Lt. Commander
Join Date: Dec 2007
Posts: 120
While we're at it, how's the costume options for captains looking?

Haven't played in a long time. Wondering how much has changed in this department.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
07-27-2011, 06:18 PM
Originally Posted by dstahl View Post
~snip lots of good stuff~

In Development
These items are actively being worked on by the development team.
  • Fan Designed Enterprise - New Cruiser Ship Class
  • Fed Tutorial Updates: Making Shooter Mode on by default, ability to skip
  • STF Improvements – Overhaul of Infected, the Cure, and Khitomer Accords – also includes hooking them up to PVE Queues
  • Ship Variants for these classes: Akira, Connie, Intrepid, Galaxy, Defiant, Raptor, BoP, and Battlecruiser
  • Trivia and Lore missions for social zones
  • Adding consensual open PVP melee areas to social maps (Andoria, Vulcan, Qo'noS, Rura Penthe)
  • Feature Episode Series 4 (near DS9)
  • Improvements to DS9 areas
  • Adding ability to warp to a friend and/or improving travel between sectors
  • Removing the restriction that you can only craft on Memory Alpha or Qo'noS
  • Borg Ground Invasion Event (to take place on a planet yet to be announced)
  • Adding Borg Invasion Leaderboards
  • 6 New End Game Gear Sets (18 items): Mk X – Mk XII, 3 Space Sets, 3 Ground Sets
  • 4 New Fleet Actions: 2 for each faction (1 Space and 1 Ground)
  • 3 New End Game unlock-able Costumes (1 Fed, 1 KDF, 1 Neutral)
  • Removing the concept of "Off-Duty" costumes and simply giving everyone "costume slots" you can use to store costumes
  • Updates to Kerrat and KDF patrol missions
  • Separating the ability to Aim and Crouch in shooter mode to independent actions
  • Mission Journal 2.0 with new “suggested” missions feature and complete listing of all episodes (similar to the Feature Episode tabs but for all missions in the game)
  • In Game Event Calendar
  • Combining Marks and Badges into a single scaled Emblem currency system
  • Ability to auction Emblems for C-Points between players
  • More shuttle and fighter specific mission types
  • New Help Tooltips in the UI
~snip lots of good stuff~
Highlighted in green from the latest Engineering Report. That should allow BOffs to wear off-duty costumes since there will no longer be "uniform" slots, but we'll see.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
07-27-2011, 06:59 PM
Ah, saw that in the January Ask Cryptic as well. Hasn't made it in game yet then. Guess I'll go twiddle my thumbs some more.

Thanks for the response.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
07-27-2011, 07:22 PM
It's a rather low priority item, unfortunately. I want to get all my crew into matching mercenary suits for "special ops" missions. Ah well, eventually...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
07-27-2011, 08:01 PM
Really is unfortunate. The only reason I would play STO over other games is for the looks, yet they've managed to put in so many artificial restrictions that it turns me off.

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