Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
06-20-2011, 07:41 PM
Quote:
Originally Posted by Ardept View Post
actually they do activate, however as a skill it appears to ahve the same chance to jump to another player or npc/mine as other targeted skills, whether this is by design or not is not actually known, so a bug it might not be, however that it does do this is wrong imo
Lol how can you give evasives to another entity? Its a self only skill that should never be allowed to fail. It only happens with version 3, why wouldnt it happen less frequenty on the lesser versions if it want broken?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
06-20-2011, 07:46 PM
Quote:
Originally Posted by FurQue
Lol how can you give evasives to another entity?
The same way your transporter chief doesn't double check and ends up beaming your SciTeam onto a life support-less mine.

Personally, I will not use any FAW or Scramble. Version 1 or otherwise. I ran this proof of concept with FAW back when it came out, and decided never again. I hate being Scrambled myself (and am more or less completely useless when Scrambled ) so I won't inflict that onto others.

That being said, I know there are members of my fleets that use FAW and Scramble. I've made my thoughts on the matter clear, and though they continue to use them, it's not my place to call them on it or bring it up again.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
06-20-2011, 07:48 PM
Quote:
Originally Posted by hurleybird View Post
FAW in an escort? If someone wants to goof around with crap like that, let them. FAW in an escort isn't even good. The only reason to run an escort in the first place is burst.
FAW in an MVAM is extremely effective.

1. 7 beams
2. faw3x2, maybe some beta's
3. Circle directy above and at a 6-9km range
4. Use beta mode so if someone does try to catch you, you can simply circle higher and faster than anyone else in the game.
5. ????
6. Profit
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
06-20-2011, 07:49 PM
Quote:
Originally Posted by mvs5191 View Post
The same way your transporter chief doesn't double check and ends up beaming your SciTeam onto a life support-less mine.
Or onto another ship, that they actually chuffin fix?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
06-20-2011, 07:53 PM
Quote:
Originally Posted by FurQue
Or onto another ship, that they actually chuffin fix?
"Woah there, Lt Smith, these controls and systems look Klingon. Are we sure we want to be repairing these shields?"
"Obviously, we do. Otherwise we wouldn't have beamed here, duh."

Quote:
Originally Posted by FurQue
FAW in an MVAM is extremely effective.

1. 7 beams
2. faw3x2, maybe some beta's
3. Circle directy above and at a 6-9km range
4. Use beta mode so if someone does try to catch you, you can simply circle higher and faster than anyone else in the game.
5. ????
6. Profit
Don't forget to add in Beta 1 + 3. Those are what really make it hurt.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
06-20-2011, 11:49 PM
Quote:
Originally Posted by hurleybird View Post
FAW in an escort? If someone wants to goof around with crap like that, let them. FAW in an escort isn't even good. The only reason to run an escort in the first place is burst.
I believe some one in TSI would be able to argue differently since he gets primed almost constantly because of being an annoying MVFAWE.

I also had great success as an Engineer in an MVFAWE It was stupid and I was more then glad to respec out of it after my trials were done on that build. It was the same reason I stopped using Pengs when they were broken. I'm glad they are fixed now, even if they are still overly used by some fleets and players in game.

Let's not forget that not only are you, the player using FAW, but so are your other sections using FAW..

And then imagine if you have the unfortunate luck to run into other FAW users on the opposing team. You might think that it's useless to run FAW on an Escort, but with the way FAW is currently, it makes escorts even more annoying, especially when it's the MVAE.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
06-21-2011, 12:06 AM
Quote:
Originally Posted by hurleybird View Post
FAW in an escort? If someone wants to goof around with crap like that, let them. FAW in an escort isn't even good. The only reason to run an escort in the first place is burst.
Tell that to Santaclaws although the last time I have seen his MVAE, he had DHC and scatter volley.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
06-21-2011, 01:44 AM
Quote:
Originally Posted by FurQue
Or onto another ship, that they actually chuffin fix?
I want to know how my transporter chief can beam an away team through an enemy's shields?

As he seems to have no trouble doing that, why can't he beam a mine or torpedo onto them instead?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
06-21-2011, 02:01 AM
Quote:
Originally Posted by DogsBody
I want to know how my transporter chief can beam an away team through an enemy's shields?

As he seems to have no trouble doing that, why can't he beam a mine or torpedo onto them instead?
Thats a good question.....tricobalt bomb on enemy ship :p to the bridge "to our enemies, with love"-
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
06-21-2011, 02:02 AM
To beam a photon torpedo, for example, onto another vessel, with leaving only enough time for trasnport and detonation has some issues:

First, you will have to set the torp to full primed, and slowly overloading.

...that alone creates some rather volatile little microscopic changes inside the warhead which can, since it is pure anti-matter, cause issues for a transport chief, especially when he has such a narrow window and also must focus the transport through a very narrow window.


So in my opinion, sure, I'll go for this skill. But I would agree that a chance that you stuff up the transport has occured and you blow yourself up is required. Randomly generated chance, no skills cancel death accidental or otherwise.

...I just wish that accident happened to voyager when they tried it....would have been a fine end to an average series.
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