Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-10-2009, 10:30 AM
Wow... Kinda reminds me of my brother He went to art and I am starting my programming And I believe that my supply of lego is still in a 6 x 3 box
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-10-2009, 10:36 AM
nice to meet you!

so... since they are working on this part of the game, is it your team's "time to shine"??
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13 Greets to you Matthew
06-10-2009, 10:47 AM
Thank You Matthew,
Appreciate you introducing yourself it sure is cool hearing about people that actually get to create for STO.

I hope you have had a chance to play a bit of Everquest II in the past. Out of all the games Ive played the UI that is the slickest, smoothest most customizable and easiest to use is in EQ2.
Ive played Star Wars Galaxies
EQ1 and EQ2
Dungeons and Dragons Online
Guild Wars
and several other MMO's.

SWG's ui is downright clunky.
Im repeating myself but EQ2 is one POLISHED and Amazing interface.
Being able to put every window on the screen exactly where I want to is a great option!
Ive even made every windows back ground transparent so that I can see every bit of eye candy in EQ2 that I can.
Hot Key bars are so totally customizable and resizable. Ive opened atleast 10 and use them in the game.
True you have not only the ground areas but space flight too to design. I think that as long as you stay away from any SWG simularities and allow Eq2 customization functions then STO will be a most excellent and fun game.
Sincerely,
David
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-10-2009, 10:59 AM
Its great to meet a new part of the Team.
and it sounds like you were born to make great games.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-10-2009, 01:26 PM
It is good to meet members of the team, welcome.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-10-2009, 01:28 PM
Welcome Matthew, i hope to see some of your work soon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-10-2009, 02:45 PM
Welcome to the community.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-10-2009, 11:43 PM
Hello, Hello,

*cloaks away to do some dagger tactics on a klingon
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-11-2009, 02:09 AM
nice to meet you.

now back to work and finsh the ui s o you can brag about it by showing us screens shots
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-16-2009, 11:29 AM
Nice to meet you!

Hey maybe you should put a button in the UI somewhere that does absolutely nothing....just to drive ppl crazy..) Like an reverse easter egg.
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