Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
07-04-2011, 02:42 PM
dont ask for sci ships that work on the kdf side, peeps will scream blue murder that kdf dont have sci ships, they dont want sci ships so no one else in the faction should have sci ships. its like people actually think that kdf side having sci ships will dilute the kdf, but they are mistaken as they just dont want a klingon sci ship which is rather funny as the only faction within the kdf factions to have an actual working sci ship with target sub systems is actually klingons.

as a whole faction the kdf rely on a bop through most tiers of the ships for a healer which is the only thing that dilutes what klingons are, who ever heard of a klingon ship being the healer, orions maybe, nausicans at a push, letheans possibly but gorn would defo roll up an throw the heals out yet its assumed that a klingon crew is gonna sit back and not go after the honor.

so what do we end up with, klingon attack ships with the main ship that is known as the wolf of the pack being a healer, a nausicaan siege engine which is top level and quite usless. an orion maurader which is by far one of the best ships in the game and a gorn sci ship that is lack luster at best when you roll it up against the vo'cho carrier which does have the target sub systems and then 2 hangers to utilise.

so ask for anything on the kdf aslong as it does not involve diversity within the fleet of ships, do not ask for a ship in the klingon fleet that you couldnt pin into the original series of startrek or deepspace nine because we all know that klingons one day racked up with this fleet of ships and never once made a technological jump or had some of there faction mates actually contribute technology to create new ships or that when worf came over he didnt divuldge a shed load of stuff on how fed ships worked and how that tech could be used. not to mention that the klingons themslevs have never been shy on stealing tech and that you know for a fact that if a house got hold of some tech they wouldnt jump at the chance to create a new type of ship that kicked the *** of starfleet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
07-04-2011, 02:56 PM
the reason why feds lose all the time at PVP is because of there sci ships.
KDF have the cahonas to get into BOP and DPS ships and do spike damage.
Sci ships can't
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
07-04-2011, 03:15 PM
Quote:
Originally Posted by Staran View Post
the reason why feds lose all the time at PVP is because of there sci ships.
KDF have the cahonas to get into BOP and DPS ships and do spike damage.
Sci ships can't
the reason why feds always lose is because they have a god complex, they are spoon fed on pve missions that make them feel stronger then they actualy are.

kdf are spawned in the fires of repetative dse's that you burn out as fast as you can and in pvp. kdf have no option but tobe hard as nails as most the time they level alone with no one to watch there backs.

it has nothing todo with the ships they use it has all todo with the mentality of the player by there faction.

Edit, ps just for your knowledge i pvp in a sci ship on the kdf side and in no way am i weak, i do the borg dse's with feds and get told all the time that i saved them or good fighter, do not underestimate the power of a sci ship, they are the only ships who can strip a ship of its power, disable its engines, knock shields out and never have to use a boff todo it. used right a sci ship is the biggest preditor in the stars.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
07-04-2011, 09:14 PM
Quote:
Originally Posted by MustrumRidcully View Post
Let us drop one healing platform, and anyone within a certain range of it gets some kind of buff. Maybe something like Dampening Field and maybe one Hazard Emitters to the most damaged target every minute or so. give the platform some shields and hull to make it last a while, and then we might be done.
Something like the D'Kyr's support craft, perhaps? I could drink to that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
07-06-2011, 08:43 AM
Quote:
Originally Posted by Staran View Post
the reason why feds lose all the time at PVP is because of there sci ships.
KDF have the cahonas to get into BOP and DPS ships and do spike damage.
Sci ships can't
Fed side is full of JTK, KDF follow mob mentality. I can't believe even til this day that a lot of fed players ignor team request or forgo them all together. The sad thing is it is starting to polute the Red side.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
07-06-2011, 09:13 AM
Quote:
Originally Posted by MustrumRidcully View Post
Let us drop one healing platform, and anyone within a certain range of it gets some kind of buff. Maybe something like Dampening Field and maybe one Hazard Emitters to the most damaged target every minute or so. give the platform some shields and hull to make it last a while, and then we might be done.

That could be cool.

Make it a console, so at least we don't have to use it in it's current form.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
07-06-2011, 12:51 PM
Quote:
Originally Posted by Staran View Post
the reason why feds lose all the time at PVP is because of there sci ships.
KDF have the cahonas to get into BOP and DPS ships and do spike damage.
Sci ships can't
Sorry, but no

There's a reason 5 intrepid / sci captain setups are deadly in arena pvp.

I've been in a cap and hold the other day with nearly all sci vessels against a mixed kling pug. We killed them over and over and over. They had about 10 kills total while our kill numbers were in the hundreds.
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