Commander
Join Date: Dec 2012
Posts: 353
# 1 Pve DPS build help
12-17-2014, 05:07 PM
Hello there fellow STO forum people.

This toon I have been working on is one that I've started since Dilithium Rising launched. I've never really had a toon specced for high DPS in PvE before, but this is what I started working towards with this one. It's one of the few things left in the game I've tried to do, so I thought it might be fun to see what I could do.

http://skillplanner.stoacademy.com/?...ntphasers_8891

On setting up the academy link above, I realised my skills are badly in need of a reset, but thankfully I've got 15 tokens to do this with. So in respect to this, I'm looking for something that would favour Escort style of gameplay as that is what I am enjoying at the moment.

I think I could do with a better warp core, but on an escort build, not sure if switching to a spire core would be a better idea or not. Obviously one with AMP for the damage boosts based in power.

Power levels is where I struggle sometimes to keep things about 75 unless I pop the RMC. Also, I believe my doffs could do with a passover to improve skill uptime and damage output at the same time. Perhaps adding Zemok or a leech console (but by removing what?) would be a good idea.

If there's a specific item, tool or otherwise that'd help, resources aren't a problem. I'm just looking to improve my DPS more and understand more about each change that helps towards this.

As a yardstick I use ISA as an idea to see how I'm doing. On my old toons I might hit around 10k or so. Now with this toon I'm hitting just under 26K on average. I see this as a challenge and I'm looking for help to push this above 30k perhaps if not higher eventually.

It's the Fleet Defiant T5U I'm flying, but I've got access to all the Fed ships. Some not yet at T5U, but that's easily sorted.

Hopefully there is some good folk out there who'll be willing to help.
Captain
Join Date: Jul 2012
Posts: 3,284
# 2
12-17-2014, 06:01 PM
Well there is definitely room for improvement in your skill spec, have a look at http://www.kaysvaultofstuff.com/escort-skill-spec.html

I would swap out the DBB for a torp of some variety (if you can find some way to incorporate the dyson rep console and weapon set 2 piece bonus you can get more damage out of that torp) and then trade both beam overloads for torp spreads as it will complement your CSVs better, additionally it will reduce the amount of power being used by weapons potentially increasing the amount of power available at any given time thus increasing energy damage output by a few points per shot giving you slightly more dps.

I'm not sure why people like the 2 piece from the Nukara set but I know that the Rommie engines give a nice buff to attack patterns and I would pair those with elite fleet (Resilient) shields while keeping your existing deflector.

I would use 2 Vrare TT doffs, 2 Vrare DCEs and swap EPtW1 for EptS1 to boost your defences, then use the rare WCE cleanse doff.

Beyond that I can't think of anything.
Commander
Join Date: Dec 2012
Posts: 353
# 3
12-17-2014, 06:03 PM
The Nukara 2pc gives a passive 2.5% dmg boost and also restores your weapons offline after 4 seconds.

I've got the Rommie Engines and tried them using the CC deflector and the Res B fleet shields, but found I was doing more damage this way. Although one thing I haven't tried is Nukara Deflector and Shields for the 2pc and the Rommie Engines...hmmm.

Edit: I've never got on with torps, I've always found that for pure overall damage output, they just don't work for me. I do have Keel'el, I could swap that out for the WCE I have at the minute.
Captain
Join Date: Jul 2012
Posts: 3,284
# 4
12-17-2014, 06:15 PM
This is true, torps aren't really dps weapons they are more of an outright 'wipe a target out of existence' type of weapon (I frequently get crits upwards of 40k with my Undine rep torp, see my setup here, log in with your game login details).

With that in mind, swapping your BOs for FAWs would draw a lot of unwanted attention but it would help on dps, it would be interesting to test out he effects of the nuke def+shield with the Rom engines but I think it might be more effective to carry on using the current combo however it's not something I've yet tested so...
Commander
Join Date: Oct 2013
Posts: 492
# 5
12-17-2014, 10:28 PM
Quote:
Originally Posted by ussprometheus79 View Post
The Nukara 2pc gives a passive 2.5% dmg boost and also restores your weapons offline after 4 seconds.
Yep, this is why I use it on my intel ships. The offline fix helps counter the downside of OSS which is a handy feature.

