Lt. Commander
Join Date: Dec 2007
Posts: 120
# 81
09-02-2011, 07:58 AM
Quote:
Originally Posted by mikey22805
What premades cannot beat a pug? Then they arnt "premades" then..and shouldnt even be in the queues..lol
Naming names would be too low class, and also risk a ban (even if a certain moderator isn't around anymore). Suffice to say there are several that come to mind.

However, sometimes that sort of thing can't be helped like an OPVP pug made, is already > a good chunk of 'premades' out there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 82
09-02-2011, 08:00 AM
Quote:
Originally Posted by Marctraider View Post
Erm you said that right. lol
Well he is right. More than once I have been in a PuG against a premade.
In the beginning... oh no a premade.
After winning 15-3... wtf?

Truth be told I lost a lot of my initial fear of premades because of such arenas.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 83
09-02-2011, 08:02 AM
Quote:
Originally Posted by Mavairo
Naming names would be too low class, and also risk a ban (even if a certain moderator isn't around anymore). Suffice to say there are several that come to mind.

However, sometimes that sort of thing can't be helped like an OPVP pug made, is already > a good chunk of 'premades' out there.
well honestly I have beaten 12th fleet, LF, and CS, and 528th premades, with a Klink pug-made, so I guess it may be viable
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 84
09-02-2011, 08:03 AM
Premades are for tournaments. Part of the strategy is to guess the strategy of the opposing team and build offensive/defensives to counter their buffs and or exploit their anticipated weaknesses for their upcomming scheduled matches. That was the origional intent. Now premades have gone mainstream with a lot of new PvP fleets and I think the origional premise of a premade team has fizzled out like a bad fart. Thats my interpretation of it. Point being Ive seen these new premades fail against a good pug team for this reason. Im not slamming premades they are smart players but pugs can go either way these days.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 85
09-02-2011, 08:07 AM
Quote:
Originally Posted by mikey22805
well honestly I have beaten 12th fleet, LF, and CS, and 528th premades, with a Klink pug-made, so I guess it may be viable
I dont know many LF players that use premade. Certain fleets strategies are obvious Snap on mine launchers. Ive upgraded my video card to deal with that scenario
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 86
09-02-2011, 08:16 AM
Quote:
Originally Posted by mikey22805
well honestly I have beaten 12th fleet, LF, and CS, and 528th premades, with a Klink pug-made, so I guess it may be viable
LF does not premade in the way I would define it.

Yes, we are pregrouped, but the ships are completely random..

It could be 3 healers and 2 SV, or 5 Escorts, or 3 Escorts + 2 DPS Cruisers...

On rare occasions we randomly end up with a "premade lineup" of say 2 SV, 1 Escort, 1 SC healer and a DPS cruiser.. When that happens, we can put up a good fight for nearly any other premade. (Obviously not all, because our healer might have flown a Escort 2 matches ago and one of the SVs might just have switched from a DPS Cruiser)

LF groups have more in common with OPVP Pugmades than say TSI premades.
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