Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-25-2011, 03:11 PM
I didn't grow up with the original series but I visited the interior of some fleet mate and I have to say:

Wow, you put a lot of love into it. The bridge, the captains room or the transporter... nearly everything looks like from the show. I nearly could see Khan breathing from the sickbay or hear Scotty's voice in Engineering room. Awesome.

I really would love to see the same love for detail for the interior of Voyager (which was the show I grew up with). On whatever really awesome work from the designing team. Love it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-25-2011, 03:16 PM
Quote:
Originally Posted by ufpstarfleet View Post
I love my Connie's new bridge... The interiors are great, particularly the captain's quarters and the creative use of Jefferies' Tubes.

One question, though. With no ready room (at least none that I could find), is Episode Replay therefore not an option when using this bridge?
Conference room......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-25-2011, 03:19 PM
Quote:
Originally Posted by geofftillman View Post
Conference room......

Ah, just found it... Thank you!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-25-2011, 03:20 PM
Quote:
Originally Posted by Jack_Armstrong View Post
I may be wrong, but isn't the Type II phaser actually a reward for part of the Devidian story arc? It would make a lot more sense to offer the Type I version that you can easily conceal in the palm of your hand.
They recently changed the Devidian rewards to be non-scaling, so this is like the original version. EDIT: They changed the TOS-era Devidian rewards.

You can get a Type-1 by (re)playing City on the Edge of Never now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-25-2011, 03:25 PM
Quote:
Originally Posted by Shelkart.Marne
They recently changed the Devidian rewards to be non-scaling, so this is like the original version.

You can get a Type-1 by (re)playing City on the Edge of Never now.
SERIOUSLY?! I call BS on that. It should remain as it originally was.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
03-25-2011, 03:27 PM
Quote:
Originally Posted by Shelkart.Marne
They recently changed the Devidian rewards to be non-scaling, so this is like the original version. EDIT: They changed the TOS-era Devidian rewards.

You can get a Type-1 by (re)playing City on the Edge of Never now.
im really getting tired of this constant remove'il of scaling items they are just so helpfull, they have to remove everything good
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-25-2011, 03:32 PM
Quote:
Originally Posted by PodSix
Requesting clarification of terms and conditions...

Can you be more specific about what for a limited time means in this context?
  • Is the TOS Bundle going away after a certain date?
  • Is the price changing after a certain date?
  • Will SOME of the items in the Bundle be being removed after a certain date?
  • What date are we talking about here?
    .
  • Also, are there any plans to make the interiors / shuttle / phaser available separately in the C-Store? Unlike the Enterprise Value Bundle, I'm only seeing uniforms sold separately.
Same here ... -- I'd also like some info on what-where-why is some stuff limited ?

Thanks for the amazing bundle tho !!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
03-25-2011, 03:55 PM
How come the "TOS Bundle" includes nothing for Klingons?

You do know that Klingons were in TOS right?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
03-25-2011, 04:03 PM
Well, not bad, but...
... the female dress uniform is missing.
... there are three different dress uniforms (one with the lieutenant commander, one with the commander and one with the captain insignia), instead of one with correct rank insignia.
... the wrap-around uniform is also not correct, the rank insignia were either on the shoulders or on the cuffs but not in both places.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40 Great Work!
03-25-2011, 04:19 PM
I'm really impressed with recent developments in this game.
It's developing into everything I wanted it to be.
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