Lt. Commander
Join Date: Dec 2007
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# 31
04-14-2011, 01:58 PM
Quote:
Originally Posted by Naevius
"If you can't beat them, join them."

Embrace the power of FAW. You know you want to. Resistance is futile...
Does a FAW/BOL combo count on a carrier?
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# 32
04-14-2011, 02:08 PM
Actually, I may be speaking from inadequate experience here, but FAW seems to have affected arena matches a lot; C&H not so much. Of course, C&H is usually fairly chaotic.
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# 33
04-14-2011, 03:01 PM
Quote:
Originally Posted by Naevius
Actually, I may be speaking from inadequate experience here, but FAW seems to have affected arena matches a lot; C&H not so much. Of course, C&H is usually fairly chaotic.
It also seems to hit escorts and BoPs worse than cruisers or science ships. The heavier ships are better able to heal/tank through the random FAW. Lighter ships get screwed twice, once because they don't tank as well and a second time because anyone who might heal them needs to heal themselves to survive the random shots.
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# 34
04-14-2011, 03:25 PM
Quote:
Originally Posted by inktomi19d View Post
It also seems to hit escorts and BoPs worse than cruisers or science ships. The heavier ships are better able to heal/tank through the random FAW. Lighter ships get screwed twice, once because they don't tank as well and a second time because anyone who might heal them needs to heal themselves to survive the random shots.

A good healer with a good escort, will keep his escort alive in most focus fire situation. A healer should be able to tank a team and heal his fleet/premade.

Last night EMS did C&H, 80% of other team was escorts and cruiser FAW Anti-P builds, I had no problem tanking up to 8 of them. When escort came to save me they got focus fire, Weyout does good at damage but cant survive 5 FAW, with great heals and teamwork wey and I killed 3 of the 5 ships before zak came. t

With FAW, One healer will be all u need to counter the flat damage curve of dps, a FAW team will never get the spike damage to off-set a good healer, but not to say good faw teams, then you might need 2 healer in the group. Pvp will always be dominated by spike, because heals are still more op the FAW
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Posts: 120
# 35
04-14-2011, 04:01 PM
Quote:
Originally Posted by IronScarlet
A good healer with a good escort, will keep his escort alive in most focus fire situation. A healer should be able to tank a team and heal his fleet/premade.

Last night EMS did C&H, 80% of other team was escorts and cruiser FAW Anti-P builds, I had no problem tanking up to 8 of them. When escort came to save me they got focus fire, Weyout does good at damage but cant survive 5 FAW, with great heals and teamwork wey and I killed 3 of the 5 ships before zak came. t

With FAW, One healer will be all u need to counter the flat damage curve of dps, a FAW team will never get the spike damage to off-set a good healer, but not to say good faw teams, then you might need 2 healer in the group. Pvp will always be dominated by spike, because heals are still more op the FAW
you just made me LOL

If you'd tried against a TSI FAW-team, you would be dead before your RSP ran out. And so would the escort you were protecting.

Obviously the group you faced were horribly clueless. Tanking 8 ships should NOT be possible, even without FAW. Tanking 4 decent ships without FAW is impossible for more than a very short period of time.
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# 36
04-14-2011, 04:21 PM
Quote:
Originally Posted by IronScarlet
A good healer with a good escort, will keep his escort alive in most focus fire situation. A healer should be able to tank a team and heal his fleet/premade.

Last night EMS did C&H, 80% of other team was escorts and cruiser FAW Anti-P builds, I had no problem tanking up to 8 of them. When escort came to save me they got focus fire, Weyout does good at damage but cant survive 5 FAW, with great heals and teamwork wey and I killed 3 of the 5 ships before zak came. t

With FAW, One healer will be all u need to counter the flat damage curve of dps, a FAW team will never get the spike damage to off-set a good healer, but not to say good faw teams, then you might need 2 healer in the group. Pvp will always be dominated by spike, because heals are still more op the FAW
Healers that are up to it are few and far between. They need to be good at putting resists on the escort ahead of any damage, while at the same time maintaining their own resists. In some ways it's easier than healing through a cloaked alpha strike with cannons, but it lasts for the whole match -- there's not much room to screw up the rotation or the healer will find all their abilities on cooldown.

