Lt. Commander
Join Date: Dec 2007
Posts: 120
# 171
01-12-2012, 02:10 PM
I don't know... I like the way it looks as is, but I agree with you guys that the front end needs some work. One thing that I'd like to keep is the dimensions of the Jupiter, I DON'T want a flat ship.

As for the Starfleet Command ship... It's not bad, I'd fly it in place of the Jupiter if the nacelles were closer to the hull and it was just as big.

Frankly, as long as they don't change it TOO much I don't care what they do to the Jupiter. I just want it in the game in a reasonable amount of time.

-Quiiliitiila
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 172
01-13-2012, 09:21 AM
This ship's design has always fascinated me, frankly. I've always had a soft spot for Starfleet ships that departed from the norm: the Olympic, the Defiant, the Oberth, et cetra. The Jupiter is no exception.
It also pains me that the interviewed devs are so averse to the ship itself. "Too ugly", they say? I don't see what's "ugly" about it, per se. Frankly, the various Fleet Escort variants are much "uglier", in that they are purposefully designed to look aggressive and mean. The Jupiter, I think, just suffers from a bit too much of a.... lacking in finer details. Which is typical, I guess, of most NPC ships.
Either way, I think it wouldn't be beyond our current ship artists to do some spiffying up of the design. It's honestly a waste of one of the more interesting Starfleet ship designs there is. It seems that it's all "saucers" this and "naccelles at this specific angle" that.
Tiresome.
As for my opinion as to what a playable Jupiter could be geared towards, well.... Hrm.
Obviously, it'd be a cruiser of some kind. But let's get creative here.
The Jupiter actually has these twin clamshell doors on the underside of it's saucer. They are, frankly, quite large.
Large enough, I think, to drop Peregrines out of with impugnity.
This has probably been mentioned all before, but I'll say it again: Spec the Jupiter as a Federation Battle Carrier, similar to the Klingon Kar'Fi. Maybe trade out the Ensign Science seat for an Ensign Engineering seat. Or keep the Ensign Science seat, switch the Commander Science seat for an Engineering one, and make the Lieutennant Engineering seat a Science one. Y'know, to keep it more cruiser-ey, I guess.
Just one hangar bay, to launch Peregrines, and it's all set.
The devs have off handedly mentioned that, while it's not anywhere in their actual plans for now, that if they did make a Federation carrier, it'd more than likely be a single hangar flight deck cruiser. I'd nominate the Jupiter to fulfill this role, provided the ship model got some attention.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 173
01-15-2012, 08:07 PM
Quote:
Originally Posted by GT01 View Post
This ship's design has always fascinated me, frankly. I've always had a soft spot for Starfleet ships that departed from the norm: the Olympic, the Defiant, the Oberth, et cetra. The Jupiter is no exception.
It also pains me that the interviewed devs are so averse to the ship itself. "Too ugly", they say? I don't see what's "ugly" about it, per se. Frankly, the various Fleet Escort variants are much "uglier", in that they are purposefully designed to look aggressive and mean. The Jupiter, I think, just suffers from a bit too much of a.... lacking in finer details. Which is typical, I guess, of most NPC ships.
Either way, I think it wouldn't be beyond our current ship artists to do some spiffying up of the design. It's honestly a waste of one of the more interesting Starfleet ship designs there is. It seems that it's all "saucers" this and "naccelles at this specific angle" that.
Tiresome.
As for my opinion as to what a playable Jupiter could be geared towards, well.... Hrm.
Obviously, it'd be a cruiser of some kind. But let's get creative here.
The Jupiter actually has these twin clamshell doors on the underside of it's saucer. They are, frankly, quite large.
Large enough, I think, to drop Peregrines out of with impugnity.
This has probably been mentioned all before, but I'll say it again: Spec the Jupiter as a Federation Battle Carrier, similar to the Klingon Kar'Fi. Maybe trade out the Ensign Science seat for an Ensign Engineering seat. Or keep the Ensign Science seat, switch the Commander Science seat for an Engineering one, and make the Lieutennant Engineering seat a Science one. Y'know, to keep it more cruiser-ey, I guess.
Just one hangar bay, to launch Peregrines, and it's all set.
The devs have off handedly mentioned that, while it's not anywhere in their actual plans for now, that if they did make a Federation carrier, it'd more than likely be a single hangar flight deck cruiser. I'd nominate the Jupiter to fulfill this role, provided the ship model got some attention.
Agreed, on all counts.

