Lt. Commander
Join Date: Dec 2007
Posts: 120
Can someone tell me what the best dummy items to use for interaction are? By that I mean items you hide inside another object/in the floor in order to create another interaction option?

I've tried using small asteroids in space, but their interact radius is absolutely massive. Likewise the hidden object's interact radius is several km wide.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-01-2011, 05:07 AM
Martini glass is perfect for it on the ground. I think there are some flashing lights that are all but invisible for space maps as well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-01-2011, 05:15 AM
i think i space there are "invisable objects" that can have interactions set with them.

i believe its also possible to interact with the nav beacon FX, one of which will even give you a mini-map marker.

not experimented much with it myself, those are just things i've noticed so far.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-01-2011, 05:45 AM
I usually use invisible objects. That's what they're there for.

There are occasions where I use a martini glass - and I hereby would like to request a 1x1x1 invisible object!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-01-2011, 06:18 AM
I use invisible objects.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-04-2011, 02:48 PM
Quote:
Originally Posted by Patarival View Post
.....and I hereby would like to request a 1x1x1 invisible object!
I second this!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-05-2011, 12:02 AM
In space, if the invisible object interact radius is too wide, i use the beacon fx object. So from the point of view of the player, it just seems like a waypoint, or mission objective marker. Instead of hiding the 'hidden' object, make it work for you, sort of.

If you really need it to be invisible, shuttles and fighters can fit inside most other starships. They're some of the smallest objects around, but it may still be hard to hide them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-05-2011, 05:02 AM
Yeah there are various sized invisible objects for the space maps that work great like 10x10, 20x20, 50x50, 100x100 etc. Having the same thing for ground maps would be awesome (except smaller scale). That way we could setup "interacts" for a mystery mission etc without having to come up with workarounds.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-05-2011, 05:50 AM
Quote:
Originally Posted by ironwill96 View Post
Yeah there are various sized invisible objects for the space maps that work great like 10x10, 20x20, 50x50, 100x100 etc. Having the same thing for ground maps would be awesome (except smaller scale). That way we could setup "interacts" for a mystery mission etc without having to come up with workarounds.
Yep - this is the big issue with the ground maps. There's presently nothing smaller than a 10 x 10 invisible object. I generally use martini glasses or shot glasses since both are all 1 x 1 x 1.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-05-2011, 06:09 AM
Personally, I'd like to be able to use objects more than once.
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