Quote:
Although one thing I haven't tried is Nukara Deflector and Shields for the 2pc and the Rommie Engines...hmmm.
The Nukara shields are garbage. I would stick with what you have. The only thing I like about the Nukara shields are the visual effects. Anytime I try to actually fly into battle with them, they're depleted before I can get off a shot. The Nukara Shields represent 32k Dil that I just threw in the trash.

Quote:
Edit: I've never got on with torps, I've always found that for pure overall damage output, they just don't work for me. I do have Keel'el, I could swap that out for the WCE I have at the minute.
I agree completely. I tired both on my Escort and found that DBB with Overload was far more effective then Torps. After testing both for an extended period of time, I no longer run Torps on anything.

As for your build, it looks pretty good. What you might want to consider though is to swap one of your turrets for the Heavy Bio Molecular Phaser Turret from the Counter Command Ordnance Set. I would add that, then remove Bio Neural Gel Pack and replace it with one of the consoles from the CC Ordnance Set to get an additional +7.5% Phaser Damage.

Since you have Reciprocity, the Bridge Officer cooldown isn't doing anything for you, you would basically be trading +2 Power to subsystems and a small amount of shield for a 7.5% damage boost.

Last edited by seaofsorrows; 12-18-2014 at 12:26 AM.
Lieutenant
Join Date: Nov 2012
Posts: 61
# 6
12-18-2014, 02:21 AM
Quote:
Originally Posted by seaofsorrows View Post

The Nukara shields are garbage. I would stick with what you have. The only thing I like about the Nukara shields are the visual effects. Anytime I try to actually fly into battle with them, they're depleted before I can get off a shot. The Nukara Shields represent 32k Dil that I just threw in the trash.
You must not know much about shields...

Currently the Nukara shields are one of the best in the game. High cap, high regen resilient shields with good resists that can't be debuffed.

Quote:
I agree completely. I tired both on my Escort and found that DBB with Overload was far more effective then Torps. After testing both for an extended period of time, I no longer run Torps on anything.
BO hits a single target for a big crit, but right now the Nuetronic torp is hitting for ~90k crit hits to multiple targets with TS3.

Also, the Particle emission torpedo is capable of pulling off 10k+ DPS on its own with with debuffs.
Ensign
Join Date: Mar 2014
Posts: 18
# 7
12-18-2014, 02:38 AM
In my opinion: DBB with BO is a waste in pve...a single DBB with Faw is ridiculous.

Get the neutronic torp with TS3 and TS1.

Another possibility: Just use DHC in the front. Maybe it is a waste of boff slots but it will increase your dps. Go for 2x TT1, 2x APB1, 2x CRF2 and APO3.
Commander
Join Date: Oct 2013
Posts: 492
# 8
12-18-2014, 02:44 AM
Quote:
Originally Posted by kostamojenx View Post
You must not know much about shields...
Ah forums.. where people can't express their views without attacking another poster.

Sorry you don't share my view, but I have used these shields and they flat out suck. Most people in my fleet have shared the same opinion. They are not 'high cap,' they are infact the second lowest cap shields from Rep second only to the Borg shields. Nukara shields have the same capacity and same 10% resist as the Solane Shields that you get free from the 'Step Between Stars' mission. The only thing they have is the 1% chance to reflect which is pretty weak considering the trade off. You're the first person I have talked to that found the Nukara Shields useful. The 1% reflect chance and resistance to Tetryon are both very sub standard traits.

If you believe they're one of the best shields in the game, then I respect your opinion but I disagree. If they work for you then by all means use them, I'm simply giving my opinion based on my experience with them.

Last edited by seaofsorrows; 12-18-2014 at 05:06 AM.
Career Officer
Join Date: Jun 2012
Posts: 3,472
# 9
12-18-2014, 10:57 AM
Personally for PvE DPS I'd go with 4 DHCs upfront and stick an Omni Phaser in the rear for BO using a penetration doff for CSV Bleedthrough on Cubes and such.
Commander
Join Date: Dec 2012
Posts: 353
# 10
12-18-2014, 11:04 AM
I have the DHC's for up front, but no omni phaser beam and I think they are still quite expensive.

With a slightly modded build from what I posted, I've managed to breach 30k now. So onwards and upwards.
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