Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 ATTN: PVPers
03-15-2011, 11:04 PM
As most of you know I don't post on the forums very often; however, those of you who PVP and actively participate in the OPVP chat channel know me quite well.

It has come to my attention that our actions have caused some grief among some of the GMs and Devs.

When we embarked on our journey to gain the attention of the developers, we did not have the goal of ****ing them off or making them hate their job or us in mind, our goal was to get their attention pointed our way so we could get the rightful development and balance we so craved.

We have gotten their attention; so I implore you PVPers, when the devs are keenly aware of a situation, they are actively pursuing a way to repair the issue and satisfy our demands.

It will take time, it will be a while, but the devs have always addressed the community's issues whenever we brought it to their attention. I.E. Bridge officer swapping, scatter volley, viral matrix, snb, fbp, etc. So cut them some slack and be patient, screaming at them won't make the fix come any faster.

Any further ranting, raving, trolling, spamming, etc. will be detrimental to the situation and to our reputation. It also might actually cause the fix to take longer due to certain administrative members leaving.

Be nice to the devs and suport staff, for the sake of STO's future development.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-16-2011, 12:15 AM
I agree. I think we're often getting to negative and pessimistic, and this has negative aspects of our relationship with Cryptic. Sure, we're paying customers and deserve our support. But there is only so much that Cryptic can do, and if we can't convince them with our numbers, we might be able to convince them with our coolness and creativity.

The devs listen. They act. It takes its time.

Don't stop reporting issues, don't stop suggesting ideas. Don't become destructive and spiteful. Cryptic is as interested as us in getting the game right in all aspects, but they can't do it all at once. But as long as we stay on the ball, present creative ideas, make our suggestions, provide constructive critique, they will keep us in mind positively, and they will help us not just out of a sense of responsibilty, but also because we're fun and cool to have around, improve the community and the game with our insights and ideas...

That still doesn't mean I don't want new PvP maps and modes ASAP. :p And more Emblems for winning.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-16-2011, 12:54 AM
I wholeheartedly agree. As I've mentioned before, the devs are not always to blame for the slow rate of PvP progress. I have no doubt the devs are paying close attention to PvPers - but they may not have the time and resources to appease our every whim.

While we have the right to complain (I too am guilty of this), there are more constructive ways to express one's opinion on the forums, so complaining might be better reserved for in-game chat.

From what I've gathered, the devs appreciate suggestions about specific changes and possible methods of implementing them. Constructive threads tend to lead to constructive discussion and if there's a specific issue addressed clearly and succinctly, people might be more willing to respond to that specific issue rather than making general sweeping statements about Cryptic. I'm willing to bet it makes Cryptic's job easier and more efficient if people are agreeing/disagreeing (voting, if you will) on how/whether something should be done about said issue instead of just crying OP/imbalance.

Kissing up to the devs wouldn't benefit me at all - but I'm still gonna have to take their side on this one and urge everyone to give them a break.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-16-2011, 01:04 AM
Well they have brought a lot of this backlash on themselves if you ask me. They have done a terrible job of public relations with the PvP community. The only time we see any type of Dev presence on these boards is when the jackboots come around to close threads and dish out suspensions. We are provided very little in the way of timelines or progress being made in the PvP front. Dstahl has plenty of time to post on the general Discussion forums on topics ranging from "can we get some new underoos to wear on my Fedtard toon" to the all important "How come I cant wander around my ship and take a poop in my Captains Quarters?".

I think what you are seeing is a group of paying customers that actually care about the game and see the tremendous potential it has getting fed up. They really are doing a substandard job handling the PvP front from top to bottom right now.

This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~GM Tiyshen
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-16-2011, 02:33 AM
I'd have to disagree about cutting em slack.

There have been a few who have been downright disrespectful, and while I agree we need to be more civil, I've given the devs several months of slack to show me something new to PvP.

Instead, I resub and find things as stagnant as ever on the PvP side of things. No new maps, no major changes, same freaking bugs (and a buncha new ones), and not a single change to the status quo. PvPers have left in droves, and while I desperately wanted to be optimistic about one of my favorite IPs, I find I've run outta faith.

Instead of discourse, I see walls. I see "we'll get back to you on that" and "we have this planned for the future" or "we don't see what you're talking about" when even videos of the topics are posted. I see nitpicking rules enforced that blow back on their own loyal customers, the majority of which meant no disrespect. This isn't a forum of open ideas, it's where ideas go to die.

The reason things have turned so nasty is that there's no direction on this board. Once in a while someone drops by to chime in the discussion or let us no what's up, but it happens so rarely, people start eating each other, or badmouthing the powers that be.

Stagnation leads to death, and we're pretty much on a straight track there. Maybe I'll resub again in several more months and be pleasantly surprised.

I won't hold my breath though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-16-2011, 03:47 AM
well it didnt take too long for the call for maturity to be answered with a personal attack on dstahl. the time to act like spoiled children in the cereal isle is over. seriously.
the main reason i play this game is that devs listen to players more here than any other mmo i have played. the "i want it now" attitude needs to be tempered with reality. remember launch? want them to just rush a bunch of stuff to just toss it in game?
its far better to add content on a steady pace and in due time after testing. To rush, work thru bug reports, wade thru posts here (by the same folks that complain about the lack of content and fixes), and rework, fix or redo content is counter productive.
lets stay focused and mature and try to work together to get the pvp features we all want to see in the game. so take a deep breath and relax. keep asking good questions to devs about pvp so we can get good answers. it will take some time but there is some light to be seen in the eng. report.
/rant off... do the same
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-16-2011, 04:55 AM
Quote:
Originally Posted by MajorFury View Post
Well they have brought a lot of this backlash on themselves if you ask me. They have done a terrible job of public relations with the PvP community. The only time we see any type of Dev presence on these boards is when the jackboots come around to close threads and dish out suspensions.
I think this is a good example of a percetion problem. The moderators are not developers. We tend to lump them all together, but they aren't the same, and they have very different responsbilities.

