I have to be honest; this looks pretty epic. Cant wait to try
I think I'm going to get negative reviews because the trailers look so epic.
It's actually more character oriented that my previous missions. The "dramatis personae" is fairly long too. Even the space battle in the beginning has character elements. There's quite a bit hidden dialogue in the branches and even a TNG reference or two.
Also, you choose whether there's ground combat in the night map. I tried to leave a lot of it up to the player.
I loved this mission Darren, great work. My only complaint is it didnt last long though(although thats really a compliment) :p
I understand. I really should go all out on one (more puzzles).
It's a common complaint for most of my missions. It's tough judging how long a mission should be, especially when you have access to all the dialogue options (there were a bunch--and I plan on more, though disguising some as puzzles like the PADD puzzle in Bulldog Days).
Chances are most players were able to avoid ground combat but I designed the ground portions so that players could choose that, based on their route.
Hopefully, this mission was slightly longer than State Secrets or Drawing Proof (which were both dialogue heavy).