Description of Problem:
Regardless of setting, AA won't work
GeForce GTX 560 ti (w/ Driver 275.33)
9 GB RAM
Windows 7 Premium (64-bit)
Interl Core i7 CPU 920 @ 2.67GHz
Time of this report: 8/26/2011, 15:46:06
Machine name: DPETERS-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
System Model: AY604AA-ABA HPE-170f
BIOS: BIOS Date: 10/29/09 10:04:56 Ver: 5.24
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz
Memory: 9216MB RAM
Available OS Memory: 9208MB RAM
Page File: 2443MB used, 15968MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Input Tab: No problems found.
That second picture seems to be AA x2
Third AA x3
Fourth AA x4.
I dont see AA not working?
I cannot see all the small details though because the pictures are saved in a lossy JPG format, I can see the defects in it. But AA seems to be working fine. Perhaps you are refering to the AA for Transparent objects? You might be able to enable that in the Nvidia Control Center, and if the game 'affects' by it.