Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-08-2011, 09:49 PM
Thats the thing. A hallfway decent cruiser captain can usually survive if reacting fast enough, but most here know there are times where a fully buffed tactical (using even GDF) decloaking escort can seriously damage even a fully buffed cruiser / battlecruiser. But Science Ships or non-cloaking escorts can be easy meals if you're being stalked, because cloaked Escorts dictate where, when, and whom to fight.

So in means of balance, cloaked vs normal escorts, cloaked is very likely to be the victor. And the most lethal of Escort PvPers here, isn't your weapon of choice the BoP or the Defiant? (There are a few brave enough to use the Raptor).


I figure just a tad nerf by reducing weapon power to 0 with canon would be all the equalizer we need. After all weapon power builds up faster than other energy without use of batteries of emergency power.

But is this too much or "fine as is"?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-08-2011, 10:08 PM
Quote:
Originally Posted by Azurian View Post
Thats the thing. A hallfway decent cruiser captain can usually survive if reacting fast enough, but most here know there are times where a fully buffed tactical (using even GDF) decloaking escort can seriously damage even a fully buffed cruiser / battlecruiser. But Science Ships or non-cloaking escorts can be easy meals if you're being stalked, because cloaked Escorts dictate where, when, and whom to fight.

So in means of balance, cloaked vs normal escorts, cloaked is very likely to be the victor. And the most lethal of Escort PvPers here, isn't your weapon of choice the BoP or the Defiant? (There are a few brave enough to use the Raptor).


I figure just a tad nerf by reducing weapon power to 0 with canon would be all the equalizer we need. After all weapon power builds up faster than other energy without use of batteries of emergency power.

But is this too much or "fine as is"?
You obviously haven't had the pleasure of going up against a dozen zombie cruisers who do nothing but heal heal heal heal heal heal heal heal heal heal heal heal heal heal heal heal... go afk and watch some pron... heal heal heal heal heal heal heal heal heal... sleep... hear alarm clock... shower... heal heal heal heal heal heal heal heal... attend sunday mass... heal heal heal heal heal heal heal heal heal heal heal heal heal heal heal... boom dead... oh no that was just me getting disconnected... relog... heal heal heal heal heal heal heal heal heal heal... etc...

BoPs, Raptors, Defiants, they all can burst someone out of the sky, particularly if it's flown by someone who knows how to fly tac well. It also partially depends on luck. Lucky crit? cool.

But cruiser cross heals don't depend on luck. They're autohit as well, whereas HY torps or BO can miss.

So... say we nerf cannons again. Now all these zombie healbots are around. Ok, nerf them! The neverending cycle of nerf calls will eventually result in only 1 starfleet ship, 1 kdf ship, only 1 weapon, and spacebar to shoot that weapon.

IMO it's far easier being a defensive captain in this game than an offensive one. Yes, my sci captain in his BoP does just fine defending against a decloak alpha or even ramming speed (just ask Hale )
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-08-2011, 10:20 PM
Separate point I want to make:
I've survived decloak alphas from BoPs, raptors, and defiants, as well as MVAMs equipped with PSW that I haven't noticed until their first shots were on me.

I've also been shot down by all 4 types of ships by a lot of different pilots. Kudos gentlemen, I'll try and get you next time!

Someone here said "it's not the solo alpha striker you usually worry about, it's the joint efforts of two coordinating pilots that usually get you." This is so true, and it should stay like this to promote teamwork.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-08-2011, 10:28 PM
Wait, what? This sounds a lot like a nerf dmg thread. Seriously?!?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-08-2011, 10:45 PM
Quote:
Originally Posted by Azurian View Post
I figure just a tad nerf by reducing weapon power to 0 with canon would be all the equalizer we need. After all weapon power builds up faster than other energy without use of batteries of emergency power.

But is this too much or "fine as is"?
How about NO.
I would love to see weapon power drop to zero when you activate EPTS as well please. This way undead cruisers can't do any dmg please.
I would also like Sci ships to have there shield power drop to zero when they use an aux bat.

Of course I should just get more too it... lets go to Mini Maxs idea... when you use an aux power it DRIANS your aux by the amount of power needed till the power is done... Fire a gravity well loose that power for 20 seconds ect.

For cruisers, lets add some heal stacking diminishing returns.

You get Crypic to add both of those Azurian and you can have my weapon power when I cloak.

Also what are you talking about... Weapon power builds up at the same exact rate as any other system. What game do you play ???

Shield power drops to ZERO when you cloak... this is a nerf that you and many other already got put though long ago... its why playing Klink with all the broken faw is BS. Decloak get roasted even with a couple EPS units not enough time to get the shield resist up.

Please learn to play, and stop with the X killed me this week, stomp stomp stomp stuff.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-08-2011, 11:32 PM
Oh and I thought the next Azurian(tm) thread will be about running !
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-08-2011, 11:57 PM
I like them. particularly in Ker'rat. Every second you stay alive against a cloaked alpha is sweet, and victories against such odds are spectacular.

One can prepare for cloaked alphas. Yes, there are powers that can also ruin your defenses, but that's okay to me. It is still not reliable and every power the enemy has used to lock me down and disable my buffs is also a power he can't use to inflict damage.

An important part of any battle is expecting these cloaked alphas and looking out for them. If you see a group of KDF ships, expect that some BoPs cloak in behind you. Expect t hat, merely casually engage those big Cruisers and Carriers and the occassional Varanus and wait for t he Escort/BoP Alpha. You can even try uncloaking them with the right powers before they are ready sometimes. Of course all this oftem requires some teamwork - but then, the enemy is using teamwork to pull of this as well, so it's only to be expected.

For the Fed side, there are a lot less cloaked vessels, obviously - just count the numbers. Teams are usually balanced in Arenas, so if you're missing someone, there is a cloaker out there waiting for his victim's weak moment.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-09-2011, 01:28 AM
I find powers that are confirmed to be broken (FAW and Pengers) and questionable mechanics (yoyo hulls and cannon blind spots) to be significantly more problematic than the cloaking alpha. This is especially true when used by the same person on the same ship (even when everything that person does is in the best interest of themsel... er, the gaming community. Just out of curiosity, where do you stand on those issues?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-09-2011, 02:03 AM
Ambushes, especially stealthed ambushes, are a time tested military tactical method.

It provides the benefits being able to decide when YOU like the battle to start, it has very few risks apart from loosing the element of surprise and as such the tactical superiourity, and allows for the least possible loss to both sides (although that doest apply to the enemy in PvP for obvious reasons).

This is also why pretty much any military spends hundres of hours and millions of "insert currency" to train and re-train their soldiers and other combat related units in how to effectively apply stealth methods and tactics.

It seems only natural that this would reflect upon a game. In shooters people spend hours of getting to know maps and areas of such that provide cover, and if possible shields you from visibility of the enemy... Because when he dosn't know you're there, his chance of surviving once combat starts increases BIG time.

So yes... While thoose BoP's rain down on me because I didn know they were there, it's quite anoying, but I do the same thing when I can.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-09-2011, 02:21 AM
i love being "stalked" by a cloaker who thinks i dont know hes there (even though i heard his powerups a mile away) and can see him cuz i scanned the area before he got close enough to realize this so.... bring on the stalkers please
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