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Lt. Commander
Join Date: Dec 2007
Posts: 120
Neither the Science Officer Sensor Scan nor Charged Particle Burst affect cloaked Scorpion FIghters and Sela's Scimitar in the last Romulan Featured Episode. Even powers that normally hit cloaked players (Tractor Beam Repulsors, Eject Warp Plasma) don't seem to do anything.

Why is that?

The enemy is notoriously bad at using cloak in the first place, but yet the Science Vessel and the Science Captain get abilities to counter cloak. But the only time enemies even use it frequently, it doesn't do anything.

I can kinda get the appeal of showing off Romulan's superior cloaking tech, but ultimately, this only leads to these abilities (or at least this aspect of the abilities and ships) being pretty much useless. It also means that PvE players are not really "trained" in using these counters to deal with cloaked enemies and if they ever try out PvP, will be also unprepared there. But it also means that all forms of stealth sight bonuses or stealth debuffs are not further relevant in PvE. (And anyone that has managed to keep track of a BoP in PvP thanks to FOMM, APB and SS knows how neat these can be if you got them.)

If you want to show Romulan's superior cloaking tech, I would suggest to change their cloak in a different way - like allowing them to still fire weapons or (probably better) allow them to keep their shields active while cloaked. Then you could even have all ships use a battle-cloak like effect, including the Warbirds and their Escorts.

I suppose it's now to late for this suggestion as the Remans and Romulans were just overhauled for the Featured Episode, but hope springs eternal. And I hope you might start to consider more about how you make power choices matter for PvE combat, instead of neutering them. This can all help to make PvE combat more interesting and dynamic.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-26-2011, 12:12 PM
Its been awhile since ive played that episode, but imo it has more to do with scripted events and spawns then anti cloaking abilities not working against romulan cloaks. Those ships probably weren't actually even there until a script spawned them after you finished a dialog or previous objective.

Or else ppl might decloak them before the script is ready, leaving nothing for the script to trigger later when it fits the story, and nothing for you to defeat to trigger the next step in the script, and stalling the script.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-26-2011, 12:29 PM
Also, for contrast, aside from those boss battles the Romulan critter ships really don't use cloak all that much (unless you attack one bird of prey, but then suddenly get 2 more uncloak and attack - but that's typical).

I would've thought that cloaking and the role it plays in combat would've mattered a lot more with the Romulans than even the Klingons - considering that cloaking tech comes from them... but's it's really an afterthought there anywhere else than the scripted Scimitar battles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-26-2011, 01:35 PM
I suspect that this is not as intended, and that it is bugged. The scimitar in Khitomer Accord used to be "decloakable". CPB would always bring her out of cloak. But ever since the final episode of the Reman series was released, that no longer works. Be nice if someone from Cryptic could confirm (or not confirm) this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-26-2011, 02:19 PM
Quote:
Its been awhile since ive played that episode, but imo it has more to do with scripted events and spawns then anti cloaking abilities not working against romulan cloaks. Those ships probably weren't actually even there until a script spawned them after you finished a dialog or previous objective.

Or else ppl might decloak them before the script is ready, leaving nothing for the script to trigger later when it fits the story, and nothing for you to defeat to trigger the next step in the script, and stalling the script.
I could see that might apply with the Scimitar, but there are some hints that is not the case (I think fo example enemies keep Aggro on the ship). For scorpion fighters there is no good reason to behave that way, and if Latinumbar says the Scimitar's behavior in Khitomer Accord also changed, this indicates a change to the mechanic itself. Whether all the consequences are deliberate or not remains to be seen.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-26-2011, 02:30 PM
it's in the patch notes from a while back, the Scimitar is intentionally immune to cloak detecting powers. Openair is right, it's because of the scripted events.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-27-2011, 10:05 AM
Cloaked ships still attract mines. That's all you need .
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
07-02-2011, 02:44 AM
If you could drag the Scimitar class ships from the story missions out of cloak, or that chap you chase in "Bringing Down the House", it'd likely bug the mission, since certain events need to occur at certain points. Nobody wants a bugged mission.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
07-02-2011, 03:08 AM
Quote:
Originally Posted by Ebeneezergoode
If you could drag the Scimitar class ships from the story missions out of cloak, or that chap you chase in "Bringing Down the House", it'd likely bug the mission, since certain events need to occur at certain points. Nobody wants a bugged mission.
They could make the ship cloaked and invulnerable while it's cloaking is supposed to last to fix that. And it still doesn't explain why Scorpion Fighters need to get super-cloak.

The way it is now, these Science Sensor boosts, Tachyon Grid and stuff like that is entirely irrelevant for PvE. It doesn't feel like a good game design to always neuter special abilities. And it also means that coming from PvE, you're clueless how to deal with cloak, as the only NPCs using it use it badly and/or the counters don't work anyway.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
07-02-2011, 09:54 AM
Yeah I never liked the changes to the Scimitar. I don't care if its scripted, if I'm specced for anti-cloaking, damnit, I should be useful against that thing! That is the whole point of having anti-cloak powers.

It always seemed to me that was what the original Khitomer Accord fight was trying to tell you, bring anti-cloak powers so it is over faster. Why else would you use them in PVE?

And it goes without saying non-boss ships should definitely not have perfect cloaks.
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