Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 The Hypocrisy That is PvP
04-07-2011, 10:50 PM
Not sure I'm looking for much discussion here, of course its a forum so add your 2 cents.

I would just like you all to understand that the ruin that is this PvP is not at all Cryptics fault. Its YOURS.

Everyone of you that complains that PvP has become an annoying unbalanced tedious piece of trash of late. You all insist on building around skills you understand to be broken at a base level. You push the server too the point of tears with 100s of mines for no other reason then to chock the screen and achieve a no skill win. You load FAW on to everyone of your fleet members ships, in fact you load 2 copies on each of your fleet members ships. Of course you will all be in here at some point QQing that Cryptic needs to correct the broken aspects of the game or your not sure if you'll be here... bla de bla de bla. Gosh Darn it GIVE ME a new map or I am out of here. LOL

Crypic has ignored STO PvP of course, it seems a vast majority of its players have decided to destroy it.

I'm not going to now make some statement about how I'm going to fly clean or some such nonsense... I'm not going to load up a completely borked ship and come terrorize the ques till the players Cries reach Cryptics ear. We have all heard, and read that junk before. I will not take part in the wanten self-slaughter that that entails.

I'll log in for my shorter and shorter STO sessions. I have no doubt any faith I have left that STOs "Community" collectively or at least the majority of it will understand the Self Inflicted Damage being wreaked on the game needs to end... will be completely eroded.

In any event I am obviously not in a great mood... seeing the FAW builds getting torqued up each night since the patch, has me in a dark place. Good Evening.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-08-2011, 06:29 AM
well spoken.

spam was bad, and new FAW is worse. O13 tried PvPing for two days, and for the last week we haven't bothered queuing up. We refuse to spam FAW, we refuse to spam SS, and we refuse to spam spam. And we are pawned by every team that utilizes these cheap tricks :p

IF the players that DO understand how this game works would just refrain from using this crap, the crappy abilities would not be a very big problem. (OFC, a deadly FAW-team can chance to get together in a PUG, and they will pawn any non-FAWing pug they come across...)

Utilizing borked abilities just to prove they're borked is a very expensive way of fixing the problem... We have no idea how many player we scare away from PvP or STO altogether by doing this...

What Cryptic really needs is an emergency team, ready to make adjustments to any part of the game right after a patch is released. Not "release changes, and check back in a few months to see how they worked out". They also need to either get a dev that is commited to become a top PvPer, so they know what the heck is going on, or start consulting players.

(Luckily, New-FAW released at the same time as the Foundry, so I will spend most of the time exploring my creative talents, rather than PvPing until they fix FAW)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-08-2011, 06:45 AM
in my opinion pvp is well balanced. only escorts/raiders/raptors have a slight disadvantage. because healing boats are too efficient.

however i have to sadly notice, that cryptic DID not extend the pvp experience since launch. i love the combat system of sto and have fun mostly winning fights. but its boring to have a powerful ship if you can't really do anything except of stupidly shooting at each other monotonously.

new pvp maps - ok. but get us some fun experience, some thrill. challenging maps, no stupid arena!

first post after 9 month. thx.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-08-2011, 07:19 AM
Quote:
Originally Posted by DK001
in my opinion pvp is well balanced. only escorts/raiders/raptors have a slight disadvantage. because healing boats are too efficient.

however i have to sadly notice, that cryptic DID not extend the pvp experience since launch. i love the combat system of sto and have fun mostly winning fights. but its boring to have a powerful ship if you can't really do anything except of stupidly shooting at each other monotonously.

new pvp maps - ok. but get us some fun experience, some thrill. challenging maps, no stupid arena!

first post after 9 month. thx.

HUH? Are we playing the same PVP?

