Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-14-2011, 01:59 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
Thats what is so confusing. You quoted it yourself, but then made a post saying they still hadnt released any pics of ground missions...when the quote you posted earlier says there arent any.
It doesn't say that: it just says there isn't any combat.

Ground combat =/= ground missions environments. There could be ground environments and still not be any direct combat and I doubt they'd have station interiors without missions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-14-2011, 02:01 PM
Quote:
Originally Posted by Darren_Kitlor
It doesn't say that: it just says there isn't any combat.
No, it doesnt. You apparently need to read the quote more carefully.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-14-2011, 02:03 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
No, it doesnt. You apparently need to read the quote more carefully.
Just because there isn't any direct combat doesn't mean there aren't ground environments in missions.

Logically, the two aren't joined at the hip - just like there were certain MMOs that had ship interiors without functionality.

Think of it like STO's Ready Room: no combat functionality but they're environments none-the-less (and used in at least one mission).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-14-2011, 02:07 PM
Quote:
Originally Posted by Darren_Kitlor
Just because there isn't any direct combat doesn't mean there aren't ground environments in missions.
Once again, you need to read the quote more carefully. It doesnt say anything about COMBAT.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-14-2011, 02:10 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
Once again, you need to read the quote more carefully. It doesnt say anything about COMBAT.
You're right. I'm so sorry.

I am borderline illiterate today.

Quote:
Unlike Star Trek: Online, Star Trek Infinite Space does not feature any kid of direct ground based gameplay. Instead, away missions basically play out like in similar fashion to the ‘Choose Your Own Adventure’ books of old.
That is a bummer: so scaling is off and away-team missions without actually visiting strange new worlds?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
03-14-2011, 02:10 PM
Something I found in another preview article:

Quote:
Originally Posted by 1up
Mission types will be a mix between exploration, diplomatic relations, and combat. The exploration aspects will allow you to scan planets by sending probes to the planet's surface (this supplements the lack of any ground based exploration missions).
http://www.1up.com/previews/star-tre...-browser-based
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-14-2011, 02:11 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
Something I found in another preview article:



http://www.1up.com/previews/star-tre...-browser-based
So, it's the tedious part of Mass Effect 2 but without the fun ground game?

Grrr.... show don't tell if it involves the player in a story.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
03-14-2011, 02:12 PM
Quote:
Originally Posted by Darren_Kitlor
That is a bummer: so scaling is off and away-team missions without actually visiting strange new worlds?
It sounds like it, which is extremely lame. I can only hope A) that the game's engine allows real ground gameplay and B) that they actually add it at some point.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
03-14-2011, 02:13 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
It sounds like it, which is extremely lame. I can only hope A) that the game's engine allows real ground gameplay and B) that they actually add it at some point.
I wonder if that's why the player ship wasn't moving in combat (it just turned on a dime, it didn't fly)?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
03-14-2011, 03:05 PM
Really not a Star Trek Online topic, is it?
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