Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Starship Specials
04-17-2011, 03:18 PM
I have not had the chance to read the latest Engineering report and this may have been mentioned.
For those who have played Star Trek Armada and Armada II, you must have a certain level of respect for the special abilities that are equipped to some of the ships.

I just wanted an opinion from the fans on weather you would like to see some of these specials, weather or not they are possible.

Now some of these specials have already been seen in the game, e.g. Galaxy Saucer Separation. and Intrepid Cloak. etc
But would it be possible to add some of the lower starship tiers with these abilities to make them unique e.g. Akira with the Chain Reaction Pulsar or the Steamrunner with Engine Overload.
The same ethic works for Klingon's as well, Gravity Mines for the Birds of Prey

It is understandable we might only want them on the higher tier ships, for example the Sovereign could have the Corbomite Refractor.
By the same standard we could equip smaller 'scout' type vessels with enhanced sensors, that can seek out certain anomalies that larger starships cannot, this would be good for adding a 'scouting' outlook to the game with the smaller ships being used more.

Please post your comments and opinions as i am very interested as to weather iam a raving man man or not!!
Most importantly. HAPPY HUNTING.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-17-2011, 03:49 PM
I like the idea of every ship having its own special which are all based around the deflector dish because they always are in Star Trek

On a side note you could have posted this in the regular discussion forums rather than Ten Forward
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-17-2011, 03:53 PM
i post on the forums too much, mostly i read
But thanks for the heads up
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-17-2011, 03:55 PM
No problemo!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-17-2011, 04:05 PM
I like the idea in general, especially since it would more individual appeal to the ships, and make the direct Federation and KDF counterparts (Escorts vs Raptors for example) for different without messing with consoles and BO slots.
I'd like those big Heavy Photons the K't'inga was equipped with in Star Trek The Motion Picture, you know the K't'inga's torpedo launcher is three decks high so those must be some really heavy caliber torpedoes.

http://images1.wikia.nocookie.net/__...rd_torpedo.jpg

(Just compare the size of the launcher to the size of the windows.)

However I'd like to point something out regarding specials from "Armada":
According to one of the recent "Ask Cryptics" it appears that they are unable to reference games from other companies right now.
They're trying to get permission from CBS to do so, however if that goes as well as the thing with the Kzinti I wouldn't hold my breath.

So we'd have to come up with our own special abilities for those ships that were in "Armada" and had some, at least where those special abilites are not based on canon Trek and are Activision Oringinals, like the Chain Reaction Pulsar or Corbomite Reflector.
The Nebula is already an example since she has a special skill she did not have in Armada and the Detection Thingy does not collide with "Armada" since it was in canon Trek as well. (Redemption pt. 2)

I hope this makes sense.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-17-2011, 04:18 PM
Quote:
Originally Posted by Lilist
On a side note you could have posted this in the regular discussion forums rather than Ten Forward
Nothing leaves 10F! NOTHING!!!

I think special abilities on ships would be okay to make them unique. The BoP already has a battle cloak though, that's probably special enough for that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-17-2011, 04:23 PM
I have done several copyright law studies and it CAN be argued that the name of the device/subject in question can just be the name itself. it would take some research but it may come to the special abilities doing either the same thing with a different name or something VERY similar with a different name. Either way there is some flexibility with what we can work with

I say we lol that Cryptic can work with
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-17-2011, 04:34 PM
Blarg, copyrights shouldn't be a problem in this situation. For cruds sake, when people look up the ability it'd be free advertising for ST Armada! What'd be the problem with that!?! Lawyers are annoying....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-17-2011, 04:57 PM
Dam It Jim I'm A Doctor Not A Solicitor
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-17-2011, 07:50 PM
I'm sooo for ST Armada I / II abilities in STO
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