Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-24-2011, 10:40 AM
whether we like it or not, or agree with it or not cryptic dont want us doing it. end of story.

find a mission and report it. soon they will stop making them one way or the other.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-24-2011, 10:51 AM
Quote:
Originally Posted by Captain_Revo
whether we like it or not, or agree with it or not cryptic dont want us doing it. end of story.
They said they don't care about missions where you just go in and kill 1,000 mobs. The ones that cheesed them off were the ones where you could kill ships by suiciding. Those are gone now; both deleted by Cryptic and nerfed by the recent patch. They have no problem with ones that are left where you just kill 1,000 of something, for whatever reason. Unfortunately people seems to have missed that point; both the Foundry Cops and the mission authors. Failure to understand what's allowed and what isn't only makes it more confusing and frustrating for everyone.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-24-2011, 10:54 AM
Quote:
Originally Posted by Heezdedjim
They said they don't care about missions where you just go in and kill 1,000 mobs. The ones that cheesed them off were the ones where you could kill ships by suiciding. Those are gone now; both deleted by Cryptic and nerfed by the recent patch. They have no problem with ones that are left where you just kill 1,000 of something, for whatever reason. Unfortunately people seems to have missed that point; both the Foundry Cops and the mission authors. Failure to understand what's allowed and what isn't only makes it more confusing and frustrating for everyone.
Sorry to disappoint, but both of the scenerios you describe are not allowed:

Quote:
Originally Posted by Wishstone
We want the Foundry to be used for users to create missions. Set a scenario, create the world anew for yourself. The tool was not created to allow players to level up easier, to have a quicker way to gather Accolades, or similar. If your mission sets this as a goal in any form, we may take action. Please do not create missions that are geared towards boosting of any kind.
http://forums.startrekonline.com/sho...06#post3500006

If you want to create an actual story that involves killing a bunch of NPCs, that is fine. But if you just make a mission where you fight wave after wave of NPCs without any reason except to rack up quick xp or kill accolades, then you are boosting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-24-2011, 11:02 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
Sorry to disappoint, but both of the scenerios you describe are not allowed:
Sorry to disappoint, but Salami Inferno has said in-game that they have no problem with missions where you just fight and kill 1,000 of something. You're also conveniently overlooking the words "easier" and "quicker" in WishStone's message. Cryptic has never said they have a problem with people leveling or completing accolades through Foundry missions. They have said they have a problem with people doing those things quicker or easier than with normal missions. Killing 1,000 things is killing 1,000 things regardless of how or where you do it. Killing 1,000 things by suiciding and blowing away 200 at once with your Warp Core Breach was a problem; they fixed that. They also removed the missions that were a problem, because they relied on that mechanic. They have left the missions that were not a problem, which include the few original ground "accolade" missions. It's easy to see the difference between what they consider a problem and what they don't. I realize that the Foundry Cops wish that any mission that doesn't involve an hour of epic romance as a prelude to killing five things would be banned. But wishing doesn't make it so.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-24-2011, 11:05 AM
Quote:
Originally Posted by Heezdedjim
Sorry to disappoint, but Salami Inferno has said in-game that they have no problem with missions where you just fight and kill 1,000 of something.
Do you have a link?

Quote:
Killing 1,000 things is killing 1,000 things regardless of how or where you do it..
Sorry, but that is incorrect. To kill 1,000 NPCs through 'normal' missions would require you to play dozens of missions. Killing 1,000 back to back in a single mission is much easier and quicker than doing it in dozens of missions that involve traveling and other parts of gameplay.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-24-2011, 11:06 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
Sorry, but that is incorrect. To kill 1,000 NPCs through 'normal' missions would require you to play dozens of missions. Killing 1,000 back to back in a single mission is much easier and quicker than doing it in dozens of missions that involve traveling and other parts of gameplay.
Nothing Cryptic has said supports that, and the fact that you think this is a problem doesn't mean Cryptic thinks this is a problem. Stop spreading misinformation.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-24-2011, 11:07 AM
One other part of Wishstone's post that applies here:

Quote:
Originally Posted by Wishstone
Please report missions that you feel go against fair play by being centered on farming / grinding or similar with the report functions in game.
The ship explosion thing you mentioned was an exploit. However, killing 1,000 NPCs is framing/grinding. And according to his statement above, you should report any mission you think is centerted on farming/grinding.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-24-2011, 11:10 AM
Here are definitions of the term "grinding" in relation to video games:

Quote:
The most common usage is in the context of MMORPGs, such as Final Fantasy XI, World of ******** and Dragon Quest IX[3] in which it is often necessary for a character to repeatedly kill AI-controlled monsters, using basically the same strategy over and over again, in order to advance their character level to be able to access newer content.
http://en.wikipedia.org/wiki/Grinding_(video_gaming)

To put is simply, grinding is killing the groups of NPCs over and over. And once again, here is what we have been told:

Quote:
Originally Posted by Wishstone
Please report missions that you feel go against fair play by being centered on farming / grinding or similar with the report functions in game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-24-2011, 11:10 AM
then unless we know exactly what salami said then we have a conflict of information. and very much down to interpretation. whishtone said they do not want anything in any form. sticking 1000 mobs on a map (or over several) because of a limit, is in my view, designing a mission for exploitation. your doing so not because you want a story but because your trying to get an accolade as fast as you can.

seting up a mission with several hundred battleships is setting up a mission for exploitation because of the high number of skill points you get for each kill. yes you still have to manually kill them and that takes time but if they are all on one map, in one mission then its a hell of a lot easier to do it in one go.

its just quciker and easier to blast through these missions then to find these ship normally over several. that to me is exploiting the system, and you run the risk of being warned or having your foundry banned.

maybe someone could come and totally clear it up, as its not 100% clear, but at the moment i would work on the side of caution.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-24-2011, 11:12 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
One other part of Wishstone's post that applies here:



The ship explosion thing you mentioned was an exploit. However, killing 1,000 NPCs is framing/grinding. And according to his statement above, you should report any mission you think is centerted on farming/grinding.
heh I have no intention on reporting accolade grind/farm missions... well.. until after I get the 1000 kill mark.
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