Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
05-15-2011, 03:28 PM
I was told that it was less effective now.

Nerfed. I know what it means Thank you very much.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
05-15-2011, 04:15 PM
One factor that seems to play a big part in determining whether or not something is a nerf seems to be emotions. There is a big difference, if we could be objective for a moment, between a nerf and a fix.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
05-15-2011, 06:42 PM
Quote:
Originally Posted by hurleybird View Post
And then grav well got rebuffed. IIRC a fully spec'd GW 3 is actually stronger than before.
GW3? What GW3? You know I never use such a worthless skill

Anyways, to all my fellow pvpers, like Hale said let's not be too hasty in nerfing sci. Multiple applications of any power or combination of powers is meant to be... well... powerful. This is why you have teammates and the other side has teammates.

Scram sens can use a once over, but all I'm saying is that if you nerf multiple power application in general, make it apply to tac and eng powers too. Ever seen what 2-3 aux to SIF + eng team + 1-2 extend shields does to a ship being focused?

Although, I would reverse my opinion and heartily agree if pvp were to become like this
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
05-15-2011, 08:17 PM
Quote:
Originally Posted by BobTheYak
Was sci spam buffed without my knowledge? I thought it had always been there...

IIRC, it's been nerfed far more than it's been buffed since game launch.

If people are coordinating sci spam - good for them. I don't see how it's worse than lawltank cruisers cross-healing each other to invincibility or escorts timing an instagib focus alpha strike. The sci annoyance factor makes it seem more effective than it really is (although props to scramble sensors for making in to the FOTM lamechain).

That being said, I never run any of my ships without at least one sci team
This about sums it up. Its hard to be mad at Sci whom had asked for love for alongtime now, to finally get it and be more effective for it.
Beside I never thought Sci was bad to begin with if used properly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
05-16-2011, 04:34 AM
Quote:
Originally Posted by SteveAngelis
ABSOLUTE irony. First people complain about the breen set being too weak and now its a spam power and needs a nerf.... This is irony at it's finest. Leave it be. Its just the flavour of the month.
Kinda what I thought too when reading this thread.

5 ships using 1 or 2 powers will always seem OP. Doesn't matter what it is. FaW, drain, or SV. Cryptic will have to be the one that has to stop the NERF calls via ignoring them. Right now? They provide instant gratification and they work. Bad precident. If this keeps up and Cryptic falls in line with the constant NERF this, NERF that, we'll see an NGE in the future just to comply and "make it easier to balance". Already calls in this thread to take away some of the powers slots available. Unlocked Jedi, anyone?

Cryptic development, see what you started? And will you "go all the way" with an NGE of your own? Dstahl, do you remember the april fools joke? "Star Trek Babies Online"?

(and no1 can say I'm taking up for my own this time, I don't even have a sci toon or a sci ship)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
05-16-2011, 05:02 AM
I think it's understood that you can't make everyone happy about everything all of the time. It's a difficult but necessary task to sift through the complaints to find what is legitimate and then correct it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
05-16-2011, 05:23 AM
Quote:
Originally Posted by SteveHale View Post
I think it's understood that you can't make everyone happy about everything all of the time. It's a difficult but necessary task to sift through the complaints to find what is legitimate and then correct it.
Believe me Steve, it won't stop. EV1 wants to WIN! Escorts get Crusiers NERFed, Escorts amd Crusiers get Sci NERFED, Sci retaliates and gets ? NERFed and so on, and so on, and so on. Everyone posts their "numbers" and their "testing" to justify the NERF calls. One day, a developer wakes up with THE "great idea". "Hey, it takes going thru 4000 issues to NERF FaW, that's a lot of work. Let's CHANGE the entire combat system so we can balance easier".

The beginning of the end. SWG, ***, EU, etc . It all started this exact way. And to be honest, you can trace it all back to the respective PVP communities never ending quest for balance. (mostly due to the fact that they lost a match somewhere) I know, I used to be one of them until I seen what it got me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
05-16-2011, 05:48 AM
SCI SPAM?? ARE YOU FREAKING KIDDING ME??

Why is it when a player uses Tac abilities its called skill, but when a player uses Sci abilities its called spam??

You know what?... DEAL WITH IT.

A science officer in a science vessel is all about debuffs. Of course we're going to stack stuff that has the same effect as thats how you get results. In the same way a Tac would run APA + APO + GDF + etc...., we run Tykens + Siphon + Target Subsystems + etc... This isn't spam, its strategy.

There are counters to ALL these scenarios. Frankly, if you can't cope with a little power drain then thats actually YOUR problem. L2P. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
05-16-2011, 05:56 AM
Quote:
Originally Posted by hurleybird View Post
And then grav well got rebuffed. IIRC a fully spec'd GW 3 is actually stronger than before.
No. Fully specced GW3 is still weaker than before the original nerf.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
05-17-2011, 09:11 AM
tbh guys I don't understand the people here who whine about various BO abilities being OP.

There will ALWAYS be OP powers.. there will ALWAYS be people whining about whatever.

One thing never changes: Good teamwork > all

as it has been proven over and over and over again. Back in the day, sci powers were even more OP.. the SNB was practically an IWIN button. But what happened? Fleets that executed good teamwork continued to paste over all sci BoP teams etc.
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