Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
03-14-2011, 01:41 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
Crap. I just read on page 3 that there wont be any ground combat. That really sucks.
Not just that:
Quote:
Unlike Star Trek: Online, Star Trek Infinite Space does not feature any kid of direct ground based gameplay. Instead, away missions basically play out like in similar fashion to the ‘Choose Your Own Adventure’ books of old.
If you really like Choose Your Own Adventure Books, it might work.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
03-14-2011, 01:45 PM
Quote:
Originally Posted by Darren_Kitlor
Not just that:


If you really like Choose Your Own Adventure Books, it might work.
hmmm... I dunno.

I'd actually like a more puzzle oriented ground system. if they could manage that then I'd be interested. Maybe something like Star Trek: A Final Unity. I miss those old adventure games.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
03-14-2011, 01:51 PM
Quote:
Originally Posted by dorko1 View Post
hmmm... I dunno.

I'd actually like a more puzzle oriented ground system. if they could manage that then I'd be interested. Maybe something like Star Trek: A Final Unity. I miss those old adventure games.
Those games were cool. Sitll no shots of ground mission environments yet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
03-14-2011, 01:52 PM
Quote:
Originally Posted by Darren_Kitlor
Those games were cool. Sitll no shots of ground mission environments yet.
Thats because there wont be any, according to that article:

"Unlike Star Trek: Online, Star Trek Infinite Space does not feature any kid of direct ground based gameplay"

That would mean the only ground locations are starbases or social areas.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
03-14-2011, 01:54 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
Thats because there wont be any, according to that article:

"Unlike Star Trek: Online, Star Trek Infinite Space does not feature any kid of direct ground based gameplay"

That would mean the only ground locations are starbases or social areas.
I kind of quoted that at the top of the page.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
03-14-2011, 01:54 PM
Quote:
Originally Posted by Allegiance86
wouldnt mind playing this if its free, and whats the name of the song during the first firefight with the Klingons? Ive been trying to figure it out without buying every last Star Trek Song on iTunes.
It's from JJ's Star Trek...

(give me a few minutes and I'll find the title,,,)



"Nero Fiddle's... Narada Burns..."
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
03-14-2011, 01:54 PM
Quote:
Originally Posted by Shard-Warrior View Post
I wonder if that angle (top view) is the only one you have for combat? Not sure I care for all the yellow/orange/blue circles and stuff around everything during combat.

It does look interesting though.
That view is the only space combat view available. And yes, that's pretty much the norm for most browser based games of this nature. And as you noice, teh scaling there too is WAY off (not a big surprise for ANY game of this type, opr STO as well for that matter); and honestly, I really am not impressed with the game models. (but YMMV.)

It looks okay for what it is: A F2P browser based game.

But it's a long way from a fully fleshed out, full independent client based MMO like STO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
03-14-2011, 01:56 PM
Quote:
Originally Posted by Darren_Kitlor
I kind of quoted that at the top of the page.
Thats what is so confusing. You quoted it yourself, but then made a post saying they still hadnt released any pics of ground missions...when the quote you posted earlier says there arent any.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
03-14-2011, 01:56 PM
Just found the name of it and the performers if anyones interested.

"Freedom Fighters" from Two Steps From Hell - Invincible Album
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
03-14-2011, 01:57 PM
Quote:
Originally Posted by Armsman View Post
That view is the only space combat view available. And yes, that's pretty much the norm for most browser based games of this nature. And as you noice, teh scaling there too is WAY off (not a big surprise for ANY game of this type, opr STO as well for that matter); and honestly, I really am not impressed with the game models. (but YMMV.)

It looks okay for what it is: A F2P browser based game.

But it's a long way from a fully fleshed out, full independent client based MMO like STO.
The view and scaling have nothing to do with how "fleshed out" a game is.
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