Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
06-22-2011, 06:38 PM
Quote:
Originally Posted by admneal View Post
OK, you need to stop the myth that escorts are so fragile. As least on VA1 escorts can withstand far too much damage agaist beams. It just goes to show that some just like the status quo to maintain a very unbalanced game.
Beyond the ability to pack 2 TacTeams easily, Escorts have very little in the way of survivability compared to a Sci or Cruiser.

If my RSV can put the hurt on with 5 Beams (and no Beta/DEM/whatever to buff them), then a Cruiser most certainly can as well.

I know you've been around for a while, but maybe you could post your build/specs? Maybe there's something you're missing - even veterans miss something every now and then... like the time I went into an Arena without a Deflector on my Sci ship and spent the entire match horribly crippled wondering why none of my abilities would work.

Quote:
Originally Posted by admneal View Post
Faw is ok 1on1 , tried one and two and not super impressed.... seldom are u one on one. You must be thinking escort, cruisers are locked out of most decent tac powers.
While Cruisers don't have access to many powers, they have access to TacTeam, Beam Overload, FAW (ick) and Beta/Delta. Excelsiors have access to a lot of level III abilities, as well as Omega 1. While there options are somewhat limited, you can definitely put out DPS with just Beams and an Lt Tac. The Excelsiors LtC Tac can make it downright deadly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
06-22-2011, 06:54 PM
Quote:
Originally Posted by BobTheYak
The main problem with tanking in an escort is that you often lose damage when trying to run around and survive. A cruiser can effectively tank and dps at the same time, and they frequently get higher damage numbers than escorts because they're constantly pounding people with their beams. Beams don't need any love - I'd say they're right where they should be if you don't take FAW into account.
totally agree.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
06-22-2011, 07:01 PM
Quote:
Originally Posted by admneal View Post
Faw is ok 1on1 , tried one and two and not super impressed.... seldom are u one on one. You must be thinking escort, cruisers are locked out of most decent tac powers.
O_o FaW is HORRIBLE in 1v1, it simply isn't meant to be a 1v1 "focus" skill.

FaW does Broken Wonders when you are surrounded by targets.

Anyway, Beams are perfectly fine the way they are: WIDE arc, medium DMG, HIGH basic accuracy and they score good dmg up to 7 km range.

For a comparison, Cannons: NARROW arc, HIGH DMG, LOW basic accuracy and their dmg decreases horribly over 4-5km range.

Beam Cruisers aren't meant to be HIGH DPS ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
06-22-2011, 07:10 PM
Quote:
Originally Posted by MajorFury View Post
OMG it must be comedy night........
fury aren't you in a escort most of the time? So, why are you even commenting?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
06-22-2011, 07:19 PM
I can't believe the foolery on this board.... Escort fan-boys out in effect tonight. Beams are fine is 100% B.S.
Capital ships and the icons of the Star Trek franchise, are nearly support vessels in this world. The Defiant totally owned the Borg Cube in First Contact. This is a simple case of Cryptic's DSP is every thing mantra, like COX games.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
06-22-2011, 07:22 PM
Quote:
Originally Posted by admneal View Post
I can't believe the foolery on this board.... Escort fan-boys out in effect tonight. Beams are fine is 100% B.S.
Capital ships and the icons of the Star Trek franchise, are nearly support vessels in this world. The Defiant totally owned the Borg Cube in First Contact. This is a simple case of Cryptic's DSP is every thing mantra, like COX games.
Hardly.

All 3 of my Fed toons are in Scis and use Beams primarily.

Beams are perfectly fine. You've yet to provide an argument, even anecdotal evidence, as to what's wrong with them. I myself have posted an example Cruiser build that excels using Beams. You may choose to ignore it, but you can't start calling us foolish because you're having trouble making Beams work for you.

EDIT: Also, the Defiant didn't "own" the Cube in First Contact. We saw it make one pass. And the only reason it survived a direct hit from the Borg despite being damage is because it's got it's Hero Ship status protection. Even if so, I'm not seeing the relevance here. The Defiant was quite clearly using Pulse Phasers, their equivalent in game being Dual (Heavy) Cannons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
06-22-2011, 07:28 PM
Quote:
Originally Posted by admneal View Post
fury aren't you in a escort most of the time? So, why are you even commenting?
Blackjack has played almost every (all of them likely) Klink ship there is... he has even installed beams on ships that make sense to do so.

Quote:
Originally Posted by admneal View Post
I can't believe the foolery on this board.... Escort fan-boys out in effect tonight. Beams are fine is 100% B.S.
Capital ships and the icons of the Star Trek franchise, are nearly support vessels in this world. The Defiant totally owned the Borg Cube in First Contact. This is a simple case of Cryptic's DSP is every thing mantra, like COX games.
Ahhhh now here it is... some one blew up your Capital Ship. now I understand. I had a friend when I was a kid that used to throw my little plastic ships against the wall whens I sunked his battleship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
06-22-2011, 07:31 PM
Quote:
Originally Posted by admneal View Post
I can't believe the foolery on this board.... Escort fan-boys out in effect tonight. Beams are fine is 100% B.S.
Capital ships and the icons of the Star Trek franchise, are nearly support vessels in this world. The Defiant totally owned the Borg Cube in First Contact. This is a simple case of Cryptic's DSP is every thing mantra, like COX games.
Last I checked, the Defiant was going to die and the Enterprise E used extend Shields III on it along with target Aux II on the cube.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
06-22-2011, 07:37 PM
Quote:
Originally Posted by Krizonar
Last I checked, the Defiant was going to die and the Enterprise E used extend Shields III on it along with target Aux II on the cube.
Sarcasm, the E saved the day
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
06-22-2011, 07:37 PM
Quote:
Originally Posted by Krizonar
Last I checked, the Defiant was going to die and the Enterprise E used extend Shields III on it along with target Aux II on the cube.
There was definitely some Rotate Shield Frequency going on too, the Borg couldn't seem to get through the Enterprise's shields :p
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