Husank and Dass I agree with you. My fleet on the Klingon Side Syndicate of Shadows while we are mostly a 3 man team only has one ship running a FaW. We love nothing more then to queue up against the clean fleets but alas you see more and more premades flooding the queues with BS FaW builds. Well gentleman hope to see you on the battlefield, really hopefully there is no spam so I can actually see you on the battlefield.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-08-2011, 07:40 AM
In Ker'rat last night, I was fighting two vorchas, a neghvar, and a raptor with FAW (the raptor probably had cannons too, I forget). Very frustrating to fight, especially in a def-R that gets hit immediately when decloaking. Was on a team, so we got our share of kills, but still. Feds do it plenty too though, so it's just klinks fighting fire with fire. It's a self-perpetuating cycle that decreases the fun level. I want fun, even matched battles. Spamming certain abilities can compromise that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-08-2011, 07:44 AM
Quote:
Originally Posted by Cattivo80 View Post
In Ker'rat last night, I was fighting two vorchas, a neghvar, and a raptor with FAW (the raptor probably had cannons too, I forget). Very frustrating to fight, especially in a def-R that gets hit immediately when decloaking. Was on a team, so we got our share of kills, but still. Feds do it plenty too though, so it's just klinks fighting fire with fire. It's a self-perpetuating cycle that decreases the fun level. I want fun, even matched battles. Spamming certain abilities can compromise that.

I know that wasn't me and my 2 fleeties. We had a lot fun against your group even though you guys had numbers a lot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-08-2011, 09:00 AM
Quote:
Originally Posted by Dassem_Ultor
IF the players that DO understand how this game works would just refrain from using this crap, the crappy abilities would not be a very big problem.
Given Cryptic's interest in PVP, I'm afraid that this kind of player self-control would have placed us in a world where the old SNB/VM/CSV/RSP/etc were still roaming free, only limited by the community's self-restriction.

And what is the impact on the metagame of such self-restriction? When the Wizards first tested the 5 BOP Gravity Well/Warp Plasma setup, not a single Wizard expected this to wipe enemy teams without any chance of fighting back. It turned out to be extremely powerful and annoying for teams that were not built to counter this setup. What would have been the correct choice in a self-restriction world? Post the build on the forums and tell everyone to never use it again?

New Faw™ was extremely easy to discover, because everyone with a brain knew after reading the patch notes that it would be overpowered. But other setups were more subtle. What would be the point of trying to find new powerful builds when they cannot be used once they actually prove useful and shift the metagame to a new FOTM?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-08-2011, 09:21 AM
Husanak well said and spot on.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-08-2011, 09:30 AM
Quote:
Originally Posted by Captain Data
I know that wasn't me and my 2 fleeties. We had a lot fun against your group even though you guys had numbers a lot.
Well I did fight in two separate instances for my 2 sessions last night. I think when I fought your Burns vessel it was before the FAW stuff got crazy near the end. I think it was between 11:15-11:45 CST where the FAW got to high levels where I could not stay in fights long, and I logged off to get some sleep instead.

I do remember having some good battles before the FAW got intolerable near the end for my squishy escort. We'd kill multiple klinks, but there would just be more coming into the battle to replace them. it got overwhelming at times. It was a quite a rush, even though I died a few more times than I would have liked.

Regardless of my FAW complaining, I did have fun for most of the night. It was just that close to midnight the FAW use seemed to increase, making it difficult for me (or maybe my noob brain is confusing it with focus fire)...I do remember what appeared to be FAW issues when us feds were trying to regroup because of the sheer numbers of the klinks we were starting to face, and we fled towards a planet where klinks caught up to us (the aforementioned two vorchas, neghvar & raptor I believe, I was shocked not to see many BoPs last night), and I lost my front shields instantly after a decloak from the FAW, if you were there for that. My old brain is too old to remember names most of the time in this game, unless I face them in multiple sessions. Your ship name is certainly recognizable though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-08-2011, 09:50 AM
Quote:
Originally Posted by Husanak View Post
snipped, but still important.
Agreed, we are to blame as much as anybody else.

I do find FAW to be wonderful for fast tracking through PvE though.:p
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