Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
08-19-2011, 01:13 AM
Okay,
I don't want to derail the thread, but I have a question for everyone.

My main toon, is science, so he's been wearing a uniform that's mainly black with blue as the secondary.

My question is this, don't command officers wear black and red colors? Picard did, Janeway did, (and wasn't she a scientist?) all the captains did, except Kirk, who wore gold. (?)
So my character's an admiral by rank, captain by choice, so should he wear command colors, (red and black), regardless of his career?
Or is red and black only for tactical career in this game so other players know your profession?

I've seen other players character's running around in jogabras and skirts, track suits ect., so I know some people do their own thing, but I'm curious as to what other serious, (relatively anyway), players thought.

Thanks in advance for the feedback.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
08-19-2011, 02:40 AM
Canon, yes and know. Typically, command staff wears red and black reguardless of division, but for some reason I remember an admiral wearing engineering yellow at one time. Game wise, your choice really, play how you want.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
08-19-2011, 02:54 AM
Quote:
Originally Posted by VengefulDjinn
Okay,
I don't want to derail the thread, but I have a question for everyone.

My main toon, is science, so he's been wearing a uniform that's mainly black with blue as the secondary.

My question is this, don't command officers wear black and red colors? Picard did, Janeway did, (and wasn't she a scientist?) all the captains did, except Kirk, who wore gold. (?)
So my character's an admiral by rank, captain by choice, so should he wear command colors, (red and black), regardless of his career?
Or is red and black only for tactical career in this game so other players know your profession?

I've seen other players character's running around in jogabras and skirts, track suits ect., so I know some people do their own thing, but I'm curious as to what other serious, (relatively anyway), players thought.

Thanks in advance for the feedback.
I always just took it as a way for the devs to differentiate between engineers and security officers, as, like you said, throughout TNG, DS9 and VOY red was used to indicate people on the command track (or pilots).

---------------------------------------

Personally, I go by canon. My starfleet charries and their boffs always have the same uniforms, i just differentiate by department like they did in the series' movies.

My tac and his crew wear the First Contact/DS9 later season uniforms.
My eng wears DS9/VOY.
My sci wears TNG.

My new eng wears the "Destinty" ones that Blackavaar made, as I really like those books, and to me they might as well be canon.

My klingon characters have all-klingon crews, bar the "captain's woman" who is an orion. He treats her right though!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
08-23-2011, 03:32 PM
Quote:
Originally Posted by VengefulDjinn
My question is this, don't command officers wear black and red colors? Picard did, Janeway did, (and wasn't she a scientist?) all the captains did, except Kirk, who wore gold. (?)
Kirk actually had a greenish color tunic. However, all command is red by TNG era.

Personnally, I have two sets. One for ground crew and one for ship crew.

The ground crew is more functional for ground ops. Jupiter-01 tops (black primary with division color secondary). No ranks displayed in case of capture :p

The space crew is the more formal Jupiter-04 with a primary color for deep crimson (A1) and secondary color of gold (C1). Then black trousers (TNG split leg) and black regular boots. They display ranks however.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
08-23-2011, 07:16 PM
Senior Officers wear Antares 2 Black Shoulders and Sides with Dept colors being:
-Cap = Bluegray
-Tac = Red
-Sci = Blue
-Eng/Ops = Gold
- Med = Teal or White

Junior Officers and Enlisted wear Antares 5 Black Shoulders with the following colors:
- Eng/Ops = Gold
- Tac/Helm = Red
- Security = Green with Brown shoulders (no "Redshirts" here)
- Sci = Blue
- Med = Teal or White


Since my Captain's background is SFMC his uniforms tend to have a more militaristic or "dress" look with the following exceptions;
- His Standard uniform (Antares2) is the same as the rest of the crew except that his dept color is a Blue-Gray
- I've made a "Bomber jacket" type Variant using the Ent top with matching Jupiter NON-vet belt (used the TWOK belt before the Jup belt was available), from a distance the 2 pieces seem to match up fairly well (although they are technicallydifferent shades to get them to match)
- His off-duty (Ground Combat Ops) uniform is Merc Gear in a Woodland Camo Color Scheme and facial tattoos in drab colors)

My Tactical officer has a variant skirted uniform using the 200 day Vet top as she is my "Number One" otherwise she wears a standard red and black shouldered (Antares2) Uniform with Reinforced Tights.

My CMO uses a Jupiter 4 jacket with a Skirt colored to match the inner part of the top to give the impression of a doctor's coat being worn

I'll eventually post caps of them when i remember to get around to it...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
08-25-2011, 10:32 PM
All my uniforms (Captain and crew) are early DS9/Voyager jumpsuits, color/division appropriate.