I was also dismayed to hear the Devs obvious distaste for the ship, and the fact that the completely blew the question off... Anyway, they're entitled to their opinions; but I was hoping for some constructive commentary on their part.

As I have always said, I STAUNCHLY support a Federation carrier, and I'd love to see the Jupiter fill that role; even if it is just as a single bay launcher.

I guess what peeves me the most is that for the better part of a year I was campaigning for the Jupiter; gaining support, holding discussions and asking questions on ALL of the old "Ask Cryptic"s and then the miracle happened! DStahl (sp?) told us that we could expect to see the Jupiter and Typhoon as possible releases for season 6. Needless to say, myself and the other Jupiter fans were ecstatic! We had finally made some progress! Then F2P and Perfect world rolled around and POOF, there goes the Jupiter. Laughed away by 2 Devs on a talk show for all to hear...

Hopefully you can see why I may be upset.

I'll get it in someday, I just hope it's before I loose interest in the game...
-Quiiliitiila
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 174
01-15-2012, 08:18 PM
My design idea was the best.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 175
01-15-2012, 08:19 PM
Quote:
Originally Posted by Hakaishin
My design idea was the best.
Yes... Yes it was :^D
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 176
02-07-2012, 01:33 PM
/bump to keep alive.


seriously If the devs listen to us we Need a Dreadnought not a oversize Star Crusier or a "dreadnought" crusier a DREADNOUGHT. I mean a no screwing around full on warship designed for one thing destroying other "LARGE" warships in combat. I know Starfleet's primary role isn't combat but in all seriousness we are at war on all sides, against foes such as; friends turned enemies(Klingon Empire), foes trying to undermine us from within(Undine), an Unrelenting army of Billions upon Billions with one mind and objective(Borg), and now the greatest threat ever faced by The Federation and the entire galaxy for that matter(the Iconians). we don't need big carnival cruiseships with phasers we need a Force to be reckoned with, the Jupiter would fill this role perfectly if not the skin at least the type of vessel, a Very Large Very tough Warship.

In all seriousness we need a vessel designated as a DREADnought, key word is DREAD as in your going to dread the arrival of this ship. So please devs hear our cry We NEED a Dreadnought!


P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well.


P.s.s Excuse the misspells and errors My spellcheck doesn't work on my friends mac.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 177
02-07-2012, 02:21 PM
Quote:
Originally Posted by snipe048 View Post
/bump to keep alive.


seriously If the devs listen to us we Need a Dreadnought not a oversize Star Crusier or a "dreadnought" crusier a DREADNOUGHT. I mean a no screwing around full on warship designed for one thing destroying other "LARGE" warships in combat. I know Starfleet's primary role isn't combat but in all seriousness we are at war on all sides, against foes such as; friends turned enemies(Klingon Empire), foes trying to undermine us from within(Undine), an Unrelenting army of Billions upon Billions with one mind and objective(Borg), and now the greatest threat ever faced by The Federation and the entire galaxy for that matter(the Iconians). we don't need big carnival cruiseships with phasers we need a Force to be reckoned with, the Jupiter would fill this role perfectly if not the skin at least the type of vessel, a Very Large Very tough Warship.

In all seriousness we need a vessel designated as a DREADnought, key word is DREAD as in your going to dread the arrival of this ship. So please devs hear our cry We NEED a Dreadnought!


P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well.


P.s.s Excuse the misspells and errors My spellcheck doesn't work on my friends mac.
Agreed, as usual on all counts. We don't even have to call it a Dreadnought... In keeping with our pacifistic facade (Escort, heavy cruiser) we could call it something like the Jupiter class Heavy Border Patrol cruiser or something...

But in all honesty, I think the Jupiter should be put into the game as some type of Dreadnought or Carrier. Heck; it's in the game already, and it could make cryptic a few bucks while saving them time for designing new ships!