I don't think the Devs have any moderation rights at all, and the GMs definitely don't write any code for the game. The GMs are mostly here to identify the threads where jackboots, closings and suspensions are required. They will always get a negative image due their responsiblities. GM replies are generally not a sign of effective communication with Cryptic. They are a sign things have gone out of hand and we are mostly on a "meta" level of discussion, e.g. we are not discussion whether certain ideas are good, but whether the way we discuss is good.

That said, we did also get direct - and utlimately positive - feedback in the past by the devs. Snix and Chaddington posted on threads here and directly talked about issues we had and what they will be doing about them. Of course we would want more direct responses, and more insights about the future planning.
But I suppose we won't get much more details then the Engineering Reports provide:



The following PvP related stuff was mentioned in the latest Engineering Report:
Quote:
Originally Posted by dstahl



Under Investigation
These issues are hot topics in the QA and CS world. It by no means represents all the bugs we're looking into, but instead new issues that I want you to know we are on top of.
  • Tractor Mines

In Development
These items are actively being worked on by the at this time by the development team.
  • New Ground Combat v 2.0 - major update to weapons and a new over shoulder aim and shoot (optional) reticle system
  • Improving responsiveness of ground weapons and powers
  • Vivox Voice Chat integration
  • Tons of UI and HUD updates

In Design Discussions
The lead designers are currently discussing these features for implementation in an upcoming update
  • Reworking Kerrat and KDF patrol missions
  • Adding open PVP melee areas to social maps (Andoria, Vulcan, Qo'noS, Rura Penthe)
  • Repurposing some Feature Episode maps as new PVP maps
  • Adding leaderboards

Long Term
Designs and features being considered for updates further in the future
  • More PVP Maps
  • Territory Control Game
Still too much of the really interesting stuff in the Long Term section. But the In Design stuff included the Season 4 episodes...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-16-2011, 04:56 AM
Quote:
Originally Posted by Stephen_Decatur
well it didnt take too long for the call for maturity to be answered with a personal attack on dstahl. the time to act like spoiled children in the cereal isle is over. seriously.
the main reason i play this game is that devs listen to players more here than any other mmo i have played. the "i want it now" attitude needs to be tempered with reality. remember launch? want them to just rush a bunch of stuff to just toss it in game?
its far better to add content on a steady pace and in due time after testing. To rush, work thru bug reports, wade thru posts here (by the same folks that complain about the lack of content and fixes), and rework, fix or redo content is counter productive.
lets stay focused and mature and try to work together to get the pvp features we all want to see in the game. so take a deep breath and relax. keep asking good questions to devs about pvp so we can get good answers. it will take some time but there is some light to be seen in the eng. report.
/rant off... do the same

LOL are you serious?
You are either blind or sucking up to the devs.

Lets review the game, shall we.
It has been released 13 months ago, and in that time there have been no PvP content additions and even some of it was taken away (assault map).

You say they are fixing the bugs constantly and we should praise them for it? That's why we pay to play, this game is not free and for our money, which can be taken elsewhere just as easily, we have a RIGHT to demand quality service, and not praise the ones who sold us a half finished product which they are constantly trying to fix and bring up to standards where it should have been at release.

You say they listen to their players? Heh sure they do, they listen to their PVE players and about pvp ones, well who cares i guess, there isnt many of us left to warrant attention. Before the pvp forum upheaval we had one dev response here in months while the pve forums are flooded with them , and when we finally razed our voices because 13 months of neglect only mods responded and mostly with massive bans.

They even banned people who exposed one of the biggest exploits this game has seen from release on the excuse that others will try to recreate it! How i wonder, when no one ever told how to do it, not here not in Opvp.

Not to mention slaping the face of the pvp community with every patch doing exacly what we told them we dont want. SPAM anyone?

So we should be patient and wait for pvp content for how long? one more month, six, a few years, all the while paying for the game?? Heh i think not.

And the latest from the new Engineering report:

Long Term
Designs and features being considered for updates further in the future

* More PVP Maps
* Territory Control Game



Nice, long term again for the pvp-ers, well i guess I'll put my subscription renewal plans for long term advisement also.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-16-2011, 05:14 AM
It's true that the community has not been very nice to Cryptic lately, but it's also true that Cryptic has not been very nice to the community. Cloaked tractor mines should have never came out, and the fact that they did is proof positive that PvP is a very low priority for Cryptic. We scream and shout and misbehave not out of malice, but because it seems like that's the only way we can get attention. It might be me being naive and wishful, but I think 90% of the grief PvPers cause Cryptic could be eliminated simply by being more involved.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-16-2011, 05:14 AM
Quote:
Originally Posted by Lone_Rider26 View Post
LOL are you serious?
You are either blind or sucking up to the devs.

Lets review the game, shall we.
It has been released 13 months ago, and in that time there have been no PvP content additions



Nice, long term again for the pvp-ers, well i guess I'll put my subscription renewal plans for long term advisement also.
Shanty town seems like an addition to me. but im only using commen sense so i could be wroung.
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