Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-26-2011, 05:41 AM
I, for one, welcome more ships in all tiers, even the starter tier. For Klingons (and Romulans) too! Interested to see what you guys do with this, if you have the resources ... and interested in the console idea.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-26-2011, 05:46 AM
Quote:
Originally Posted by dstahl View Post
One idea we were talking about (brainstorming) was that if we did add some new ships at lower tiers, that we could put their unique powers on a console so that even after you leveled out of the ship, you could at least take the console with you and possibly use the ability on another similar ship. Sounded like a cool idea.
Definitely a cool idea. Throw in the NX Grapple ability and it'll be glacial!

Adding unique abilities to Consoles will turn the slots from stat boosters into something a lot more interesting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-26-2011, 06:58 AM
Quote:
Originally Posted by dstahl View Post
surprisingly - geko and I were talking about this very thing today. I'd like to see more variety at all tiers and if I can get the ship art time out of CapnLogan - i'd like to see both the KDF and FEDs have more choices as they level up.

I can make a quick suggestion for the KDF. Just add the Orion, Nausican, and especially GORN ships to the lower tiers. There are basic models already created, now they just need to be updated for player use.

Thanks,
Duncan
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-26-2011, 07:04 AM
Quote:
Originally Posted by dstahl View Post
surprisingly - geko and I were talking about this very thing today. I'd like to see more variety at all tiers and if I can get the ship art time out of CapnLogan - i'd like to see both the KDF and FEDs have more choices as they level up.

One idea we were talking about (brainstorming) was that if we did add some new ships at lower tiers, that we could put their unique powers on a console so that even after you leveled out of the ship, you could at least take the console with you and possibly use the ability on another similar ship. Sounded like a cool idea.
I like that idea. I hope you guys implement it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-26-2011, 08:13 AM
Quote:
Originally Posted by dstahl View Post
surprisingly - geko and I were talking about this very thing today. I'd like to see more variety at all tiers and if I can get the ship art time out of CapnLogan - i'd like to see both the KDF and FEDs have more choices as they level up.

One idea we were talking about (brainstorming) was that if we did add some new ships at lower tiers, that we could put their unique powers on a console so that even after you leveled out of the ship, you could at least take the console with you and possibly use the ability on another similar ship. Sounded like a cool idea.
I support that! Awesome idea!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-26-2011, 08:16 AM
Quote:
Originally Posted by dstahl View Post
surprisingly - geko and I were talking about this very thing today. I'd like to see more variety at all tiers and if I can get the ship art time out of CapnLogan - i'd like to see both the KDF and FEDs have more choices as they level up.

One idea we were talking about (brainstorming) was that if we did add some new ships at lower tiers, that we could put their unique powers on a console so that even after you leveled out of the ship, you could at least take the console with you and possibly use the ability on another similar ship. Sounded like a cool idea.
This console idea is Genius!

Please implement ASAP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-26-2011, 08:53 AM
Quote:
Originally Posted by USS Parallax
You guys are always talking about making the game better for n00bs. I think one nice way of doing this a bit would be...

1) When you get to the part where you first see your ship go to a ship customization screen first.

2) Make two more FREE ships and give players a choice. I think the Oberth should be free (maybe give a c-store alternative with an ability) and then an escort (perhaps a Maquis style raider, or anything).


Really, one ship being at tier 1 (or 0 to the devs) gets really boring. I've made a ton of characters. Each time it's that boring Miranda.
I agree, it would make it more fun as you are going through the ranks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-26-2011, 09:10 AM
Quote:
Originally Posted by dstahl View Post
surprisingly - geko and I were talking about this very thing today. I'd like to see more variety at all tiers and if I can get the ship art time out of CapnLogan - i'd like to see both the KDF and FEDs have more choices as they level up.

One idea we were talking about (brainstorming) was that if we did add some new ships at lower tiers, that we could put their unique powers on a console so that even after you leveled out of the ship, you could at least take the console with you and possibly use the ability on another similar ship. Sounded like a cool idea.
Man. unique powers attached to consoles is a great idea. I just realized the other day that I had a tractor beam with my Borg console. It would really add to the fun trade offs that one has to make when customizing their ship.

Ideas for console based powers:
Timed emergency cloak: Hit it but you only get 10 seconds to make your get away.

Boarding raid: A small raiding party beams aboard the enemy ship and does stuff. Requires a dropped shield facing. We saw tons of these raids in ST. Maybe limit it to non-Fed races since most Feds aren't going to take a one way trip.

System surge: Random BO goes offline for a few seconds at their console overloads and they go flying. Randomness forces captains to adjust tactics on the fly as their perfect power combos sometimes ger interfered with.

Just ideas on the fly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-26-2011, 09:57 AM
Quote:
Originally Posted by Euclid-Fugazi
System surge: Random BO goes offline for a few seconds at their console overloads and they go flying. Randomness forces captains to adjust tactics on the fly as their perfect power combos sometimes ger interfered with.
I love that idea! Would be very useful!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-26-2011, 10:29 AM
Quote:
Originally Posted by Mineria
Here's an idea we could do away with the whole tier system entirely and have full diversity at all levels instead of forced choices. food for thought. would require a lot of work.
Not as much work as you might think. The tech already exists for the shuttles, so they have a start already.


But yes, I agree that the tier system should be reconsidered and/or eliminated entirely (see the link in my sig for one idea on how to do it).
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