Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
06-09-2011, 11:17 AM
Seriously Cryptic why can't we get an acknowledgment of this? Please fix this. That or give us a new "inside voice" BO trait so they have a way to speak quietly enough to not reveal us.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
06-09-2011, 11:17 AM
The REAL reason Chang got pwned by Kirk and Sulu:

It wasn't that fancy schmancy photon torpedo, but the fact that Chekov targeted Chang's dialog box
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
06-09-2011, 11:17 AM
asi I wrote it before I hope they fix it soon. I hate when I try to fly behind an enemy and my BO tells me something and my cloak goes down.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
06-09-2011, 11:17 AM
Hmmpf, here is one very disgruntled Klingon who allmost executed his BO's for having my BoP decloak as soon someone communicated with me, their commanding officer..
After several diagnostic runs on my ship, and having it completely overhauled on Qo'nos too find the cause of these decloaking on communication issue, the shipyard technicians informed me that is was a serious design flaw in the latest upgrade, and that i had too take the issue up too the designers..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
06-09-2011, 11:17 AM
Yay! Some relief is inbound.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
06-09-2011, 11:17 AM
Yay!!! I was getting really tired of either court-marshaling or executing my bridge officers over this:p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37 yay
06-09-2011, 11:17 AM
I might just play my kling, however i did JUST switch out my Gal X on my fed...curses:p...I might just get the defiant r however...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
06-09-2011, 11:17 AM
Well, if the bug problem can't be sorted, can we at least get a "STFU!!" button on the UI?

Honestly, I know I need to defend the base without my BOff telling me every time I pop a baddie. I did accept the mission afterall...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
06-09-2011, 11:17 AM
Quote:
Originally Posted by JohNyNorMuS View Post
Well we got some love. Check out the newest engineering report http://forums.startrekonline.com/sho...61#post3433461

/does a happy dance
I'll save my happy dance untilnthe f****** problem is actually FIXED!!!!!!!
I remember thatvproblem with peaple unable to choosenthe away team before beamings down, theproblem existetbsince beta and it tookbthem one year to fixnit. So i dont expect the cloak-fix before 2013, that way i cant be disapointet... or sooner in c-store of course....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
06-09-2011, 11:17 AM
Quote:
Originally Posted by FirstAngelus View Post
I'll save my happy dance untilnthe f****** problem is actually FIXED!!!!!!!
I remember thatvproblem with peaple unable to choosenthe away team before beamings down, theproblem existetbsince beta and it tookbthem one year to fixnit. So i dont expect the cloak-fix before 2013, that way i cant be disapointet... or sooner in c-store of course....
O it could be like the still unfixed problem with ground mobs on higher difficulty settings, and won't be fixed until a 'space revamp'...
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