Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-23-2011, 07:06 PM
Quote:
Originally Posted by amidoinitright View Post
Whats a PVP?
Is that some kinda Ponn Farr thing?
Haha that's funny.

Flame bait? I think this thread is a joke.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-23-2011, 08:08 PM
Quote:
Originally Posted by mozoha View Post
Haha that's funny.

Flame bait? I think this thread is a joke.
Yeah?
Well thanks for comin out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-23-2011, 10:23 PM
Hmmmm....... I won't dignify this thread w/ a response.....




Edit: D'OH!!!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-23-2011, 10:37 PM
Quote:
Originally Posted by Mike2099
NOOOOOOOOOOOO.
Another example of DS9's lousy writing and yet another reason for me to hate DS9.
LOL
My apologies.
I should have said there is no weapon known to Federation or Klingon science that can totally disable a ships systems for several seconds.
Why do you think we aren't able to play those sneaky Romulans yet..

I'm sure they have something that the Klingons and Federation doesn't.

And I enjoyed DS9. Alot more then Voyager (Early to Mid season) and Enterprise (Early to late season).

As far as the original reason for this topic, try to remember, that while this game is based on the Star Trek Stories, and IP, it is also an MMO. And a good majority of MMO's have some form of PVP. Weither it's the entire game being based around it, or being given a que system as the only means to pvp, it's out there.

Would it be nice if there was more resources devoted to the PVP, and those resources in turn could generate more clients? Sure would. But does that happen very often? Probobly not.

Are there abilities that are not working as intended? Yes. Why else would so many people suddenly start using those powers once they are found to be over powered?

Are there some powers, or ships that are weaker then others? Yes. Why else do you think that there are only a few Garumba Klingon ships flown, while there are tons of BoPs? (Granted.. the $20 price tag on the Garumba is a huge factor....) Or why do you think that, at least from my experiences in ground combat, there seem to be more Tactical officers then science based healers?

Also, while this game isn't entire as close to Star Trek lore and "Cannon" as many die hard fans might like to see concerning PVP, honestly I don't think that fits as well in the game the way it's PVP was designed. Now, if they instead made the PVP similar to the MMO, DC Online, where some of it's PVP is set character vs set character (Like Batman vs Joker) and you can only PVP with those ships and/or characters (For example Galaxy-X vs Negh'var) I think the PVP would feel even more bland then it is now. Bugs and abusive powers aside, the game in space can be quite fun. Even ground PVP has it's own areas that can be interesting once you get past some of the other things that can make it less entertaining. I'll take my ability to fly MY ship with the build I choose for that ship and be able to PVP with it over being forced into Cookie Cutter Star Trek Builds anyday. Not because it wouldn't be fun to fly a ship in that fashion, but because I enjoy experimenting with other modes of play.

And finally, PVP doesn't always conform very well to a game's Storied elements. Alot of the time it's just a place where players can find a higher challange beyond the games pre-designed PVE elements. That will also mean being exposed to elements of the game that perhaps that player did not expect to run across. That player will then either improve their game play via PVP, learning new ways to play their builds in PVE settings, or they will simply return to PVE with no harm done.

So in closing, while PVP and Star Trek may not seem like they go together, maybe they shouldn't? Players who come to play the Star Trek Content can do just that. And then when they complete all their missions, get done making their own Missions for others to enjoy, and finish all the other aspects of those portions of the game, who knows, maybe they will then find something to enjoy with the PVP part of the game. I know I did.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-24-2011, 04:40 AM
How often in the various series did the hero's fight against computer code? Against enemies who acted the EXACT SAME WAY every time you fought them?
So Fighting against a living breathing, THINKING opponent actually IS canon, & PVE, or fighting against code, while it did happen, happened rarely. Maybe having to out think your opponent means that you sometimes loose.
Quote:
Originally Posted by Mike2099
PvP in this game (supposedly based on the Star trek universe) does not attract large numbers of Federation captains and in its present form it never will.
Because the PVE is stupid easy, fighting people is hard.I think THAT is why most Federation captains don't PVP. Maybe not you OP, but I'd bet having their E-peen smacked is the reason most FED captains don't PVP.
I doubt it's because of canon issues.

