Lt. Commander
Join Date: Dec 2007
Posts: 120
# 111
09-11-2011, 09:59 PM
I find it goes great as you fire the spread and BO3 someone before they hit to knock down the shield facing. Then the spread hits for around 10-45k depending on crits, shield regen, etc. Normally if I time it right it ends with either a one hit kill on the target or severe damage that immediately puts your enemy off balance.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 112
09-11-2011, 10:20 PM
Quote:
Originally Posted by Dassem_Ultor
I still don't get it... for my use, Tspread is still no good...

With Tspread I get one hit of 25k....

With HYT I get 20+20+20.... and then there is a chance at least one of them will hit when shields are not blocking...
I dont know what u are doing but I got 50K> hits with TS1 alone. And not just by accident. lol
(just fyi this is pve environment, less resistances on target ofcourse, i dont use it in pvp)

Quote:
Originally Posted by Crimsonoa View Post
Hey MT, you don't see people gimping themselves with op heals/buffs. Why should I gimp myself with attack powers?
?

Actually I couldnt care a damn what people use. lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 113
09-11-2011, 11:32 PM
Quote:
Ts3 can hit 9 targets 4torps each, at max I could fire 36. Higher chance to crit.
It are only effectively 9 "attacks" that could crit. The visualization is 3 torps per attack, but it's only one attack. 9 attacks is the extreme, but 3 or 6 attacks still mean 3 or 6 more opportunities for critical hits - with a pretty big damage load.

I think Beagles explanation regarding the OPvP tournament is pretty logical here - the best build to use this are shield drainers with torpedo spread. Charged Particle Burst makes mutliple enemies shields weakened, so you have plenty of targets that could be significantly hurt or even destroyed by a critical hit.

Escorts won't be able to use it as well, because msot of their damage is focused on one target - The likelihood that you hit that one target with a torp spread crit is just as high as hitting it with any other type of crit. And any other targets hit most likely will be at high shield strength and not be overwhelmed by a random crit.

Maybe a good team build would be something like one Escort with Spread 3 and several Science Vessels with CPB. But maybe Spread 3 really makes no difference when there are no more than 5 player targets anyway, and each SV can also launch Torp Spread 2.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 114
09-12-2011, 03:39 AM
Quote:
Originally Posted by MustrumRidcully View Post
The visualization is 3 torps per attack, but it's only one attack.
I swear you keep saying this, and myself and others persistently say 4. I see 4 torps without fail every time. I have no reason to presume it is a glitch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 115
09-12-2011, 03:45 AM
Quote:
Originally Posted by Marctraider View Post
I dont know what u are doing but I got 50K> hits with TS1 alone. And not just by accident. lol
I tried it in my sciship against the Borg in Sibiran system (went in alone just to test it).

- I'm maxed out in ALL relevant skills (including vectors and stuff), and have XI emblem Quantums+2 Quantum consoles.
- I used Tykens to knock their shields down completely.

Still, after taking down the entire mob, I had no crit higher than 22k. Even when using full aux SenScan.

And that is apallingly low compared to what I get from HYT, that frequently delivers 2x20k+.... :/
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 116 Spread vs Weapons proc
09-12-2011, 03:52 AM
If only TS with 4 torps to target made Chronitons effectively get a 100% proc rate (it doesn't I've checked, still seems to be 33% as it treats the 4 torps as 1 unit). Across several targets, that would be soooooo effective, perhaps too much though, probably why it is as it is.

*sigh*

Oh well I can dream...

I'm wondering what transphasic bleedthrough from 4 torps looks like now, will prob have a play around when I get home.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 117
09-12-2011, 05:13 AM
Pretty crumby. Remember their effective bleedthrough damage is the exact same as a quantums.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 118
09-12-2011, 10:13 AM
Quote:
Originally Posted by Artificialx
I swear you keep saying this, and myself and others persistently say 4. I see 4 torps without fail every time. I have no reason to presume it is a glitch.
In the following, you should see a symbolic visualization of 3 torpedoes: o o o o

Mustrum "Three! " Ridcully
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 119
09-12-2011, 10:14 AM
Quote:
Originally Posted by Mavairo
Pretty crumby. Remember their effective bleedthrough damage is the exact same as a quantums.
from Chronitons? surely not?

Transfakeic torpedos perhaps, not lolitons!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 120
09-12-2011, 10:22 AM
Quote:
Originally Posted by Iceroid View Post
PLEASE remove Torpedo Spread from the tournament. Not only is it OP, but its also bugged (global cooldown bug), and it doesn't look like Cryptic is going to get the fix live by Sunday.

kthxbai
And here I thought it was OP. Just sayin
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