Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1051 Fleet Starbases
02-27-2011, 07:31 PM
When can we start seeing fleet star bases. Specifically what season are we looking at?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1052 Just an idea
02-27-2011, 08:22 PM
I was thinking instead having a photonic fleet for back up we could some how have one of our own ships in our own personal fleet to come to our rescue. Maybe we could even give one of our bridge officer a commission to captain that ship that comes to the recuse. I would like to be able to fill the captain chair to all my ships that sit in space dock. If you guys like my idea and use it I would like some very rare gear thank.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1053
02-27-2011, 09:02 PM
Can we get more combat and ambient music? Not different music, just more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1054 Ps3? Xbox?
02-27-2011, 09:59 PM
I know this might seem like a stupid question at this point, but frankly I'd love to see it... Are we ever actually going to see this game ported to ps3 or Xbox360? I know that originally it was talked about but I think every game that comes out on PC talks about this and it doesn't ever end up happening...

I'd love to see this game in it's full glory on my big tv in full 1080p... And I finally talked my girlfriend into starting an account - which is a miracle all unto itself, but this would actually keep her playing...

Or actual controller support? Not the manually entering keybinds stuff??

The basic controller support stinks, and you can't really bind the controllers without going through the /keybind <bla> <bla> <bla>...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1055
02-27-2011, 10:05 PM
Quote:
Originally Posted by SiNCry View Post
Can we get more combat and ambient music? Not different music, just more.
I'm gonna bump this already, because it's definitely needed for ambiance - you guys have the same music over and over and over and while it's good, it's just too much of the same...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1056
02-27-2011, 10:20 PM
Quote:
Originally Posted by Tucana
- Any chance of getting Tim Russ (Tuvok) to reprise his role within the game?
That would be awesome!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1057
02-27-2011, 10:23 PM
Just one thing when will we get the Vesta Class Starship?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1058
02-27-2011, 11:29 PM
could it be possible to have a "Dauntless class" as a high tier ship?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1059
02-27-2011, 11:49 PM
1. Any chance of allowing us to simply collect our anomaly samples and search for wavelengths later in our ships lab?

2. How about plans for new or custom weapon types, such as a beam based sniper rifle or other cryo type weapons? I love the Breen rifle!

3. Any plans to give the player more control over away team members? Attack ai, direct perspective, etc. Assuming control of your engineering or science officer, while playing tactical, for particular situations could be interesting...

4. Denobulans!! We need Denobulans!! Any time soon? Just think, your very own Dr. Phlox in sick bay!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1060
02-28-2011, 12:14 AM
Is the price of STO going to get any cheaper, it's been out for a year now, is there any sign of a price drop for monthly rates?
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