No matter what rank my character may be in gameplay, she'll always wear four pips on her collar.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
08-26-2011, 02:09 AM
for something like this, i'd like to see added to the trailer a preset creator for what every science, tactical, and engineering npc looks like walking around. maybe have presets for admirals, cadets, high level npc's, and enlisted npcs too. you create what their uniforms looks like and that's what you see them wearing client side. unfortunately, this is another huge thing the klingons would have to miss out on, but only because their uniforms are basically standard warrior attire.

I'd personally use the new academy uniforms colored like the AGT uniforms. they look like an art upgraded to the AGT uniforms imo, what should have been the standard uniform of this time period from the beginning.

for ships i want a visual off button for all the borg, aegis and reman crap i see everywhere. i'd like to see the clean look for everyone else flying around again.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
08-26-2011, 02:11 AM
Well I have.. lets say... two diffrent sets of rules.
I like doing RP and thats why I basicly have two crews. With my 9 chars I have basicly every "major" crewmember either as an own character or as an alt-costume on on of the chars. Basicly EVERY Character has a BO version of itsself in the other characters crew.

The first crew is the fed crew; they are prety strickt to canon (although not really fitting to the current time period) and wear a mix from DS9 and TNG-series uniforms.
The reason is that my Souvereign has a "fix" assigned Defaint escort, basicly the Defaints crew wears DS9 and the Souv. Crew TNG uniforms, but since the duty roster on board often mixes up the crews.
And I dont use the TNG-Movie because I like that "visible Mixup" of Uniforms wich still show that they are from the same source. I always liked to see those uniforms together in the series too.

Both ships, the Souvereign and the Defaint are as close to canon as I could get them, too.

My second Crew works completly diffrent.
Its a crew of Mercenarys wich works basicly on KDF side, the "storywise" ship of that crew is my Hegh'ta BOP.
But I have "federation variants" of that characters because I dont have access to all necessary areas with the KDF toon, and, MUCH MORE important, the KDF simply doesnt have the right uniforms (wich are the ENT-Mirror-universe-uniforms).
So they wear Black versions of that ENT-TE uniform for Officers, versions of the unusual ENT-uniforms for "non officers" (in that crew not EVERYBODY is an officer) and green versions for Soldiers/Boarding teams (supposed to wear the Merc-set during boarding opperations).
Well the ships: The Hegh'ta is a Hegh'ta, on federation side the "Tac" wich represents the captain, flys a Defaint (too) wich looks as less as possible like a Federation ship and is supposed to be a largeer attack shutle (in sice comparison to the oversized shutles and fighters THAT one is supposed to be correct^^) and my Sci flys a D'kyr with borg-gear wich is supposed to be... well a datet D'kyr bought on the black market...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
08-26-2011, 12:01 PM
Ye Gods I forgot all about my pip and combadge rules.

Combadge is simple. 100-day vet reward AGT combadge. The chevron wireframe is the brightest gold, the bars behind it are the second-darkest. I like it better than silver-on-gold. Everyone wears one, regardless of character, as it is basically required equipment.

Pips can vary. In general, pips do not reflect the character, neither BOff nor toon's, in-game rank. Most of my Captains keep their Captain pips into the VA levels. I never have more than two BOffs wear Commander pips, and only one is ever acting XO. The other is usually some kind of specialist and not part of the ship command structure, but is qualified to assume command should the Captain and XO be somehow incapacitated.

I do have one character who wears VA pips, and the VA coat. She's my only canonical VA, hence.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
10-01-2011, 12:51 AM
Well, as of late, I've found myself creating an entire set of uniforms centered around the "Jupiter" set (without the "veteran" variants - they have too much "flash" - and with the sole exception being the "coveralls" - which are a themed set of Enterprise uniforms). I've also separated them into categories not unlike what the U.S. Navy uses, for common-sense purposes.

For instance, the "Working" set (standard duty, actually), based on Jupiter 1, has the majority of the uniform set to H2, with the portion covering most of the breast and back set to A6 (for Command; others are set to appropriate department color as described/researched by Blackavaar). Matte finishing is set.

"Service Dress", based on Jupiter 3, sets the paneling near each hand to H6, the shoulder and rank areas set to H2, and the remainder set to department-appropriate coloring, as mentioned above. Non-flag COs set their shoulders to H12; Flag officers set shoulders to H12, and the near-hand paneling to match. Matte finishing is set.

"Utility" bases itself on Jupiter 5. If one used color configuration 1, the first option would be set to department-appropriate color, and all others would be set to H3. Glossy setting is kept for this uniform.

The "coveralls" are simple; for both upper and lower sections, the majority of the body is set to H6. The shoulder-area striping is set to department-appropriate color, and the inner shirt is set to H11.

With the exception of the coveralls, all uniforms use the "Standard" pants in the Loose Long category. Color is set to H2. All combadges are set to the "Alternate Future Variant"; coloring for the back is set to second-brightest gold and the frame-arrowhead is the brightest silver. All ranks are set to second-brightest gold. Boots should match colors appropriately, but are up to individual discretion.

Go ahead... pick it apart.
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