I have a suggestion for an item that could prove to be very beneficial, from both a financial and player standpoint.
A token, which when purchased and used, cancels all of the cool-down timers on one character one time. Want to play that PVP daily again? Buy a token. Want to run that STF with a different group of people? Buy a token. In order to keep it from being overly abused, it could have a cool-down of its own.. only able to use 1 time within 24 hours, or something to that effect.
Obviously, this would be dependent on how the cool-down timers are setup in game. If appropriately priced, it would make the option available to each player without becoming a way to abuse or cheat the overall game plan.. while being a likely source of increased revenue.
Just a thought from someone who would certainly purchase such an item.
I certainly understand the points about the cooldown of the item itself. I wasn't necessarily suggesting that it be done, I was just brainstorming ways in which concerns of it being an "exploit" or "overpower" or any issues like that could be addressed.
I had thought of it as a token, similar to the xp boost or anything like that.