I'm a lifer and just got the MVAM Advanced Escort (thanks for the Lt.Cmdr Sci), and TOS bundle (thanks for the smaller interiors--they look amazing). I log on every day and all I ever want to do is space PvP. Please develop more for PvP. Preferably something new every 3 months minimum, but after getting my 400 day rewards (thanks) I'm still waiting for the first new space PvP content. Please devote resources to PvP.
It literally is the ONLY thing I truly care about. I do the missions simply to get PvP rewards like Emblems or the Borg console. I have played a LOT of first person shooter games and other MMO's an understand what makes PvP "fun." I'd be very happy to give you the blueprint for developing an excellent and endlessly-replayable CTF (Capture The Ferengi(TM)) implementation. I know what elements work well, how to define roles, generate flow, and balance tasks amongst teammates of varying skill levels while still ensuring that everyone has lots of fun. Let me know if you are interested. I'm happy to help.
Unfortunately, all you really did by spending that money is encourage the devs to make more of the items you bought with those tokens. This in turn means they'll spend even less time improving the areas of the game that need it the most, such as PvP and KDF.
Amen. That's why I avoid the item store for now, not that they'd care. STO feels more and more like a F2P MMO.
Endgame, 2nd faction and PvP are badly neglected, development is wearing on, yet the micro transaction store is abundant with stuff at hefty prices, and many of it grants an advantage (Excelsior-R, Defiant-R, Intrepid-R, Nebula-R).