/snark
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-24-2011, 04:52 AM
I think on a very fundamental level, the community of this game is not very much focused on PvP because it attracts people that aren't "hardcore" gamers. Most of them are casuals. That is fine. It doesn't have anything to do with the fact that a Galaxy Cruiser can fire Tetryon Beams and Plasma Torpedoes (which, again, isn't even related to PvP as you can do this in PvE as well), nor that NPC Defiants use Beam Fire At Will instead of Cannon Rapid Fire (which doesn't sound like canon at all either). It is simply there are a lot of people that play this game occassionally, a few hours on a week-end. They might take a year to get to Vice Admiral, if they ever get there and don'T stop earlier.

Of course they have no interest in queing up for a PvP game, waiting doing basically nothing, and fighting people that are far more experienced in the game as them.

And beyond that, there is a large number of players that might be casual or not, but simply have no interest in the competitive aspects of gaming. They want to experience a story, they might want challening combats against the AI, but the very concept of PvP doesn't interest them, they might even be actively opposed to it.

That's all okay. Not everyone has to like everything. There isn't much Cryptic can do to change, and there isn#t anything they have to change either.

But there is a group of players and potential customers that do in fact enjoy PvP, and they would like to do it in a Startrek setting. Some of them play PvP in this game. Some of them don't because they find the types of PvP available insufficient or too limited to catch their interest - or to keep it and left already.

There is something that should be done for these people, there are changes to be made, development to be done.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-24-2011, 05:38 AM
Quote:
Originally Posted by Mike2099
All I ever read is complaining from the PvP community.
This is overpowered. That needs balancing. Nerf this. Make that more powerful. Stop the Sci spammers etc.
LOL

When the choice is playing a mission in the ship you like the best or being forced to select a certain class of captain and ship based on the role you have to fill in PvP I'm absolutely sure the former is the choice for the vast majority of folks for their monthly fee.

I've read the stories of lots of folks who aren't happy that their cruiser is only good as a tank or their escort is only good for DPS.

I enjoy the occasional PvP match but there's no getting around the fact that when Ker'rat is the daily most Fed captains complete it and warp out. I just don't see Cryptic devoting vast resources to something that the majority don't participate in and the ones that do all agree is broken.
Maybe I'm wrong.
1) The call for nerfs/buffs/balance is inherent to any MMO, especially in the PvP areas.

2) No one ever forces you to bring a ship type or class to PvP. I've seen teams of 5 Escorts tear through people, 5 Cruisers wear everyone down, and 5 Scis nom nom nom right through the toughest of groups.

3) Those people are mistaken; the only ship that can really only fill one role is the Escort. It's DPS and DPS (burst) only. Cruisers can play healboats or DPSboats, and Scis can do all 3.

4) If Cryptic had devoted a minute of their time towards PvP, it wouldn't be in the current state that it's in. Really, do all you PvE people need new costumes every week? Look at the state of the game/bug fixes. Complain that your rank pips are slightly off angle and *gasp!* that the hue of your belt is .2531 shades off that of your pants, and you'll have that fixed in a day. Have glaring issues with FAW/Pengs/Scramble/absolutely no content, and you can go weeks, months, and even over a year with nothing.

The fact of the matter is, games are hardly ever canon. If it were, BoPs would blow up the second you gave them a stern look, your ship would be conveniently designed to facilitate hostile takeover, and your hero ship could never falter. Gameplay > canon. Always.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-24-2011, 06:17 AM
Quote:
Originally Posted by cavilier210 View Post


Edit: D'OH!!!!!
My klingon is rusty whats that mean?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-24-2011, 06:18 AM
And part of the reason is the carebear PvE environment most feds are educated in. The moment they step foot in a PvP match their hull explodes from the sheer awesomeness of the other players in the instance, and all they can do is say "wtf?!?!?!" Cry in zone chat, call haxx, and never return.

PvP is almost a whole different game. It's STO on steriods, and many people just aren't up to snuff.

I think overall most feds are casual players who want to put on original series uniforms and dance around in Club 47 talking about if voyager was better than ds9.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-24-2011, 06:32 AM
Alright I have posted this numerous times and I will do it again and it does not take player skill into account but is a stone cold lead pipe lock.

Bad PvP build > Good PvE build
Good PvP build> Great PvE build
Great PvP build> All PvE content minus STFs is LOL

A very good PvP build makes all PvE content even more ROFL Stupid easy on Elite.
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