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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
I agree there needs to be a pvp adjustment with spawned items. Just don't do a wholesale nerf. I like KA with Tractor Mines and Scorpion Fighters. Don't repeat the Gravity Well fiasco.
I think this is the best idea. Everyone can eat their cake and have it too.
I would not feel comfortable with Scorpions and mines staying the same but being disabled in PVP.
I take no handicaps. Either balance it, or keep it in. We're out there to KILL each other, so it seems silly those who use these items would be required to hold back.
Glad this is being looked at. Tactor mines with DPB3 is down right evil in pvp. I recommend at the very least disable the mines attachment to dispersal patterns. That way you can't spam 16 tractor mines with DPB3.
Scorpion fighters and tractor mines are fine... for PvE. Just disable them on PvP maps. We know you have the tech.
THIS.
Or This.....(pulled from another thread...cant make a clicky)
Mines:
Each mine should drop 1 mine. Use the Dispersal pattern to afford the ability to drop more than 1 mine. Not speccing into a mine (Trico, Chroniton, plasma, etc) will not yield the proc powers.