Lt. Commander
Join Date: Dec 2007
Posts: 120
# 91
06-09-2011, 10:11 AM
Quote:
Originally Posted by rpadgett371 View Post
I fly the Raptor for a couple of different reasons
  • It is sturdy with a base hull strength (BG) of 33K, 3K shy of a fed cruiser base strangth. The BoP has a base of 24K making it fragile IMHO.
  • It has greater firepower and more console support versus the BoP. Granted, the universal Boff slots give the BoP a great deal of flexibility in how it is configured (I personally us an EN Boff in the CDR slot), the Raptor is a pure Tactical Ship w/ standard console support...enables additional specing on board that the BoP does not have.
  • The BoP has the best turn rate of any ship in the game. Nothing compares to it, not even a Raptor; however, the Raptor has a very respectable turn rate and can turn as well as my Fed Escort.
I agree, it is rather diverse to a certain degree in its configuration, which i personally like alot and i think that is why and i couldn't pin point what i was trying to say about what i liked in regards to the Raptor.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 92
06-09-2011, 10:11 AM
Quote:
Originally Posted by rpadgett371 View Post
I fly the Raptor for a couple of different reasons
  • It is sturdy with a base hull strength (BG) of 33K, 3K shy of a fed cruiser base strangth. The BoP has a base of 24K making it fragile IMHO.
I think you mean 3k shy of a Negh'var (Klingon cruiser - 36k base hull) as all the Fed cruisers all have 39k base hull.

Quote:
  • It has greater firepower and more console support versus the BoP. Granted, the universal Boff slots give the BoP a great deal of flexibility in how it is configured (I personally us an EN Boff in the CDR slot), the Raptor is a pure Tactical Ship w/ standard console support...enables additional specing on board that the BoP does not have.
Agreed... for a tac, Raptor is the *serious* option

Quote:
  • The BoP has the best turn rate of any ship in the game. Nothing compares to it, not even a Raptor; however, the Raptor has a very respectable turn rate and can turn as well as my Fed Escort.
Indeed, except for the Defiant retrofit which turns significantly tighter.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 93
06-09-2011, 10:11 AM
A new pilot here... I liked the looks (thanks to Spidermitch for showing me!) and swithced to raptor from my K'Tanco. I then simply fell in love with the handling and damage potential.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 94
06-09-2011, 10:11 AM
Why Raptor?
I like how it looks. I like how it behaves under fire. I like the damage it can do and yet how vulnerable it can be. Be ever vigilant and think about your tactics or die often , it’s that simple (a rule that applies for all vessels and classes though).

To be sincere, at first, since STO was announced, I wanted to fly a different ship. First of all, of course, Bird of Prey – a design that I loved since “Undiscovered Country” (first ST-movie I watched). Another was a Negh’var. Beautiful spacecraft, flagman of the Empire a colossal titan of Dominion War (pity, they did not show much of it in DS9). Later, though, it turned out that Negh’Var is a vessel primary for engineering class and not for tactical. BoP was excellent, quick but lacked hull and weapons strength for my taste (taste, and limited PvP skills... "premature battle cloak/uncloak"). So, reluctantly, at first, I chose Raptor.

Now, being Captain 7, after many PvE missions and certain amount of PvP combat (despite my victories are greatly outnumbered by losses STO space battles are simply great) Raptor is exelent vessel to fly.
Maybe, one day, Cryptic will finally create huge PvP zones without annoying queues. And there, hundreds of ships will clash into battle like in glorious days of Dominion War. Raptors, by all means, among them.

p.s.
I will buy BoP5 tier 5 and Negh’Var anyway, when my character hit General rank. Beautiful ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 95
06-09-2011, 10:11 AM
I love my raptor. As a engineering officer i often find myself alive after a heated pvp battle. Recently been pvping with a pack of raptor pilots...the kill ratio is simply awesome until you meet a fed cruiser ball and its a looooong battle. Against a pre made its usually a tough fight but against pugs its usually 1 sided. But then i'm only a cmdr. So that might change as i rank up. But hey..DBB + Beam Overload and HYT with plasma torp and 1km range...ouch i say. Plus with EPtS and RSF. I can usually limp out alive hehe. I still don't understand why i have polarize hull......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 96
06-09-2011, 10:11 AM
Quote:
Originally Posted by nexdea View Post
I still don't understand why i have polarize hull......
As a raptor, you can get by with AP:O to break tractor beam locks. I just have PH on my BoP because my cmdr and lt cmdr slots are currently in use with non-tacs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 97
06-09-2011, 10:11 AM
Because i can and i have already leveled up a BoP sci captain to VA
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 98
06-09-2011, 10:11 AM
Hull strength, Tac slots and weapon slots
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 99
06-09-2011, 10:11 AM
Because it works for me better than the cruiser. I'll try a D-7 at the next level, then commit.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 100
06-09-2011, 10:11 AM
Why?

It hits the pocket.

Whereas a BoP is all agility and alpha strikes and no skin and the Battle Cruiser is a powerful but slow turning brick wall of pain and fedball-busting fury, the Raptor, for me, takes the best of both the BoP and BC and combines them into one ship. I can alpha strike & run OR I can hang with the BCs and help drain shields and hammer away at the Sci ships to speed up the massacre.

But then again, i'm only a Commander.

It's also a good choice for someone who is used to playing Fed as it is the Escort of the bunch.
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