> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Hi all, I was wondering who here has had experiences with missions that break or don't function correctly when multiple players are playing, and if any good workarounds have been used to help get around these types of issues. I'm talking mostly about functionality of the mission, not necessarily about enemies not scaling properly (which i've seen too!)
For example, in my first mission I've triggered forcefields to spawn around a player when a mission objective console is used, which is supposed to trap them in a room. But of course, if other players aren't in the objective room when the object is triggered, they don't get trapped, and everything looks silly!
Anyway, anyone else have similar experiences and/or workarounds?