Because I am good at devils advocate. I'll make a comment.
Has anyone on the team considered the possible problems that can occur due to "group-think". While it might seem like an obvious question a group of 30 people can easily form an cohesive inertia that, while unintentional, can suppress dissent.
I'm not saying this is what is happening at Cryptic during these play tests, but I wouldn't be surprised if many a later regretted decision in the MMO world was a result of poor group dynamics.
I'm starting to lose patience with the developers. I can't remember the amount of times I've been browsing this site waiting for something visually stunning to keep my interest, which I have to admit, is being tested.
I've played Bridge Commander to death! Come on STO, a few more videos please!!!
I really appreciate that the time was taken to make this article. It helps us get a picture into how ST:O is made. Just as a side note if you guys never make another video for this game is fine with me. Just as long as you make an awesome game, I can wait.