Lt. Commander
Join Date: Dec 2007
Posts: 120
The Galaxy class bridge has 3 turbo lifts that open on to it. Ironically, the turbo lift that Cryptic placed on the bridge is in the only place that doesn't have a turbolift. Also, that turbolift currently doesn't open on the Foundry version of the map.

Anyway, part of my mission takes place on a Galaxy class bridge, and I wanted to have one of the turbolifts disabled, so you had to try another one. You can sort of place turbolifts in the connection areas in front of the doors. There is some clipping from the inner walls, but I think it looks ok (could be better, but at least the turbolift doors actually open).

What I'm wondering is if I should stick with that incorrectly placed turbolift as still being a turbolift, or if I should just cover it up with a Door 01 which presumably leads to the Observation Lounge. Currently the turbolift there doesn't open anyway, so it's not like I'm really losing a functional object.

The only question is whether it would confuse people who are expecting a turbolift there. I don't know if people are actually familiar enough with the Cryptic bridge layouts for it to matter.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-24-2011, 08:41 PM
go ahead and do it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-26-2011, 09:24 AM
Quote:
The only question is whether it would confuse people who are expecting a turbolift there. I don't know if people are actually familiar enough with the Cryptic bridge layouts for it to matter.
I believe I wouldn't notice. But I play Federations so rarely.
Also: Confusion is goood. You can also call it "variety". Starships are huge, not every bridge will look the same.

In short: DO IT...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-26-2011, 10:47 AM
Yeah, I've already went ahead with it. Getting the turbolifts to fit in the opening spaces on the bridge is tough. There is some unavoidable clipping of the bridge walls into the lifts, which is frustrating, but I think it doesn't look that bad. At least it's better than just having a grey door, or any other alternative (like having the turbolift doors open only to reveal a gray door behind it).

Since the player shouldn't actually enter any of the turbolifts until it's time to leave the map I think it won't be that noticeable. Also, it looks pretty cool seeing the turbolift doors there and having them open.

So, anyway, I think it's turned out pretty well so far. I feel it's a general improvement over the weird Cryptic bridges with the strange end caps and improperly placed turbolift.
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