Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Tropedo Spreed I, II, and III
08-28-2011, 03:25 AM
Anyone got any numbers as to what they do they all do the same thing?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-28-2011, 06:12 AM
Quote:
Originally Posted by Sleeves
Anyone got any numbers as to what they do they all do the same thing?
Numbers are in flux, as a new version is tested on Tribble.

IIRC, the current state on Tribble is that it deals about 70 % of the damage of High Yield Torpedo of the same rank, but targets 3-6-9 targets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
08-28-2011, 06:13 AM
Yes... They all fire a spread of 5 or 6 torpedoes, in a radial pattern, doing what appears to be AoE damage, with each level doing increased damage.

However, there is no need to go into details about it, as it is being changed, to be more like "Torpedo - Scatter Volley"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
08-28-2011, 06:18 PM
Idd... Torpedo spread is like SCV (AoE) and is effective to remove npc/pet spam as well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
08-31-2011, 04:17 AM
You fire a spread of torpedoes at each target in your arc, limited by your skill level in it.
TS1 fires at 3 targets, TS2 at 6 and TS3 at 9 targets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
08-31-2011, 03:56 PM
I played around with Torpedo Spread I and II last night. The major difference is that the torpedoes follow targets now instead of being a stationary AE like before. The damage seems to be slightly less than a high yield of the same rank (I think I read ~85% and that seems about right).

I can see this being used in combination with charged particle burst quite effectively.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-31-2011, 04:09 PM
Quote:
Originally Posted by Jarnin View Post
I played around with Torpedo Spread I and II last night. The major difference is that the torpedoes follow targets now instead of being a stationary AE like before. The damage seems to be slightly less than a high yield of the same rank (I think I read ~85% and that seems about right).

I can see this being used in combination with charged particle burst quite effectively.
This.

TS is still "useless" to "meh" for most. But on a shield strip, it's pure win.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:05 PM.