There are about 20 or so threads on this game around... I dont think the Devs are interested, cause they havnt answered a single one.
I for one doubt it will be that much of a competetion to STO. For one it is a completely diffrent audience that will be using it (since it is browser based), along with the fact that I doubt it will be able to compete with STO graphically (even though they are showing some great models, it's still only browser based, and most browsers dont support proper 3D).
The devs probably will not respond to any community postings about some other companies games. It could be viewed or taken wrongly.
The forums are for inter-community discussion of STO and the devs will chime in from time to time if they feel like responding.
Aside from all of that, I don't see how a top-down 2D rendering of star ship space battles is "ripping off STO's space combat UI". The screenies and clips that I've seen of the space UI for that game are very minimalistic, but they are only in Alpha at this point. I will admit though to rather liking the LCARS interface and would very much like to see such an interface in STO even if it were just a client-side MOD.
On that note, "nothing to see here, move along" applies to THAT game.
Then too, where two different games are nevertheless based on the same intellectual property you should expect to see similarities. You can only make it look so much different without departing from the IP... and that would be a no-no.
Nothing for Cryptic or us to worry about here. "Very arcade-y" as they said in the video clip. Also note there was no ground to speak of except a random person moving forward in a room.
Browser games are just not ready for prime time, so I don't really understand game companies' obsession with the browser except to reduce their tech support and patching requirements. It just doesn't seem to be a good trade-off at all to gimp the user experience (which is, frankly, most of the point of STO seeing as how depth is REALLY REALLY NOT Cryptic's forte) to save a little time on troubleshooting video cards.