Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
03-08-2011, 12:41 PM
Quote:
Originally Posted by Englebert
Yeah, I have asked a few times that they put more missions in the explorer generator. Players spend a lot of time doing these at level cap. This could also help Klingon PVE content.

They could add more non combat missions it could give STO more of a Star Trek feel. I only see it as a win win situation. Content for both factions and it would make explorer missions less repetitious.

I agree. However, this need Dev support. Which sadly I have yet to see. Yes they have made a few comment about wanting to revamp exploration but whenever threads like this pop up they seem to become suddenly quiet.

Having said that I won't let this subject die. It will be back I promise.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
03-08-2011, 01:26 PM
Quote:
Originally Posted by Englebert
What I was talking about wanting them to add to the mission types were.

Ship rescue- You would destroy raiders attacking a ship. Then you would have to beam over and finish the ones in the ship. After that you would have to run to engineering and use a console to prevent a warp core breach. Where they sabotaged the ship with a five minute timer or you fail. That would start when you beamed over.

Warp core breach- A ship is about to explode and you would have to rescue the crew that can't be beam out because of radiation. You would go and heal them they would run to the area with less radiation to be beamed out. The Klingon version could be the emote kneel over the corpse a scream to let them know a Klingon warrior is coming to the after life. Another timed mission or you fail.

Asteroids- There has been some sort of disaster in a asteroid belt and the explosion and launched asteroids at planet. You would have to destroy them before they hit the planet. They would use the destructible asteroids from the quest. You have to destroy so many before hit the planet or you would fail.

Heal sickness- You would go around an heal the sick in a base or ship. The Klingons would go around and do the emote. Or disintegrate them so the sickness wouldn't spread.

Another ship rescue- A ship would have the gravity well effect on it. The ship is being pulled into the sun and you would have to get it out of the gravitational pull of the sun. Before it gets to far in or you couldn't save it. The ships that sabotaged it would attack you and you would have to defeat them and save the ship before it got to far in. They could give you a tractor effect for this mission where you would press F. Any damage would break the effect. So after it gets to far in you would take damage from the sun and couldn't tractor it.

A ship race- A ship has challenged you to a race trough a coarse in a asteroid field. You would fly through the rings like in the slingshot maneuver in the second featured series. With a few tough turns to make it challenging.

I would like to see these added to the existing explore missions and a few more. Not all combat and a chance you could fail the missions as well. Then you would only get half the skill points and merits.
Awesome ideas! I posted about an escort mission being adding because I remembered we had a few patrol missions that had us escorting ships but the ship race is an interesting idea.

I do hope the dev's drop in and give us a heads up or maybe a "official exploration idea thread" so we can continue to add in more ideas of what we think exploration should be or should have. As it stands a lot of people have great ideas, there just scattered around the forums
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
03-08-2011, 06:37 PM
Quote:
Originally Posted by sborax View Post
Awesome ideas! I posted about an escort mission being adding because I remembered we had a few patrol missions that had us escorting ships but the ship race is an interesting idea.

I do hope the dev's drop in and give us a heads up or maybe a "official exploration idea thread" so we can continue to add in more ideas of what we think exploration should be or should have. As it stands a lot of people have great ideas, there just scattered around the forums

I hope so to. I beginning to think I will have to beg.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
03-08-2011, 07:21 PM
Quote:
Originally Posted by Commodore_Stipe
I hope so to. I beginning to think I will have to beg.
I hope we don't have to! But I havn't noticed the DEV's posting as much on the forums in the last couple of days, it must be a good sign, right? Maybe near the end of the week they'll throw out a nice big update on the state of STO just my hope though!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
03-09-2011, 05:09 AM
Quote:
Originally Posted by sborax View Post
I hope we don't have to! But I havn't noticed the DEV's posting as much on the forums in the last couple of days, it must be a good sign, right? Maybe near the end of the week they'll throw out a nice big update on the state of STO just my hope though!

That's my dream.... and then I keep waking up.

I will keep the topic going till they answer.
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