Hello all. I've finally completed my first full-length foundry mission. It will be part 1 of a 2 part series.
This is a Borg mission so bring a remodulator.
In the wake of the Borg Queen's defeat by Admiral D'vak and his fleet,You have been contacted by Admiral Quinn to report to Outpost 77 in the Kessik system for a confidental assignment. He didn't leave any details as to what you were needed for, but there was an urgent tone in his voice during the subspace communication. Report to the Kessik system in Gamma Orionis sector immediately and meet with the commanding officer there.
Some notes: This mission is designed to be a good challenge even on solo play. The intended difficulty though is on elite with 5 players. A good mix of dialogue and combat but may be slightly more combat heavy. Mission times will vary depending on team number, difficulty, and other factors.
Comments, suggestions, and bug reports are welcome. If you find an issue, please let me know here or in-game through the mail system by mailing @ashkrik23 or leave it in the reviews.
After everyone left, I went to the map where the Lion's Pride failed to spawn, but as I was destroying the last cube, I briefly saw a button that said "Hail Lion's Pride" or something like that.
EDIT: I found the problem. On a second time around when I got to the map we had to leave on, I simply cloaked and flew around back of the cubes. The Lion's Pride was there, but as I flew towards a heavy plasma torpedo from one of the cubes destroyed it. Just before I hovered over its status to see that it had only 7800 health, total. I suggest moving it away from the battle so that doesn't happen.
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
Which bug would that be if I may ask? Could you elaborate?
EDIT: let me know when the new version is published, your mission is up next to test .
In the final boss I have the door get blocked so you can't flee. There wasn't a respawn point in there in the event you die. If that happened you would get put outside and not be able to get back in. I'm trying to publish it again after a few more adjustments.