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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
07-06-2011, 11:27 AM
Quote:
Originally Posted by DogsBody
I found the same thing when I first tried the Klingon side back in the middle of last year, your average Klingon PUG is usually friendly and seem to know what they are doing / willing to co-ordinate.

In general I find you can expect a much greater level of teamwork in a Klingon PUG than on a Federation one - heals, focus fire, tactical discussion - all seem to come readily with the Klingons, while being a rarity on the Federation side.

Not entirely sure why, as there are quite a few people that play both sides.

So come over to the Klingon side, we may not have much content but we have plenty of camaraderie.
It is almost exclusive to premades, since most pugs do not know what do when the request to join team window pops.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
07-06-2011, 11:29 AM
Quote:
Originally Posted by Staran View Post
not at all.
KDF ships with cloak have fewer Hp's.

The problem with Fed pug and some fed premades is
1) They group together, ergo, they can't fight one on one.
2) They are all in cruisers and usually sci's so they can't do spike damage.

If you look at the kdf, if they aren't in carriers or battleships they are at least half in BOP (more after the patch that fixes cloak). Great burst damage.

If the Feds get into their escorts again and learn to fight one on one they will start to win.

Huh? PvP in this game is about team work. 1 v 1 while entertaining will get you in trouble more often then not.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
07-06-2011, 11:44 AM
Quote:
Originally Posted by DogsBody
I found the same thing when I first tried the Klingon side back in the middle of last year, your average Klingon PUG is usually friendly and seem to know what they are doing / willing to co-ordinate.

In general I find you can expect a much greater level of teamwork in a Klingon PUG than on a Federation one - heals, focus fire, tactical discussion - all seem to come readily with the Klingons, while being a rarity on the Federation side.

Not entirely sure why, as there are quite a few people that play both sides.

So come over to the Klingon side, we may not have much content but we have plenty of camaraderie.
I agree 100%. It's like night and day. I'm enjoying my new characters more than I have any other because of that closeness.

There is nothing more entertaining than talking strategy with people in a pub setup and then win against a team that is pasting you because of a change of a plan.

And another thing I might add too: I almost see the same people queuing up and we've played with each other so often and against different teams, that we have a kind of chemistry that just isn't there in complete random setups. It may as well be a premade. =p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
07-06-2011, 12:10 PM
Several things to note:

1. There are far more feds than klings, even if you count the part-time kling fed-alts flying around
1a. Hence, the probability of a fed pug kirking it up is much higher

2. This game's PVE difficulty level is laughable at best and you can easily win with autofire + alt tab to browse the web (even while your ship is fighting a borg cube)
2a. Most first timers play feds and pve the majority of the time. This gives them the idea that this is the normal level of danger their ship will face when fighting other players
2b. lolz

3. The earliest klings leveled through PvP, back when PvP xp gain is good and there is no FvF (yes, there are some FvF only lovers here, and will no doubt go into a long winded defense of FvF, but please spare us)
3a. The feds and klings who pvp'ed last year quickly adapted to what did work and what didn't work
3b. They had to adapt to VM, FBP, RSP chaining, etc. No these skills weren't yet adjusted, and however one may feel about them, they were there in game. If you want to pvp, you must adapt to players using them or else you'll get blown up. Fair? not really, but then again it's evolution. Adapt or die.
3c. As such, these players who grew up (leveld) through pvp knew just how deadly both sides can be, and that kirks in pvp are very juicy targets
3d. The feds who pvp'ed are also veterans who must at least be respected and not underestimated. These are the feds who have teeth

4. You'll also see fed-alt klings who are accustomed to their PvE lifestyle fed side, and since the PvE grind is much more efficient nowadays, they're exposed to the same level of difficulty
4a. Let's call these guys the Alexanders from now on
4b. Alexanders fight very much the same way as Wesleys, their fed counterparts. For example, they might fly a BoP or a carrier and now think they can't be killed easily because their flying overpowered ships
4c. Let's now take a brief moment to mourn the short lifespan of Alexander...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
07-06-2011, 12:28 PM
Quote:
Originally Posted by gx4th View Post
4c. Let's now take a brief moment to mourn the short lifespan of Alexander...
*wipes a tear
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
07-06-2011, 12:59 PM
I enjoy PuGing a lot. As much as I like the guys with Lore, that's why I rarely fly with them and I've been reluctant to join a Fleet at all Fed side. I've met some really great people and had a lot of fun moments just farting around with random people (some from fleets, some not). I don't know if I have what it takes to truly compete in serious Fleet v Fleet business. PuGing is just generally more laid back.

That being said, when I fly Fed side I get annoyed by the lack of real damage. So many are fine with the prospect of leveraging lame skills to inflate their numbers. The numbers don't mean crap! I've been trying to fly my Sci as a Sci, and Eng as a healer but I'm not able to heal indefinitely. If the people around me can't eventually put someone down I end up more of a liability (like usual:p). It's not that Feds can't do damage. They certainly have the tools. A lot just seem to lean too heavily towards self love, with only a secondary thought towards putting their enemy down with more than a storyline as justification.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
07-06-2011, 01:15 PM
I too find pugging much more enjoyable as a whole as a klink. I do enjoy it as a fed as well, but only in FvF (the reason for this is well let's face it, the emblem grinders who want a 'quick match' will go fvk to go die. and thus lower any chance of victory imaginable).

If I'm rolling with a Team though, I prefer my fed most of the time. This is mostly because I'm more familiar with my two primary feds than I am my klink. I have god only knows how many hours on them, and a fraction of that on my klink.

I do like rolling as my klink because when the klink side wins you cant' just look at the ship armament and go "oh yeah, pengs''. (to cite the current example)

Also, as hale says alot of feds seem content to just float around mashing space bar in combat LOL. This annoys me, greatly. (which is another reason I FvF so I can show them what real dps is like, without giving them the luxury of blaming it on surprise cloaked alphas)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
07-06-2011, 02:10 PM
Quote:
Originally Posted by SteveHale View Post
It's not that Feds can't do damage. They certainly have the tools. A lot just seem to lean too heavily towards self love, with only a secondary thought towards putting their enemy down with more than a storyline as justification.

Yet another beautiful aspect of my experience with Klingon PuG PvP. Some guy on our team is not doing well and he asks, yes he asks, for advice on how to improve his build. Everyone in the team chat offers build suggestions and suddenly the guy is doing much better in the next game. Stuff like that make me love MMOs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
07-06-2011, 04:07 PM
Quote:
Originally Posted by SnogE00F
Yet another beautiful aspect of my experience with Klingon PuG PvP. Some guy on our team is not doing well and he asks, yes he asks, for advice on how to improve his build. Everyone in the team chat offers build suggestions and suddenly the guy is doing much better in the next game. Stuff like that make me love MMOs.
And there is another huge difference between the average Klingon pugger and the average Fed.

Klingon: "Hey guys, my damage isn't quite up to par and I'm having trouble staying alive - any tips?"
Fed: "omg Klings are op"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
07-06-2011, 05:45 PM
Quote:
Originally Posted by Trygvar View Post
I've been playing MMO's for decades... wow I'm not getting any younger... and one thing that I've noticed and could never find a good explanation for, was that EVIL factions always seem to be better organized, coordinated, players are friendlier. They also tend to RP more than the GOOD guys. Don't know why but to this day it appears to still be the case.
Because good is dumb!

http://www.youtube.com/watch?v=U7XVcqZodAM
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