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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-02-2011, 09:15 PM
Quote:
Originally Posted by jheinig View Post
Apparently what we need is for the tech to have a way to discriminate between "thing done to you" and "thing you did to someone else" and be able to make slightly more elaborate decisions about when the cloak turns off. I'll take a look at how this might work, although we'd probably need to schedule some programmer time on it.


Wait... are you fooling with us... Because if you are I don't know if we can forgive you for getting our possible hopes up that it might be possibly fixed.... Possibly....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-02-2011, 09:33 PM
Quote:
Originally Posted by PatricianVetinari
Maybe we can first fix general Klingon cloak so the darn thing doesn't tickle off every time one of my BOs talks, whispers, or otherwise looks at me funny. Can we finally get that fixed too, please?
We know what causes that but the fix for it is rather . . . extreme. Its implementation will need some time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-02-2011, 09:46 PM
Quote:
Originally Posted by jheinig View Post
We know what causes that but the fix for it is rather . . . extreme. Its implementation will need some time.
Thanks very much for looking into this. I think you only mentioned the B'Rel in your other post from your time on OPvP; but for what it's worth, this affects all ships in the game with cloak, not just the Klingon ones. I'm sure a fix for one would fix them all; but just in case there's some difference with the battle and non-battle cloaks, it's an issue for all of them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-02-2011, 09:52 PM
Quote:
Originally Posted by Heezdedjim
Thanks very much for looking into this. I think you only mentioned the B'Rel in your other post from your time on OPvP; but for what it's worth, this affects all ships in the game with cloak, not just the Klingon ones. I'm sure a fix for one would fix them all; but just in case there's some difference with the battle and non-battle cloaks, it's an issue for all of them.
There are a couple of issues here, really. One is the fact that using various interactables, or getting messages, will drop any ship out of cloak. Sometimes this is desired behavior -- if you are doing the Deferi satellite repair daily, for instance, it makes sense that you must drop out of cloak to repair the satellite. Other times it does not make sense -- like when one of your BOffs does a flyover message that says "Enemy ships inbound!" Fixing it means being able to fix this on a case-by-case basis. That is a lot of interacts.

The other issue is that the B'rel specifically is supposed to have abilities that it can use while cloaked, that other ships cannot. So it needs to be able to function as intended, as a cloaked raider that can fire while cloaked without appearing, but we need to have a very, very cautious eye toward its use of other abilities under cloak, such as self-healing or healbotting other people on a team.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-03-2011, 01:57 AM
IMO the main problem is that heal over time powers decloak u even if u activated it right before the cloaked state.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-03-2011, 02:36 AM
Quote:
Originally Posted by jheinig View Post
There are a couple of issues here, really. One is the fact that using various interactables, or getting messages, will drop any ship out of cloak. Sometimes this is desired behavior -- if you are doing the Deferi satellite repair daily, for instance, it makes sense that you must drop out of cloak to repair the satellite. Other times it does not make sense -- like when one of your BOffs does a flyover message that says "Enemy ships inbound!" Fixing it means being able to fix this on a case-by-case basis. That is a lot of interacts.

The other issue is that the B'rel specifically is supposed to have abilities that it can use while cloaked, that other ships cannot. So it needs to be able to function as intended, as a cloaked raider that can fire while cloaked without appearing, but we need to have a very, very cautious eye toward its use of other abilities under cloak, such as self-healing or healbotting other people on a team.
LOL HEALBOTING.... seriously go and play this game for a few weeks and then let me know if that is a good idea. NO team would ever do well "sitting out" a Escort dmg ship in order to pop of a few heals. The way healing is in the game ANY cruiser will do twice as much dmg and be five times more effective as healing ship then a cloaked bop. Really give the Brel full enhanced cloak healing. It will NOT be an effective stradagy in team play. AT ALL. Don't listen to a handful of WRONG thinking feds that are look for broken mechanics for an edge. The BRel WILL NEVER work as a heal bot. The way the Brel was on tribble initialy was fine it would not have been op.... YOU would never have seen one in compeditive play every because they will still pop in ONE BOL 2 or 3 shot... or one round of HY torps. that are not hard to get off on a ship with no shields. Sensor scan BANG. End of heal bot.

