Lt. Commander
Join Date: Dec 2007
Posts: 120
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
07-07-2011, 06:42 AM
stupid idea.. karfi pets are already the most powerful and now u can have double the amount..?

soo.. you'll also be untargeteble (no snb) and invisible (no psw.. if psw even clears it)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
07-07-2011, 07:15 AM
i wouldn't use the console in my Kar-Fi anyway, I use the borg console in one of my sci slots, & i need more than 2 consoles to boost my GW3 into usefulness. give the Kar-Fi another engi console & maybe the EWP like the NPC Kar-Fi has, & it would be fine. 6 frigates stacking AF & dropping tricobalts is going to be OP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
07-07-2011, 07:21 AM
Proposed changes make the MVAM and Intrepid almost look balanced!

Horribly OP, but it would be fun for the shoe to be on the other foot for a change. How 'bout them apples now, feddies? :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
07-07-2011, 07:25 AM
It's like Ablative+.

The Phase would be cool, but only if you can't effect others at all (or your heals have a severely diminished value due to being out of phase). Otherwise, you're completely immune to literally everything and can do just about everything you can while out of it.

Side note: I love that he acknowledge that spam was outrageous and FAW needs a slap in the face
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
07-07-2011, 07:25 AM
"We're sorry for trying to buff the Karfi. As a result, all federation ships will get the following to compensate for the buff:

1. Ablative armor -permanent 90% hull resists while still capable of firing phasers
2. Turn rate of every ship bumped up to escort levels
3. All escorts will have a cmdr level sci slot and eng slot to compensate

We hope this will relieve the concerns for all federation captains. Carry on, officers!"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
07-07-2011, 07:26 AM
Quote:
Originally Posted by hurleybird View Post
Proposed changes make the MVAM and Intrepid almost look balanced!

Horribly OP, but it would be fun for the shoe to be on the other foot for a change. How 'bout them apples now, feddies? :p
lol No kidden... What your team of 4 Voyager ships REQUIRES me to run PSW... what Why are you calling me a PSW spamming bop. lol

1) I doubt Cryptic ever does anything that evens out the Klink ships.... where still going to have to rely on Klink Guile to spank them naughty feds.

2) If this change comes in I am sure some innocuous skill that Every fed has loaded will counter it..... they won't force them all into one build to counter. LOL
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
07-07-2011, 07:26 AM
Edit: nevermind
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
07-07-2011, 07:27 AM
Quote:
Originally Posted by mvs5191 View Post
Where are the proposed MVAM and Intrepid changes?
The "proposed changes" to the feddie ships are already live :p

When the klingons get a crumb, albeit a juicy crumb, it's "tar and feather! Kill him! Off with his head!"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
07-07-2011, 07:30 AM
Quote:
Originally Posted by gx4th View Post
The "proposed changes" to the feddie ships are already live :p

When the klingons get a crumb, albeit a juicy crumb, it's "tar and feather! Kill him! Off with his head!"
Don't forget that even if it is going to get done... it will take months, so they can "test" the balance, something that doesn't happen ever with fed toys... they go to tribble at a stage where its too late to make changes.

Just watch, they will talk and talk... and then nothing... then talk a bit more and release a neutered version 6 months from now... and 3 months from now they will upgrade sensor analysis to detect phased ships... lol
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