If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
We are a little late this time, but let's now start gathering questions for the May 2011 Ask Cryptic! Please post your questions below, and DStahl will answer selected questions from the bunch.
Please remember that questions will not be answered in this thread. Your questions will be used in an upcoming Ask Cryptic Web Feature, and the answers will be posted once that article is published.
Could you describe the Qo'nos neighborhood system in greater detail - what it involves for KDF players and also for Foundry use too?
Is there a chance of having persistent zones on notable planets that fleets could develop, much like guild cities in SWG? (i.e. KDF fleet buys plot on Qo'nos and is then allowed to place/build within the plot's area in the foundry, sharing the larger world space with other players - or having open PvP zones on border worlds)?
1.
Will there ever be a way to purchase Bridge officers thats better quality than those for merits ?
forexample useing emblems to buy purple quality bridge officers ?
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2.
will the special limited time officers be avaiable to life time members after re airing considering we arent going anywhere unlike month per month subs users?
consider we do have alternate charakters that didnet have chance to get them.
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3.
Multi vector assault craft prometheus was awesome ship i like it very much for my tac but will the cooldown for the commands be shortened ? or will they be able to take more punishment.
Or will you be able to make them smarter ?
Exploration refit ship also suffers this with its saucer section flying into explodeing cubes and ships.
many times dureing pve content they go to close to explodeing ships and cubes and go booooom.
and then its on cool down.
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4th
will a new login system be made soon ? so you can switch charakter without fully loging out ?
atm u need to log out completly and log back in to switch to another toon.
Is there any chance we can have you revamp the Borg like you did with the Romulans and get rid of the "Night of the Living Dead" Borg and replace them with the Borg we remember from the shows?
Will the Borg be used in any upcoming feature series?
1) Are there any plans to add alien species naming, allow us to name alien creations something other than just "Alien"
2) Are there any plans to allow us to create hybrid species, inter species races are something that is very much apart of star trek canon and would be neat to see in STO.
3) With the addition of the TOS interior and the TOS dressed crew, does this open up the possibility of allowing us to customize the uniforms of NPC's in other interiors.
A) Is there any word for future bridge packs like the ones shown in the TOS movies?
B) I know that the refit is still a touchy subject, but could you guys shed any light on what might happen? I understand that there should be obvious misgivings about the idea of the Constitution class outmatching a vessel 200 yrs new and twice its size, but a replica that's really more of an Excalibur class vessel might be able to add something to the mix. So, with that in mind
C) If there is going to be a refit system, would they act more like support craft? For instance, the constitution may be able to add something to the battle that isn't directly related to its capacity to kill or hold aggro thus adding to its usefulness in such things like STFs.