We reserve the right to the change the rules after a patch from cryptic.
Matches that have not taken over 30 minutes can be restarted up to 3 times.
Time limit 2hours for the aired game otherwise its no time limits, 15 Kill count.
If you have illegal team set up or Bridge officer powers or ship composition then the match will be restarted using up one of the 3 restarts.
If are using things that cryptic didnít intend., Known Exploits. then the team will forfit the match for a loss and the player will be banned from the tournament. When using a restart, kills and deaths will carry forward, (if score is 5 to 0 and a timeout and restart of map, it is up to teams to realise that the score is still 5 to 0 even though it says 0 to 0.)
Stats: winning team upload or give url on a forum, to the winning pictures. - What url? Coming up later.
Won games give 3 points, tie 2 point show up and fight and loss are 1 points. Donít show up during that week 0 points. You win by default if the other team doesnít show up.
Tie Breakers are as follows; if there is a tie for seeding, it will be based on regular season match up, winner gets the higher seed. But if there is a tie for final spot in tournament there will be a sudden death match up for final spots.
And I can understand no cross faction yet. We need more active games to figure out the repercussions of allowing a couple heal cruisers with high powered bops and carriers.
But where will we get the experience? The Queues don't support it, so it will always be a rarity. The Tournament/Ladder could be the place to do it and gain experience in the first place.
I don't think we're all so vain that we could not live with having had a few matches that turned out to be unbalanced (and bad for us) in retrospective that could worsen our standings in the tournament. The game itself isn't perfectly balanced anyway, so we'll always have this "risk".