I want to know, would it be possible to make STF style missions that are picked up from the Captain's table. It would stand to reason that since the majority of the non-lifers would be Va1s/Lg1s by the time they get access...with that in mind it could be a mission hub for missions of temporal importance.
I've created a mission based on a Star Trek story I've been kicking around my head since Star Trek III, the Search for Spock hit cinema. I put in a lot of work... It still needs work...
However, I am understanding when the Foundry frinally moves to the main server... All the work I've put-in so far will go poof. Or, at least, NOT be moved to the main server. meaning I have to recreate all that work. That's okay... Nothing wrong there. However, I don't want to continue work on that project until I can do it on the main server as there is no sense in putting in that effort if it will just go to waste.
Is it true that Foundry Missions created on the test server, will NOT be transferable in any way to the live server when the Foundry is moved there?
1. I absolutely love making custom alien races. Will we continue to see new costume additions for aliens? For instance, my main toon needs a reptile tail for her character concept, though I'd even settle for a feline tail if it weren't restricted to the Caitians.
2. Any chance of a stand-alone costume creator just to let us play around with custom aliens even if we have no plans to play them? It would be nice to save some custom aliens to be able to quickly load in when new bridge officers arrive.
Thank you for taking time to sift through and answer community questions on a regular basis. You guys really do rock!
Has there ever been a thought to make Fleet Admiral Ships that took a fleet to run? i.e. a ship like the Jupiter Dreadnought that required a team of five to run. pilot, weapons, engines, shields, special attacks.
Star Trek identifies himself through great iconic Ships like the Enterprise, Voyager or the Spacestation Deep Space 9.
In the last time, a lot of ships gained some rework based on players feedback from the respective thread of AngelSilhouette's "Starships: Model errors, issues and feedback".
Many players also has given his feedback about the unlogical scale of the Starships.
The community have postet great stuff with the right scales like in the series and the movies.
Also the community have reportet a lot of new issues of failing details or lacking textures of the starship.
Do you have planned, to update the models with right scales, details and textures?
The Community have postet many blueprints but it seens, they will ignored. (For example the Excelsior, why this ship got the Starfleet Logo on the hull and the sovereign class gots no one? Phaserstripes are overlapping windows or windows lacks with the ship himself or floating from it.)
The most of the Community flys her loved starship and many peoples wishes, that the starships (included the already reworkt ships) becomes more love into details.
I'am sorry for my ... bad english, i don't know if you understand me if I would write all in german