulda been in at day 1. but now they get the abilty and need to find a way to give it to people without replacing 2 ships for everyone that has them. oh and charge you all real money for it to heh for something that shoulda been in game from the start.
Grammar butchery aside, the saucer seperation feature in the Galaxy was designed to save something of the ship in case of a core breach in the star drive section. As the Galaxy is an exploration vessel, it rarely needs to seperate, and it does has a lot more capabilities as a single ship than a seperated one. The Prometheus is an assault vessel, so it would stand to reason that it be armed to the teeth on all vectors. It's why the MVA console should be tac only.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
03-10-2011, 12:08 AM
Cant wait to attack someone with MVAM, Photonic fleet and fleet support if needed. Thats...six ships and me. xD
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
03-10-2011, 09:26 AM
Quote:
Originally Posted by Acceleron
Engineers figured out how to make MVAM a reality, therefore it is a feat of engineering. It is obviously a tactical maneuver, but it is all about engineering figuring the bugs out
By that logic the ship weapons are a feat of engineering too since it took engineers to install them, route the power, and figure out how to get them to fire. I could say the same for the deflector dish and what it emits since I'm sure it was an engineer who designed the emitter tech, even though it was a scientist who figured out what it was emitting. Point being the engineers are the ones that integrate just about every system into the ship, but that doesn't mean the tech is for them, they provide the tools but in some cases it's up to others to use that tool.

Personally I agree with MVAM being a tact console. Engineers designed that tech, but it clearly is a tactical tool. It would have been nice to be integrated but as others have said the tech wasn't there in game to begin with and there is no point ot making it a retrofit ship since it's already T5 just like the retrofit ships. Only other option would be to replace the one you have with the integrated version and I can tell that would be one heck of a nightmare of bugs, dev coding, and ticked off people who lost their ship and gear that they can't get back because of some unseen bug.

At the end of the day you have a choice, take the extra damage and don't use the console, or take the ability the console provides at the expense of some damage. It's a give and take that will force you to make some choices/sacrifices based on what strategy would want to use. Don't like the damage loss, don't use the console, if you're willing to accept the potential loss for the benefits of th MVAM then use it.
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