Basically, when I'm in a cruiser I need to keep myself up and try to help my team mates. In an escort I need to depend on some stranger to save me. Before I could at least hope I wasn't targeted, but now I can be destroyed without being targeted.

Running an escort in the FAW-ball is definitely tougher than running a cruiser in it.

EDIT: Era kept me alive and pounding away right in the middle of the FAW-ball in my Defiant earlier today, but that's Era. I don't expect that level of healing, and since I don't expect it I probably end up outrunning those heals I do get.
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# 37
04-14-2011, 06:57 PM
Quote:
Originally Posted by Dassem_Ultor
you just made me LOL

If you'd tried against a TSI FAW-team, you would be dead before your RSP ran out. And so would the escort you were protecting.

Obviously the group you faced were horribly clueless. Tanking 8 ships should NOT be possible, even without FAW. Tanking 4 decent ships without FAW is impossible for more than a very short period of time.
lol u just made me laff

You see the words "good faw fleets/team, requires 2 healers"


lol Ive seen TSI FAW team, I was the random pug 2 weeks ago when they faced RE. Wiped RE clean. Tsi great for healing each othe and great teamwork. Iam sure myself and wey vs 8 TSi would be suicid,. but wey and I vs 2 tsi I think you might have your hands full. Damage is damage everyone has the same consoles and FAW in there FAW cruiser, expecting a good pvp to have purple weapons. It use to be builds+ rock, papre ,scissor but now its FAW +SS and will always be good teamwork ( basically healing).

You can have 2 faw teams with healers or cross healing cruisers and never have a winner but add SS to one or both sides and its russsain rullet unlees one is better at healing. Burst is still king but it been thrown out the windo. FAW i s not the end all of power it just s*cks everyone using it , and counter premades are coming out like 5 man FBP++ss+ grav wells team Ive seen it. the problem with STo is every role lost its identity now, so u might as well role with it, or role against it, or just be d*M good at what u do.

I know if I wasnt SNB multiple times I could live all day everyday =) yes it is possiable you just have to sacrafice Damage and thats fine with me. I dont even shoot half the time and I usally dont die either. Iam not your normal healer , thats taylorEK job, I dont go for numbers I go for effect.

By the way the C&H wasnt all noobs, alot of friiends and good pvper were their.

5 days and counting from respec havnt lost a match I've healed and even in pugs vs premades/fleets, knock on wood.
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# 38
04-14-2011, 07:01 PM
Quote:
Originally Posted by inktomi19d View Post
Healers that are up to it are few and far between. They need to be good at putting resists on the escort ahead of any damage, while at the same time maintaining their own resists. .
Try finding KDF healers. yikes there are none.
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# 39
04-15-2011, 12:14 AM
Quote:
Originally Posted by IronScarlet
Try finding KDF healers. yikes there are none.
True. And the scarcity of healers makes things harder on what few there are, since the typical KDFer outruns their heals left and right in an effort to keep themselves alive.
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Posts: 120
# 40
04-15-2011, 03:30 AM
Quote:
Originally Posted by inktomi19d View Post
True. And the scarcity of healers makes things harder on what few there are, since the typical KDFer outruns their heals left and right in an effort to keep themselves alive.
The Klingon ships are more dps oriented than their Fed counterparts,and the ships that are most suited for healing have no cloak (with the exception of the Negh'var),so they are always the first to be attacked.And with the healer gone it is easier to take out the rest.
Another problem is that the BoP gives the illusion of invincibility to their pilots,attacking first and out of healing range,thinking battlecloak is an IWIN button.
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