Lt. Commander
Join Date: Dec 2007
Posts: 120
# 51
03-25-2011, 12:06 PM
Quote:
Originally Posted by Summers View Post
Use Jefferies Tube. OMG SQUEE
wouuu Yep, too cool !

Good scale.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 52
03-25-2011, 12:30 PM
Quote:
Originally Posted by HeathenStorm View Post
Does the TOS Interior integrate with other missions?

i.e. Does the Stranded in Space Transporter Room change with this new interior?

Also, do the security teams that beam down in 'Cutting the Cord' still have the standard 2409 uniform, or do they have TOS outfits to match the ship crew?

(Same for the Security Team Tactical Captain ability.)
The Stranded in Space transporter one is standard, I checked this right after I finished messing with uniforms. I doubt the Cutting the Cord security teams uniforms would have changed. I'm also having an issue with the Mine Enemy file decryption, I can't seem to find the interactable object in the conference room to do that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 53
03-25-2011, 12:37 PM
Quote:
Originally Posted by Commodore_Rook View Post
A very impressive bundle and will be buying it the second I get home today! But we still have our T1 Conny "all dressed up, and no where to go" basically. We really need a T5 Conny to actually use all this stuff..... Just saying...
No what we need is a Connie that scales with us.

Quote:
Originally Posted by KoshiirRa View Post
The Stranded in Space transporter one is standard, I checked this right after I finished messing with uniforms. I doubt the Cutting the Cord security teams uniforms would have changed. I'm also having an issue with the Mine Enemy file decryption, I can't seem to find the interactable object in the conference room to do that.
Well hopefully they fix this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 54
03-25-2011, 12:39 PM
Quote:
Originally Posted by rpell
Now all we need is a T5 Connie... (hint-hint)
lol definitely!

Can't wait to get this when I'm done for the day, it looks awesome. I can't wait to try it out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 55
03-25-2011, 12:47 PM
Quote:
Originally Posted by Shard-Warrior View Post
TNG era bridges and interiors would still be around at this time period. They are not that old and it stands to reason they would still be available. The B-52 has been in service in the U.S. Air Force for nearly 60 years.
There's no question that the TNG era ships are still in service in the time of STO. But my complaint with the devs next working on a TNG interior is that most people associate TNG with the Galaxy Class ship. Instead of spending the next few months, or better part of a year, just to give us a Galaxy Class interior the devs could take what they learned in making the TOS interior and just add it to the generic interiors already in game. Then they could add in the individual classes after it, like TMP Constitution/Miranda/Excelsior classes, then Galaxy/Nebula classes, then the Defiant Class, then Intrepid class, Sovereign etc. At the rate their going it will take about 5 years before every one gets the specific ship class interior they want. If the devs just upgrade the generic interior they could fix the scale issue which is what most people want. Then slowly add in each type of ship interior we saw in the shows.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 56
03-25-2011, 12:56 PM
Quote:
Originally Posted by MrJ
There's no question that the TNG era ships are still in service in the time of STO. But my complaint with the devs next working on a TNG interior is that most people associate TNG with the Galaxy Class ship. Instead of spending the next few months, or better part of a year, just to give us a Galaxy Class interior the devs could take what they learned in making the TOS interior and just add it to the generic interiors already in game. Then they could add in the individual classes after it, like TMP Constitution/Miranda/Excelsior classes, then Galaxy/Nebula classes, then the Defiant Class, then Intrepid class, Sovereign etc. At the rate their going it will take about 5 years before every one gets the specific ship class interior they want. If the devs just upgrade the generic interior they could fix the scale issue which is what most people want. Then slowly add in each type of ship interior we saw in the shows.
Or they can make a few more bucks putting a TNG interior pack (perhaps along with a TNG shuttle etc.) in the C-Store.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 57
03-25-2011, 12:59 PM
Quote:
Originally Posted by MrJ
the devs could take what they learned in making the TOS interior and just add it to the generic interiors already in game. Then they could add in the individual classes after it, like TMP Constitution/Miranda/Excelsior classes, then Galaxy/Nebula classes, then the Defiant Class, then Intrepid class, Sovereign etc.
I concur.

Since I'm not big on using the TOS stuff in this era (I'm a big TOS fan, but also a continuity fan), I mostly bought it to support the Better Scaling Initiative. Which it is an impressive demonstration of. And also pretty cool.

The basic interiors need to be brought up to a similar level now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 58
03-25-2011, 01:02 PM
Quote:
Originally Posted by Cpt_Richardson View Post
I just wish they would have an alternate version with Lcars consoles grafted over the analogue ones. The interior just... feels RIGHT, for escorts and the connie. It feels like a properly prepared ship, hunkered down because it knows someone is about to have a bad bad day over it, and that's just fine.

Also... err, don't look up from the confrence room windows when you open them. You can see the shutters hanging in space.

Also also, um, maybe make the ladders functional, and have them act as clickable spots to move from level to level?

I think their texturing is bugged at the moment, due to the fact that their interiors are pure black, or pure grey. Kinda looks off.

But pleazepleazepleaaaaze add a version of the bridge and interior that's been refitted with Lcars! I WILL LUV YOU FOREVER FOR IT!
The ladders in the Jeffries tubes are functional, you can go into the jeffries tubes and move anywhere in the ship except the bridge!

I have to agree with people from earlier this pack really outdid it self and for a great price point! The only think you could have done to make it better was to include the connie for a limited time (I already have it so its a moot point).


Great job guys!

P.S.: the plaque was a nice touch!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 59
03-25-2011, 01:03 PM
Man I can't wait to get this! Can't afford the Atari Tokens yet. Soon though ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 60
03-25-2011, 01:05 PM
Quote:
Originally Posted by Commodore_Rook View Post
A very impressive bundle and will be buying it the second I get home today! But we still have our T1 Conny "all dressed up, and no where to go" basically. We really need a T5 Conny to actually use all this stuff..... Just saying...
Agreed here.
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