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Lt. Commander
Join Date: Dec 2007
Posts: 120
The slight XP bonus is worthless when I can do 2-3x the amount of normal content in the same time frame. I am alos getting more credits which I just use to buy the rares on the auction house. Who is advanced and elite for?

Also some mobs are way out of wack with one shot kills and in space cruiser shields that are too thick for a cannon escort to survive. Please for the love of pete, learn to balance things before you add them.

This game is unfun when you run up against horrible game mechanics like this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-11-2011, 11:37 PM
Quote:
Originally Posted by Rarian_Rakista
The slight XP bonus is worthless when I can do 2-3x the amount of normal content in the same time frame. I am alos getting more credits which I just use to buy the rares on the auction house. Who is advanced and elite for?

Also some mobs are way out of wack with one shot kills and in space cruiser shields that are too thick for a cannon escort to survive. Please for the love of pete, learn to balance things before you add them.

This game is unfun when you run up against horrible game mechanics like this.
The elite setting is for people who want more of a challenge. Generally you will want to team up with a full team to do elite stuff, in which case you will find that a good team who have put thought into their builds will be able to complete them quite quickly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-12-2011, 12:46 AM
Advanced works out better from a loot perspective than normal, at least in my experience. You see a nice increase in green and blue drops while difficulty doesn't increase much.

Elite, however, doesn't offer enough of an increased reward over advanced and highlights balances, like certain ground attacks and the imbalance between space mob energy and torpedo damage.

Both advanced and elite could stand to offer a bit more xp, but really, the biggest problem on the reward side is the abysmal purple drop rate. While leveling a character from 1 to 51 on normal difficulty, you might see one drop, two if you are very, very lucky. Think over half my max level characters got zero purple drops in the course of leveling. And because it is so low, the increased drop from higher difficulty doesn't make much difference when it comes to purples. Meanwhile, they are super easy to get from crafting or buying with emblems and this makes the higher difficulties pretty pointless all around.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-12-2011, 02:26 AM
As far As I understand running on elite single player does not grant you better loot just more of a headache and the loot only gets better in teams of 3 or more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-12-2011, 06:01 AM
I have maybe gotten one purple drop while running on advance difficulty (that is a lot of missions). I don't do elite, because I mainly solo and it is a pain in the butt. Normal is about as easy as breathing.

The problem with advanced, is that I really don't have trouble in space at all. However, ground is a different story. Normally I don't have trouble with it, but the NPCs have gimmicky powers that can one-shot kill you. Sometimes I find that half my away team is dead and I am outnumbered. But usually I can spam enough turrets to overcome this. They really get me when they ambush me by beaming in next to me. I really need to setup my attack at a distance to be successful. I like the challenge of ground combat, but being one-shotted quite often can get annoying.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-12-2011, 06:10 AM
Advanced and Elite are supposed to give more xp and better loot than Normal. If they arent, then this is a bug.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-12-2011, 06:19 AM
Quote:
Originally Posted by Rarian_Rakista
Who is advanced and elite for?
for the people who want more then a pretty screensaver?

Quote:
Originally Posted by Rarian_Rakista
Also some mobs are way out of wack with one shot kills
yeah... i so hope that will be fixed with the Season 4 ground revamp, only reason why i do NOT play on Advanced or Elite.



other then that, difficulty depends on your build and your skill in playing the game... there is allways a guy that will think Elite is to easy even with one shot kill mobs ;P
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
05-12-2011, 06:27 AM
Quote:
Originally Posted by DarkWyndre
The elite setting is for people who want more of a challenge. Generally you will want to team up with a full team to do elite stuff, in which case you will find that a good team who have put thought into their builds will be able to complete them quite quickly.
A team doesn't majorly impact the difficulty level of PvE, as the enemy numbers scale with your numbers. Well, that at least applies for space. On Ground, replacing a Bridge Officer with a player character is a net-win.

The problem with Elite PvE is that, aside from some random stupid critical hits, space is just very slow. Not harder, not more interesting. And those random critical hits aren't really a challenge either. It either happens or it doesn't, not much you can do about it (though there usually are some things to do about it, they don't really make things more interesting).

Whether the rewards are worth it?

I don't think so. The best loot you get in Ker'rat, as the Borg NPCs are 4 levels above you and thus drop high grade items (Mark XII uncommons and rares on Exchange probably mostly come from Ker'rat). Elite difficulty is slower than fighting enemies 4 levels above you and does not yield similar rewards.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
05-12-2011, 06:36 AM
yeah i think the increased settings is only for more of a challenge.

you get better loot, but it doesn't matter if you can kill many times more people which equals to the same amount of loot (but you can't be one shotted :x).

Mind you, i can't stand "normal", i always play in advanced even if I have to suffer with those dual pistolling uber ground troops that can wipe out your entire time in one shot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
05-12-2011, 07:03 AM
It was my impression that the difficulty slider had no effect on the amount of skillpoints earned. Rather, it boosts the difficulty (go figure) of battles, and gives you marginally better loot drops, along with a death penalty for those who want it. If anything, you should receive less skillpoints over time, as it can take considerably longer to get through battles on Advanced & Elite.
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