Anyway rant off... this one is an old wound. The BREL as a heal bot was never practical and the only people I ever heard suggest it as a heal bot where coming at it from a very wrong way of thinking. The brel heal bot is FAIL. Anyone trying to healbot in a brel would be healing themselves more then anyone else... and they would take more deaths then anyone else on the team. One undead cruiser is a much better idea... and the chances of it taking a Woops didn't see that HY comming are ZERO... for info on that broken mechanic go read faithborns post... its in here somewhere still.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17 This old...
04-03-2011, 02:47 AM
Quote:
Originally Posted by Husanak View Post
LOL HEALBOTING.... seriously go and play this game for a few weeks and then let me know if that is a good idea. NO team would ever do well "sitting out" a Escort dmg ship in order to pop of a few heals. The way healing is in the game ANY cruiser will do twice as much dmg and be five times more effective as healing ship then a cloaked bop. Really give the Brel full enhanced cloak healing. It will NOT be an effective stradagy in team play. AT ALL. Don't listen to a handful of WRONG thinking feds that are look for broken mechanics for an edge. The BRel WILL NEVER work as a heal bot. The way the Brel was on tribble initialy was fine it would not have been op.... YOU would never have seen one in compeditive play every because they will still pop in ONE BOL 2 or 3 shot... or one round of HY torps. that are not hard to get off on a ship with no shields. Sensor scan BANG. End of heal bot.

Anyway rant off... this one is an old wound. The BREL as a heal bot was never practical and the only people I ever heard suggest it as a heal bot where coming at it from a very wrong way of thinking. The brel heal bot is FAIL. Anyone trying to healbot in a brel would be healing themselves more then anyone else... and they would take more deaths then anyone else on the team. One undead cruiser is a much better idea... and the chances of it taking a Woops didn't see that HY comming are ZERO... for info on that broken mechanic go read faithborns post... its in here somewhere still.
This old Faith*&^%# heal BoP bull still floating around? Huh sure lets stay clocked within ten and heal the 4v5 tell your cooldowns quickly catch up. Then do it again, good luck with your squishy healer Brel cloaked heal BoP not ever going to happen set up a test of it pick your five(4) and Ill pick mine on tribble whenever your ready.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-03-2011, 02:50 AM
Quote:
Originally Posted by AKfourtyseven
This old Faith*&^%# heal BoP bull still floating around? Huh sure lets stay clocked within ten and heal the 4v5 tell your cooldowns quickly catch up. Then do it again, good luck with your squishy healer Brel cloaked heal BoP not ever going to happen set up a test of it pick your five(4) and Ill pick mine on tribble whenever your ready.
Better yet... DEV team of 5 + 3 cloaked brels to heal you with... lol 8 on 5. Let me tell you whats going to happen. I'm going to pull your brels out of cloak with CPB GRAVITY WELL TYEKNS SHOCKWAVE OR A SIMPLE Sensor scan... and then I am going to one shot all 3 of them while the rest of my team evens the odds. lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-03-2011, 02:59 AM
I've always said the brel should have self healing allowed while in cloak with no decloak, there is no other use for the ship in comparison to the Hegh'ta otherwise.

Then it might actually be a useful cloak n dagger attacker.

Not that it would be useful in premades anyway, but it would give people an alternative to the Hegh'ta instead of a flat out inferior ship in the brel.

There is a multitude of skills to bring a ship out of cloak or detect a cloaked ship. Not to mention the risks of cloaking inside weapons range are extremely high and the drawbacks and risks i believe equal the gains of using cloak constantly in battle.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-03-2011, 03:30 AM
Quote:
Originally Posted by jheinig View Post
There are a couple of issues here, really. One is the fact that using various interactables, or getting messages, will drop any ship out of cloak. Sometimes this is desired behavior -- if you are doing the Deferi satellite repair daily, for instance, it makes sense that you must drop out of cloak to repair the satellite. Other times it does not make sense -- like when one of your BOffs does a flyover message that says "Enemy ships inbound!" Fixing it means being able to fix this on a case-by-case basis. That is a lot of interacts.

The other issue is that the B'rel specifically is supposed to have abilities that it can use while cloaked, that other ships cannot. So it needs to be able to function as intended, as a cloaked raider that can fire while cloaked without appearing, but we need to have a very, very cautious eye toward its use of other abilities under cloak, such as self-healing or healbotting other people on a team.
I do not think you should have to de-cloak to do any of that stuff,enemies appear I wanna stay cloaked to choose when to attack (very trek), satellite repair or anything? all you have to do is get close enough to fix it!
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