Elusive is a Must Have. As a Sci you could think about dropping Accurate. I mean lets face it, your not going to do much damage while on full Aux - no matter if you hit or miss. If you still wanna keep Accurate, I'd drop Warp Theorist.
For science characters sure, but wouldn't other classes benefit from having warp theorist instead of astrophysicist? The power level bumps for your lower priority subsystems get a significant boost from the combo of it with efficient, right? I'm currently planning a tac alien with accurate, elusive, efficient & warp theorist, and thought that would be the best, partly because of the power levels.
Those five do certainly seem to be the best for space.