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In a previous Ask Cryptic I talked about how we recognize that some skill trees aren't as desirable as others due to various damage types like the ones you listed. Our first task is cleaning up the skill tree so that putting points into these powers makes sense. Once we tackle that hurdle, we can start to talk about ways to differentiate power types more than we have. The new ground combat system is introducing some of the changes to power types that point in the direction we want to go.
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This may be an insane idea but hear me out...
Why not reduce the amount every given skill adds to it's specific weapon type (reduce Phaser Specialization effectiveness) by splitting it into various degrees:
Have beam weapons and cannon weapons as separate skills. Then at the next level instead of having Disruptor and Phaser as separate skills, let us pick from a drop down menu.
So at Commander instead of Specializing in Disruptors or Phasers we specialize in XXX Beam or XXX Cannon. The XXX is represented by a drop-down menu. From that menu you select "Phaser Beam Array, Disruptor Beam Array, Polaron Beam Array, etc" Then below that a drop-down for "Phaser Cannon, Polaron Cannon, etc".
Do the same with Mines/Torpedos as well. This way at Commander if I want to start specializing in Transphasic Torpedo and Tetryon Beam Arrays I can.
As the ranks progress add more advanced forms such as Phaser Beam Array Marksmanship, Phaser Beam Array Tactical Efficiency, etc etc just different names for improving the skills. Make the power split so that by VA if you've maxed your Phaser Skills all along you're maybe a little more powerful than maxing Phasers are now.
This would encourage a lot more variety especially early on. Also it would actually add value to random Mk 4 Tetryon cannons and Mk 4 Polaron Beam Arrays, etc.
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Heck Yes! But we are doing both. We are revamping both the TNG Borg so that they have adaptive shielding and are more badass like I remember them being, and the newer Borg are also getting a revamp similar to what we did with the Romulans. As far as when will we see more of them? Very soon; and in big ways.
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Could we see future Borg more like "One" from the Voyager episode with Seven's nanites assimilating the Doctor's emitter?
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In many ways, your active Duty Officer roster is exactly that - a way to upgrade your ship that you control. With the ability to add up to 20 Duty Officers to active duty, each officer can bring its own abilities to improve your starship performance the way you want it to be. Once that feature releases with Season 4, we can start looking at additional ways to tune that system to provide various types of customization that players are asking for.
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I'm pretty sure you totally mis-understood that question, unless you're saying that there's a Duty Officer that adds 20,000 HP to a Nova and several console and weapon slots so I can play it solo at high levels...
Why can't we just spend materials and goto Utopia Planetia and upgrade a ship from a previous level? Give us a schematic that we can earn "Retrofit Schematic" over the course of a week or two like the Shuttle Schematic. We can choose Retrofit Sci, Cruiser, Escort. Then we fly the ship we want upgraded to U.P. and click on the dockmaster, he gives our ship off to the system and maybe a day or two later we have a Nova equal to the other sci ships of the rank we were at when we took the Nova in...
A VA drives an old Nova to U.P. hands over the Retrofit Request/Requisition thing from a mission reward. The Dock guy charges us a buncha samples and maybe even some of those components for repairing the ship (since us "Normal" PvE folks have tons stacked up) and a buncha EC and Merit payment. BAM a week or less later he mails us and we "take a shuttle" over and pick up our "New" ship...
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We have been discussing different ways we could allow players to have these rare species lately and some of the ideas range from Veteran Rewards, to Special Duty Officer Recruiting Assignments, to High-End Craftables. I'd look for us to do a variety of these ideas over the next 6 months.
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Hologram BOFFs are already in game...great 500 day vet reward...just sayin...especially if packed with an extra boff space...