Well, I hope so.
-Quiiliitiila
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 178
02-08-2012, 07:54 AM
when i first went to borg space(nearly 2 yrs ago) and saw the dreadnought i thought it was ugly(but to me looks dont matter as much as performance)i used to care more about dps but now im more of a tanking style guy and i agree with a previous poster saying that the ship should have 2 shield hardpoints.that could be the jupiters special ability and if a player were to do something like stack the borg shield with the maco shield would make for a great tanking build.
Example:
weapons
4 Fore
4 Aft
BOs
Engineer (1)Cm (1)En
Sci (1)LtC
Tac (1)LtC
Consoles
Eng 3
Sci 3
Tac 3

Hull (base)43000

Shield(modifer)1.10

Turn 5

Crew 1500

Ability: Dual Shield Arrays

(Ship background description)
Due to the ever changing events in the alpha quadrant,Starfleet needed a viable heavy support vessel that would suffice in roles of exploration or defensive combat.They decided that retooling the Jupiter Class was the best candidate for this and gave it the most advanced power distribution system available at the time allowing the mounting of 2 Shield Arrays.The drawbacks found during field testing was the abysmal maneuvering rate but some engineers expected that outcome with its sheer mass being the largest vessel Starfleet has built to date.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 179
02-08-2012, 08:59 AM
Quote:
Originally Posted by snipe048 View Post
/bump to keep alive.


seriously If the devs listen to us we Need a Dreadnought not a oversize Star Crusier or a "dreadnought" crusier a DREADNOUGHT. I mean a no screwing around full on warship designed for one thing destroying other "LARGE" warships in combat. I know Starfleet's primary role isn't combat but in all seriousness we are at war on all sides, against foes such as; friends turned enemies(Klingon Empire), foes trying to undermine us from within(Undine), an Unrelenting army of Billions upon Billions with one mind and objective(Borg), and now the greatest threat ever faced by The Federation and the entire galaxy for that matter(the Iconians). we don't need big carnival cruiseships with phasers we need a Force to be reckoned with, the Jupiter would fill this role perfectly if not the skin at least the type of vessel, a Very Large Very tough Warship.

In all seriousness we need a vessel designated as a DREADnought, key word is DREAD as in your going to dread the arrival of this ship. So please devs hear our cry We NEED a Dreadnought!


P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well.


P.s.s Excuse the misspells and errors My spellcheck doesn't work on my friends mac.
the Gal-X was a great dreadnought when it first came out.it just got hit with the nerf bat cause the klinks were complaining that Its lance was to powerful when at some points it was critting for 30-40k(if it hit u of course)the Gal-X was meant to be the carrier killer,but u TB a BoP and lance it=instapop so it got hit so hard with the nerf bat its not gonna recover from its coma.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 180
02-08-2012, 09:20 AM
I agree, this ship needs to be put into the game ASAP.... It should have already been in the game from the the start....

Quote:
Originally Posted by snipe048 View Post
P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well..
The Klinks already have one. It is the Vo'Quv and the Karfi

Quote:
Originally Posted by mastergenera1 View Post
when i first went to borg space(nearly 2 yrs ago) and saw the dreadnought i thought it was ugly(but to me looks dont matter as much as performance)i used to care more about dps but now im more of a tanking style guy and i agree with a previous poster saying that the ship should have 2 shield hardpoints.that could be the jupiters special ability and if a player were to do something like stack the borg shield with the maco shield would make for a great tanking build.
Example:
weapons
4 Fore
4 Aft
BOs
Engineer (1)Cm (1)En
Sci (1)LtC
Tac (1)LtC
Consoles
Eng 3
Sci 3
Tac 3

Hull (base)43000

Shield(modifer)1.10

Turn 5

Crew 1500

Ability: Dual Shield Arrays

(Ship background description)
Due to the ever changing events in the alpha quadrant,Starfleet needed a viable heavy support vessel that would suffice in roles of exploration or defensive combat.They decided that retooling the Jupiter Class was the best candidate for this and gave it the most advanced power distribution system available at the time allowing the mounting of 2 Shield Arrays.The drawbacks found during field testing was the abysmal maneuvering rate but some engineers expected that outcome with its sheer mass being the largest vessel Starfleet has built to date.
When they ever release it, it will be compairable to the Klingon Vo'Quv Dread Carrier, in that it will be a Sci ship class with the same BO slots as the Vo'Quv.

Quote:
Originally Posted by mastergenera1 View Post
the Gal-X was a great dreadnought when it first came out.it just got hit with the nerf bat cause the klinks were complaining that Its lance was to powerful when at some points it was critting for 30-40k(if it hit u of course)the Gal-X was meant to be the carrier killer,but u TB a BoP and lance it=instapop so it got hit so hard with the nerf bat its not gonna recover from its coma.
Last time I am going to say this the Gal X was and never has been a Dreadnought..... The Phaser lance is a bit of a joke anyway.
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